Max Damage
To get the most damage you want Shield/SS with massive recharge. Double stacked rage and full AAO is looking at a permanent ~250% damage bonus. With enhancements on top, you've reached the damage cap (Don't forget that damage enhancements are included in the 300% damage cap).
Considering you're a willpower/SS, you're only going to have 160% damage bonus from double stacked rage. Global damage bonuses are stupid small. If you managed to get 5 of the largest without going into purples, you get 15% damage. Yes, that's on all the time, but it's a bit overshadowed by the 160% I mentioned earlier.
Where to now?
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The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
Dechs is right and shields on a tank is stupid easy to soft cap like super reflexes scrapper easy. I don't really care for tanks cause the low damage but my buddy likes them has like 2 50's and a few on their way, well one is SD/SS and ya it has pretty awesome damage iplayeed it a few times. Put in enough recharge cause it's easy and you just spam footstomp+KO blow and shield charge like every 25 seconds. All the while sitting at or close to the damage cap it's real nice. Ans the cardaic alpha like completely takes away and all crash concerns from rage going of so often.
I don't think OP was talking about maximum global damage bonuses, but I could be wrong.
If you're talking about doing a lot of damage in general, Fiery Aura is the first choice. Secondary depends on what type of damage you want to do, single target or AoE damage. Super Strength gets you close to the best of both worlds.
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Good suggestions. Unfortunately I am locked into Will/SS. (I actually like it).
So, I have to figure out how to maximize damage on this build. Or more generally, regardless of Set choices, how can I get damage upon any tank.
I will be adding 5 sets of purps, and LOTGs and Hasten to increase Rech. Am using tier 4 cardiac.
Where to now?
Check out all my guides and fiction pieces on my blog.
The MFing Warshade | The Last Rule of Tanking | The Got Dam Mastermind
Everything Dark Armor | The Softcap
don'T attempt to read tHis mEssaGe, And believe Me, it is not a codE.
he is built as a Willpower/Super Strength/Energy Mastery. i want to stay with that..
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One suggestion you probably already are aware of is to slot up your tier 1, Jab, since you'll be using it for the Bruising debuff. I like to put at least one big damage proc in there too (Hecatomb if you can manage).
If we are to die, let us die like men. -- Patrick Cleburne
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The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog
he is built as a Willpower/Super Strength/Energy Mastery. i want to stay with that. |
+ Slot everything for ED-capped Damage.
+ Build up enough recharge to Double-stack RAGE (Bonus: with this, you can slot the bare minimum of Accuracy in attacks)
+ Go for +Damage and +Recharge set bonuses.
+ Pick up Assault (it won't do that much extra compared to Rage, but you can likely afford the endurance drain)
+ Pick up the Veteran attacks for during a RAGE crash - Sands of Mu (since it's a cone) and whatever ranged blast is best for your origin, etc.
+ Work out a good attack chain (ST? AoE?)
+ Use your Tier 1 attack at least once every 10 seconds for Bruising's -20% resistance debuff.
+ Take the Musculature Alpha Slot.
Secondly, concerning individual attack picks, FootStomp is going to be your bread-and-butter attack. Slot it with a purple set (Skip the DAMAGE IO in favour of a Acc/Dam/End/Rech Obliteration or Dam/End/Rech Multi Strike).
If you *really* want to stick with Energy mastery, take and 6-slot Energy Torrent (5 Purples - no knockdown proc - plus a Positron's Blast Damage Proc). Your playstyle for attacking multiple foes will be to lead off with Energy Torrent as you're approaching a group (targetting a foe in the middle of the rear of the pack) and then use Footstomp once you reach the center of the group.
If you're more concerned with damage output than sticking with your Epic set, then sideswitch to villains and back again so you can pick up the Patron pools.
You now have a choice:
For Maximum AoE damage, pick the Mu Mastery pool. Take and 6-slot Electrifying Fences (5 Positron Blasts - not the Dam/End - plus either a level 50 common Range IO or a 'Trap of the Hunter' Damage Proc), Ball Lightning (same slotting as Energy Torrent above) and Summon Striker (Expedient Reinforcement Acc/Rech, Acc/Dam, Acc/Dam/Rech and Dam/End/Rech, plus the purple Dam/Rech and Chance for Build Up). Your playstyle in this will be to lead off with Ball Lightning as you're closing towards a group, use Electrifying Fences when they're gathered together (as it will root them) and use Footstomp when you reach the center of the group. The pet should be summoned as/when it recharges for a bit of extra damage (don't worry too much about it dying, it's a ranged pet and you'll likely hold most of the aggro in melee with all your AoE spam).
For maximum ST damage, pick the Soul Mastery Pool. This will revolve around "Gloom". It's the highest DPS ST attack you can get after KO Blow. If you're at high levels of recharge, slot it with a Purple set (skipping the DAM/RECH IO in favour of a "Cloud Senses" Damage proc). You can also take Dark Obliteration (Same slotting as Energy Torrent and Ball Lightning above) and Summon Widow (same slotting as Summon Striker above). Dark Obliteration isn't a bad AoE attack - not quite as good as Fireball or BL+EF, but still worth stacking with Footstomp. As an added bonus, the Widow pet is the best at ST damage.
Thx Maelwysalts. I do like a cogent reply. THis helps a lot.
I am looking to maximize the damage on a tank. I would like any suggestions, as I start to build, how to achieve this. Many good suggestions have been offered so far, massive recharge to maximize big attacks cycling for instance.
I am wondering about the logic of things like trying for global +% damage bonuses from sets, and any other suggestions for maximizing damage.
This is an alt build. The main build on this character is already def softcapped, and tanks wonderfully. I am really not playing to tank for even a single other player with this build. I have very specific circumstances when i will switch to this build....when I want to kill as much as fast as possible, and agro is controlled by other means. If you want to throw actual builds in, that is cool, he is built as a Willpower/Super Strength/Energy Mastery. i want to stay with that.
But the real focus of this question is in general how can you maximize damage with a Tank, giving up going for all things tanks normally go for. Money is no object. Although i believe that will be the last time i can say that for 9 months or so lol.