Shouldn't [Suppresive Fire] be +Fear, not +Stun?
I agree...Fear might have been more accurate. But I don't know if the mechanics would have worked with the different kinds of rounds.
"Comics, you're not a Mastermind...you're an Overlord!"
Knockdown would be even more appropriate, as that would simulate the enemy hitting the deck as the suppressive fire comes in.
I've always assumed that the stun represented the target being too busy taking cover to fight back or move much rather than literally being stunned. Several mez powers are like that... their actual stated effect is slightly different than their in-game effect but is functionally similar. For instance, Salt Crystals doesn't literally put enemies to sleep... it's actually a hold that is fragile enough to be broken if the target takes any damage. But functionally that's a Sleep power rather than a Hold so that's the in-game effect it uses.
Cascade, level 50 Blaster (NRG/NRG since before it was cool)
Mechmeister, level 50 Bots / Traps MM
FAR too many non-50 alts to name
[u]Arcs[u]
The Scavenger Hunt: 187076
The Instant Lair Delivery Service: 206636
Just staying. I'm not gun expert by any measure, but it was always my understanding that "suppressive fire" was designed more to make your enemies too scared to stick their heads out and fire back, rather than somehow stunning them. Are these supposed to be beanbag rounds or something?
|
Suppressive fire is a term used in military science and defined by NATO as fire that degrades the performance of a target below the level needed to fulfill its mission. Suppression is usually only effective for the duration of the fire.
It should have been -to hit and -damage.
-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson
They probably decided the need for the power first, and the name second. A similar problem exists with Beanbag and Stunning Arrow: getting hit with a blunt tip stuns you but actual bullets or arrows never do.
Just staying. I'm not gun expert by any measure, but it was always my understanding that "suppressive fire" was designed more to make your enemies too scared to stick their heads out and fire back, rather than somehow stunning them. Are these supposed to be beanbag rounds or something?
Stay Gold, Paragon. Stay Gold.
Nolite te bastardes carborundorum.