Fire/kin build has me confused.
Still at 80%... = /
and I guess... while I have a thread.. Is the Spiritual better than Musculature for the Alpha?... farmer toon has perma haste and 45% def atm... unless this build above is legit.. then Imma respec.. lol
The Build has all the accolades including Eye of the Magus and Geas of the Kind ones turned on. That is what gave it such crazy numbers.
Lornac
Mighty Lornac lvl 50 Fire/fire/Flame Blaster
jarlxaz Lvl 50 Claws/regen Scrapper
Beware the Bowtie lvl 50 Dual blades/willpower brute
Static Guardian lvl 50 FF/Elec Defender
and a few others
Quote:
/This
The Build has all the accolades including Eye of the Magus and Geas of the Kind ones turned on. That is what gave it such crazy numbers.
Lornac |
This is actually one of my slightly older builds and it confused the heck out of me for a few minutes when I was comparing it to other builds on this site. Its 100% legit for exactly 1 minute every 20 minutes heh
I just hit 48 with the build below and I have it slotted just as it is minus the last two levels and it's a monster at +0 x7 and should get even better as I add in a purple or two and get my alpha unlocked.
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Stone Mastery
Hero Profile:
Level 1: Char -- BasGaze-Rchg/Hold(A), BasGaze-Acc/EndRdx/Rchg/Hold(3), Lock-%Hold(5), BasGaze-Acc/Rchg(23), BasGaze-Acc/Hold(39)
Level 1: Transfusion -- Nictus-Heal(A), Nictus-Heal/HP/Regen/Rchg(7), Nictus-Acc/Heal(15), Theft-+End%(34), Theft-Acc/Heal(46)
Level 2: Fire Cages -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(3), Posi-Dmg/Rchg(5), Posi-Dmg/Rng(17), Posi-Acc/Dmg/EndRdx(27), Enf'dOp-Acc/EndRdx(46)
Level 4: Siphon Power -- RechRdx-I(A)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(40)
Level 8: Hot Feet -- Oblit-Dmg(A), Oblit-Acc/Rchg(9), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(15), Oblit-Acc/Dmg/EndRdx/Rchg(25), EndRdx-I(31)
Level 10: Siphon Speed -- TmpRdns-Acc/Slow(A), TmpRdns-Acc/EndRdx(36)
Level 12: Flashfire -- Stpfy-Acc/EndRdx(A), Stpfy-EndRdx/Stun(13), Stpfy-Acc/Rchg(13), Stpfy-Stun/Rng(29), Stpfy-Acc/Stun/Rchg(42), RechRdx-I(48)
Level 14: Boxing -- Acc-I(A)
Level 16: Increase Density -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResDam/EndRdx(17)
Level 18: Cinders -- Lock-Acc/Hold(A), Lock-Acc/Rchg(19), Lock-Rchg/Hold(19), Lock-EndRdx/Rchg/Hold(25), Lock-Acc/EndRdx/Rchg/Hold(27), Lock-%Hold(37)
Level 20: Speed Boost -- P'Shift-End%(A), P'Shift-EndMod(21)
Level 22: Tough -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResKB(23)
Level 24: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(31), LkGmblr-Rchg+(37)
Level 26: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(37)
Level 28: Super Speed -- Zephyr-Travel(A), Zephyr-ResKB(29)
Level 30: Smoke -- DampS-ToHitDeb(A), DampS-Rchg(31), DampS-ToHitDeb/EndRdx(40), DampS-ToHitDeb/Rchg/EndRdx(48), DampS-ToHitDeb/Rchg(48)
Level 32: Fire Imps -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(34), ExRmnt-+Res(Pets)(34)
Level 35: Transference -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc/Rchg(36), Efficacy-Acc/Rchg(40), Efficacy-EndMod/Acc(43), Efficacy-EndMod/EndRdx(43)
Level 38: Fulcrum Shift -- Acc-I(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Fissure -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(42), Posi-Dmg/Rchg(42), Posi-Dmg/Rng(43), Posi-Acc/Dmg/EndRdx(46)
Level 44: Rock Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(45), LkGmblr-Rchg+(45), LkGmblr-Def/EndRdx/Rchg(45)
Level 47: Seismic Smash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(50), KntkC'bat-Dmg/Rchg(50), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 49: Earth's Embrace -- RgnTis-Regen+(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Containment
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(11)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(11), EndMod-I(21)
Code:
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Dark Tower. SL50 Stone/Stone Tanker
Founder The Freedom Phalanx Reserve
An Infinity Top 25 Super Group
Founded January 4th 2006
I was looking up what alpha slot to take on my kin and found this build... it is over cap on most defenses.. and has like 80% def for S/L.. I took off all the toggles to see where it was coming from and couldnt find anything.. its not even an expensive build.. and no.. Vengeance isnt toggled.. that power pool wasnt even used.. Ill post the build here and see if maybe it just bugged when it opened for me.
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
: Level 50 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Kinetics
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Stone Mastery
Hero Profile:
Level 1: Char -- Lock-Acc/Hold:50(A), Lock-Acc/Rchg:50(3), Lock-Rchg/Hold:50(5), Lock-EndRdx/Rchg/Hold:50(23), Lock-Acc/EndRdx/Rchg/Hold:50(39)
Level 1: Transfusion -- Nictus-Heal:50(A), Nictus-Heal/HP/Regen/Rchg:50(7), Nictus-Acc/Heal:50(15), Theft-+End%:30(34), Theft-Acc/Heal:30(46)
Level 2: Fire Cages -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(3), Posi-Dmg/Rchg:50(5), Posi-Dmg/Rng:50(17), Posi-Acc/Dmg/EndRdx:50(27), Enf'dOp-Acc/EndRdx:30(46)
Level 4: Siphon Power -- RechRdx-I:50(A), Acc-I:50(7)
Level 6: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 8: Hot Feet -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(9), Oblit-Dmg/Rchg:50(9), Oblit-Acc/Dmg/Rchg:50(15), Oblit-Acc/Dmg/EndRdx/Rchg:50(25), EndRdx-I:50(31)
Level 10: Siphon Speed -- TmpRdns-Acc/Slow:50(A), TmpRdns-Acc/EndRdx:50(36)
Level 12: Flashfire -- Amaze-Stun:50(A), Amaze-Stun/Rchg:50(13), Amaze-Acc/Stun/Rchg:50(13), Amaze-Acc/Rchg:50(29), Amaze-EndRdx/Stun:50(42), Amaze-ToHitDeb%:50(48)
Level 14: Boxing -- Acc-I:50(A)
Level 16: Increase Density -- S'fstPrt-ResDam/Def+:30(A), S'fstPrt-ResDam/EndRdx:30(17)
Level 18: Cinders -- Lock-Acc/Hold:50(A), Lock-Acc/Rchg:50(19), Lock-Rchg/Hold:50(19), Lock-EndRdx/Rchg/Hold:50(25), Lock-Acc/EndRdx/Rchg/Hold:50(27), Lock-%Hold:50(37)
Level 20: Speed Boost -- P'Shift-End%:50(A), P'Shift-EndMod:50(21)
Level 22: Tough -- S'fstPrt-ResDam/EndRdx:30(A), S'fstPrt-ResKB:30(23)
Level 24: Weave -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(31), LkGmblr-Rchg+:50(37)
Level 26: Combat Jumping -- LkGmblr-Def:50(A), LkGmblr-Rchg+:50(37)
Level 28: Super Speed -- Zephyr-Travel:50(A), Zephyr-ResKB:50(29)
Level 30: Smoke -- DampS-ToHitDeb:50(A), DampS-Rchg:50(31), DampS-ToHitDeb/EndRdx:50(40), DampS-ToHitDeb/Rchg/EndRdx:50(48)
Level 32: Fire Imps -- SvgnRt-Acc:40(A), SvgnRt-Acc/Dmg:50(33), SvgnRt-Dmg/EndRdx:50(33), SvgnRt-Acc/EndRdx:50(33), SvgnRt-Acc/Dmg/EndRdx:50(34), SvgnRt-PetResDam:50(34)
Level 35: Transference -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(36), Efficacy-EndMod/Acc/Rchg:50(36), Efficacy-Acc/Rchg:50(40), Efficacy-EndMod/Acc:50(43), Efficacy-EndMod/EndRdx:50(43)
Level 38: Fulcrum Shift -- Acc-I:50(A), RechRdx-I:50(39), RechRdx-I:50(39), Acc-I:50(40), RechRdx-I:50(48)
Level 41: Fissure -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(42), Posi-Dmg/Rchg:50(42), Posi-Dmg/Rng:50(43), Posi-Acc/Dmg/EndRdx:50(46)
Level 44: Seismic Smash -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(45), KntkC'bat-Dmg/Rchg:35(45), KntkC'bat-Dmg/EndRdx/Rchg:35(45)
Level 47: Rock Armor -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def:50(50), LkGmblr-Rchg+:50(50)
Level 49: Earth's Embrace -- RgnTis-Regen+:30(A)
Level 0: Eye of the Magus
Level 0: Freedom Phalanx Reserve
Level 0: Geas of the Kind Ones
Level 0: Portal Jockey
Level 0: Elusive Mind
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 0: Vanguard Medal
Level 50: Spiritual Partial Radial Revamp
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- ULeap-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Containment
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A), Numna-Heal:50(11)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(11), EndMod-I:50(21)