Critique my widow build please
You get the 1.125% HP from CI and from LotG, between the two sets you had 8 of that particular bonus. Change the slotting on 3 of your defense powers, instead of 4 LotG, use 2 LotG and 2 GotA for the extra 2% Recovery. The extra 6% Recovery should help.
"I used to make diddly squat, but I've been with the company for 16 years and have had plenty of great raises. Now I just make squat" -- Me
Pediatric brain tumors are the #1 cause of cancer related deaths in children.
I'm at work ATM so can't view your build, but the one thing I see off the bat you should change is your APP, since VEATs do not have access to the heroside pools. VEATs can only use the patron pools.
Are you sure? That seems like a major oversight in mids then. I thought that VEATs that became heroes could access hero APPs.
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http://boards.cityofheroes.com/showt...ncillary+Power
It's just a mids oversight.
I know for a fact. I even asked about the availability of the APP for VEATs before GR was launched:
http://boards.cityofheroes.com/showt...ncillary+Power It's just a mids oversight. |
Here is my Widow build, she is over soft cap on everything, and NO purples. I posted it below so you, and anyone else interested can see it. Let me know what you think.
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
MCdef: Level 50 Natural Arachnos Widow
Primary Power Set: Night Widow Training
Secondary Power Set: Widow Teamwork
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Teleportation
Villain Profile:
Level 1: Poison Dart -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(34), Thundr-Acc/Dmg/Rchg(36), Thundr-Acc/Dmg/EndRdx(37), Thundr-Dmg/EndRdx/Rchg(50)
Level 1: Combat Training: Defensive -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(17)
Level 2: Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(5), C'ngImp-Dmg/Rchg(9), C'ngImp-Acc/Dmg/Rchg(25), C'ngImp-Acc/Dmg/EndRdx(34), C'ngImp-Dmg/EndRdx/Rchg(36)
Level 4: Tactical Training: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(9), LkGmblr-Def/Rchg(42)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Boxing -- Acc-I(A)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(11), LkGmblr-Def/EndRdx(11)
Level 12: Lunge -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(13), Mako-Dmg/Rchg(13), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(40)
Level 14: Indomitable Will -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(15), Aegis-ResDam/Rchg(15)
Level 16: Combat Training: Offensive -- Acc-I(A), Acc-I(17)
Level 18: Slash -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(19), Mako-Dmg/Rchg(19), Mako-Acc/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(43), Mako-Dam%(45)
Level 20: Mask Presence -- LkGmblr-Rchg+(A), LkGmblr-Def(21), LkGmblr-Def/EndRdx(21)
Level 22: Foresight -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(23), Aegis-EndRdx/Rchg(23), Aegis-ResDam(25), Aegis-ResDam/EndRdx/Rchg(50)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A)
Level 26: Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(27), GSFC-ToHit/Rchg(27)
Level 28: Eviscerate -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(29), Sciroc-Dmg/Rchg(29), Sciroc-Acc/Rchg(33), Sciroc-Acc/Dmg/EndRdx(42)
Level 30: Tactical Training: Leadership -- GSFC-ToHit(A), GSFC-ToHit/Rchg(31), GSFC-ToHit/Rchg/EndRdx(31), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 32: Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(50)
Level 35: Mental Training -- Run-I(A)
Level 38: Mind Link -- AdjTgt-EndRdx/Rchg(A), AdjTgt-ToHit/Rchg(39), AdjTgt-ToHit/EndRdx/Rchg(39), RedFtn-Def(39), RedFtn-Def/EndRdx(40), RedFtn-Def/Rchg(40)
Level 41: Recall Friend -- EndRdx-I(A)
Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45)
Level 47: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(48)
Level 49: Tactical Training: Assault -- EndRdx-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Conditioning
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(42), RgnTis-Regen+(43)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(43), P'Shift-EndMod/Acc(48)
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The goal of the build is to be capable of soloing AVs/pylons/etc. and general all-around awesomeness.
Key features are: Softcapped to all positions, perma hasten, perma mind link.
The build can run an attack chain of Follow up/slash/strike/swipe/lunge, which , with double-stacked follow up and the musculature core paragon alpha slot, is capable of over 250 DPS.
So, thoughts? How would you change/improve the build?
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Arachnos Widow
Primary Power Set: Night Widow Training
Secondary Power Set: Widow Teamwork
Power Pool: Speed
Power Pool: Medicine
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Swipe -- C'ngImp-Acc/Dmg(A), Mako-Dam%(9), C'ngImp-Dmg/Rchg(23), C'ngImp-Acc/Dmg/Rchg(23), C'ngImp-Acc/Dmg/EndRdx(25), C'ngImp-Dmg/EndRdx/Rchg(25)
Level 1: Combat Training: Defensive -- LkGmblr-Rchg+(A)
Level 2: Strike -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Acc/Dmg/EndRdx(17), C'ngImp-Dmg/EndRdx/Rchg(17), EndRdx-I(46)
Level 4: Tactical Training: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Def(39), LkGmblr-Rchg+(40)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(9)
Level 8: Follow Up -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(34), C'ngImp-Acc/Dmg/Rchg(36), C'ngImp-Acc/Dmg/EndRdx(36), C'ngImp-Dmg/EndRdx/Rchg(36), EndRdx-I(45)
Level 10: Indomitable Will -- EndRdx-I(A)
Level 12: Lunge -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(13), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Acc/Dmg/EndRdx(15), C'ngImp-Dmg/EndRdx/Rchg(15), EndRdx-I(46)
Level 14: Super Speed -- Run-I(A)
Level 16: Tactical Training: Assault -- EndRdx-I(A)
Level 18: Slash -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(19), Hectmb-Acc/Rchg(19), Hectmb-Dmg/EndRdx(21), Hectmb-Dam%(21), EndRdx-I(46)
Level 20: Stimulant -- IntRdx-I(A)
Level 22: Mental Training -- Run-I(A)
Level 24: Mind Link -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Def(43), LkGmblr-Rchg+(45)
Level 26: Eviscerate -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(27), Armgdn-Acc/Rchg(27), Armgdn-Dmg/EndRdx(29), Armgdn-Dam%(29)
Level 28: Foresight -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(40), LkGmblr-Def(40), LkGmblr-Rchg+(42)
Level 30: Dart Burst -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(31), Ragnrk-Acc/Rchg(31), Ragnrk-Dmg/EndRdx(31), Ragnrk-Knock%(33)
Level 32: Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(34), Oblit-Acc/Dmg/EndRdx/Rchg(34)
Level 35: Boxing -- Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(37), Amaze-Acc/Rchg(37), Amaze-EndRdx/Stun(37), Amaze-ToHitDeb%(39)
Level 38: Tough -- S'fstPrt-ResDam/Def+(A)
Level 41: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Def(43), LkGmblr-Rchg+(43)
Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(45)
Level 47: Physical Perfection -- P'Shift-End%(A), Mrcl-Rcvry+(48), EndMod-I(48), EndMod-I(48)
Level 49: Aid Self -- IntRdx-I(A), IntRdx-I(50), Heal-I(50), Heal-I(50)
Level 0: Freedom Phalanx Reserve
Level 0: Portal Jockey
Level 0: Task Force Commander
Level 0: The Atlas Medallion
Level 50: Musculature Core Paragon
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Conditioning
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(3), Heal-I(3), RgnTis-Regen+(5)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(5), P'Shift-EndMod/Acc(7), P'Shift-End%(7)
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Set Bonus Totals: