looking for claws/regen builds


ClawsandEffect

 

Posted

I know claws/regen isn't the uber combo, but that's how i roll. I'm looking for 2 builds, one with purps, one without. I'd like to use GW's patron pool for shadow meld, and I'm assuming I want max +recharge. Any advice/builds appreciated :P


Virtue: Sistah Powah, Afrodizziac, NeutronBlonde,Distortionist,IonMaiden,BlindFaith,M adwoman, Vital Signs,Yzzorrdrex,Diesel Mage, Defend, Glasshouse,Rescue I, Bootytrap, The Experience, AE Virus, Drawback, Daytime, Nighttime, Chamberwraith, Invincible Ink, Monster Mitts, Hex Object, Hexperiment, Frightningbolt, Spooky Deville, Scream Weaver, Cackler, Shocktopus, Ogrekill,Road Hazard,Fahrenhate,Duotherm,Black Lung, Horrorculturalist,Foulmouth,

 

Posted

Quote:
Originally Posted by Jawbreaker View Post
I'm assuming I want max +recharge.
I'm not familiar with the patron pools, but Willpower gets effectively no benefit at all from recharge, and Claws has special fast-recharging powers as part of its secondary effect. I suppose if you want a top-end Claws attack chain you might need specific recharge numbers (they're in a thread on this very page); otherwise, however, I'm not sure Claws/WP benefits very much from recharge at all.


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

/regen hearts recharge and lots of it! Shadow meld - MOG - Shadow meld makes you nigh invincible for 45 seconds. Not to mention that ALL your other clickies come back faster aswell.

PS - I think Sailboat is tired, because I'm not sure where he saw Willpower in the OP.


 

Posted

heh, Claws/WP..might be a second toon.

Messing around with mids, i came up with this, think it needs some tweaking no doubt.

http://www.cohplanner.com/mids/downl...D1877FDBE3E7FF


Virtue: Sistah Powah, Afrodizziac, NeutronBlonde,Distortionist,IonMaiden,BlindFaith,M adwoman, Vital Signs,Yzzorrdrex,Diesel Mage, Defend, Glasshouse,Rescue I, Bootytrap, The Experience, AE Virus, Drawback, Daytime, Nighttime, Chamberwraith, Invincible Ink, Monster Mitts, Hex Object, Hexperiment, Frightningbolt, Spooky Deville, Scream Weaver, Cackler, Shocktopus, Ogrekill,Road Hazard,Fahrenhate,Duotherm,Black Lung, Horrorculturalist,Foulmouth,

 

Posted

Uh...yeah...carry on!


If we are to die, let us die like men. -- Patrick Cleburne
----------------------------------------------------------

The rule is that they must be loved. --Jayne Fynes-Clinton, Death of an Abandoned Dog

 

Posted

Quote:
Originally Posted by Jawbreaker View Post
I know claws/regen isn't the uber combo, but that's how i roll. I'm looking for 2 builds, one with purps, one without. I'd like to use GW's patron pool for shadow meld, and I'm assuming I want max +recharge. Any advice/builds appreciated :P
Here is a build I've been tinkering with. Its not the best and a little on the expensive side. I'll see if I can dig up my non purple build for you:

http://www.cohplanner.com/mids/downl...38D55F60C4FEA8



 

Posted

Quote:
Originally Posted by Jawbreaker View Post
heh, Claws/WP..might be a second toon.

Messing around with mids, i came up with this, think it needs some tweaking no doubt.
1. you're over the cap for 5% +recharge. The Doctored Wounds in IH isn't counting.

2. I would stop 4slotting heal sets for the +heal bonus. It only affects Recon and the heal part of DP. FH, Int, IH, and Health get nothing from it. Without getting Numbers Nuts, let's just say that the effect of the Spiritual Core Paragon slot is much greater than a couple +6% heal IO bonuses.

3. Why do you have acrobatics? And why do you have the +kb resists IO in Shadow Meld? You will not be knocked back as a regen. I removed both and was able to use the slot from Shadow Meld elsewhere. I replaced Acro with Maneuvers, giving you another place for the +7.5% recharge LotG and some nice +def of its own.

4. I would take the 6th Crushing Impact out of Slash for Proc, either the Dmg or the Res debuff. That 2.5% Psi res isn't that big a deal.

5. I would at least slot Integration. That's a lot of +Regen you lose by not slotting.

6. You can use LotG in MoG, but slot for recharge, not +def. It already will cap you without slots.

7. Why Kinetic Crash in Follow Up? Are you going for +Def out of MoG and Shadow Meld? Doesn't really look like it. I would normally prioritize enhancing FU's stats more. You could get more +dmg and +acc in there and maybe some different IO bonuses. But we'll stick with +def bonuses for now.

8. More on +Def. If you are going for it, pick one and do it well. Going for across the board won't do enough to really help compared to getting one group (melee and s/l) into the 20s.

with that in mind, I'd probably keep kinetic crash in FU, add it to Strike, 6slot Evis and Spin with Obliteration.

9. 5 slots in Shockwave gets you another 6.25% recharge

10. You grabbed tough, but you didn't through the Steadfast +3% def in there. We'll fix that. I'm going to take a few slots out too.


http://www.cohplanner.com/mids/downl...57F01D5E1E76A] l]

quick comparison between the two builds.
Code:
                 Original       Revised
Regen:            616              726
Defense:          11.8%         24.9%     (both are m/s/l)
Recharge:        131.3%         140%
Accuracy:         59%             52%


Level 50 is a journey, not a destination.

Scrapper Issues List - Going Rogue Edition

 

Posted

Comparison looks nice and shiny, Stupid Fanboy, but I can't open the link. I get an error saying "unable to read data. unable to read beyond the end of the stream"


Virtue: Sistah Powah, Afrodizziac, NeutronBlonde,Distortionist,IonMaiden,BlindFaith,M adwoman, Vital Signs,Yzzorrdrex,Diesel Mage, Defend, Glasshouse,Rescue I, Bootytrap, The Experience, AE Virus, Drawback, Daytime, Nighttime, Chamberwraith, Invincible Ink, Monster Mitts, Hex Object, Hexperiment, Frightningbolt, Spooky Deville, Scream Weaver, Cackler, Shocktopus, Ogrekill,Road Hazard,Fahrenhate,Duotherm,Black Lung, Horrorculturalist,Foulmouth,

 

Posted

Slopped up a purple build that can *kinda* run FU - Focus - Slash (.05 seconds off on FU, not sure if that would even be noticeable or not).

Has 95% accuracy on each attack vs +4s, and that's without FU even stacking. plenty of bluebar and regen. 20% m/s/l, and Shmeld throws you over 45% vs all.
This does make use of the Spiritual Core Paragon, and the 4 passive accolades, if that needs to be stated.

Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

Monster Mitts: Level 50 Natural Scrapper
Primary Power Set: Claws
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Strike -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: Fast Healing -- Numna-Regen/Rcvry+(A), Numna-Heal(7), Heal-I(7)
Level 2: Slash -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx/Rchg(9), C'ngImp-Acc/Dmg/EndRdx(9), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/Rchg(11), Achilles-ResDeb%(13)
Level 4: Reconstruction -- Dct'dW-Heal(A), Dct'dW-Rchg(5), Dct'dW-EndRdx/Rchg(17), Dct'dW-Heal/Rchg(19), Dct'dW-Heal/EndRdx/Rchg(19)
Level 6: Quick Recovery -- P'Shift-EndMod(A), P'Shift-End%(13), EndMod-I(15)
Level 8: Spin -- Oblit-Dmg(A), Oblit-Acc/Rchg(23), Oblit-Dmg/Rchg(23), Oblit-Acc/Dmg/Rchg(25), Oblit-Acc/Dmg/EndRdx/Rchg(25), Oblit-%Dam(27)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(15)
Level 12: Dull Pain -- Dct'dW-Heal/Rchg(A), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(29), Dct'dW-Rchg(31), Dct'dW-EndRdx/Rchg(31)
Level 14: Follow Up -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(17), Hectmb-Acc/Rchg(31), Hectmb-Dmg/EndRdx(33), Hectmb-Dam%(33), GSFC-Build%(50)
Level 16: Super Jump -- Winter-ResSlow(A)
Level 18: Focus -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(21), Apoc-Acc/Rchg(33), Apoc-Dmg/EndRdx(34), Apoc-Dam%(34), Decim-Build%(37)
Level 20: Integration -- Numna-Heal/EndRdx(A), Numna-Heal(21), Heal-I(27), RgnTis-Regen+(36)
Level 22: Combat Jumping -- LkGmblr-Rchg+(A), HO:Enzym(34)
Level 24: Maneuvers -- LkGmblr-Rchg+(A), HO:Enzym(36)
Level 26: Kick -- Empty(A)
Level 28: Tough -- ResDam-I(A), ResDam-I(36)
Level 30: Eviscerate -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(37), Armgdn-Acc/Rchg(37), Armgdn-Dmg/EndRdx(39), Armgdn-Dam%(39), FotG-ResDeb%(40)
Level 32: Instant Healing -- Dct'dW-Heal(A), Dct'dW-Rchg(39), Dct'dW-EndRdx/Rchg(40), Dct'dW-Heal/Rchg(46), Dct'dW-Heal/EndRdx/Rchg(46)
Level 35: Weave -- LkGmblr-Rchg+(A), HO:Enzym(42), Ksmt-ToHit+(42)
Level 38: Shockwave -- Ragnrk-Dmg/Rchg(A), Ragnrk-Dmg/EndRdx(40), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(43), Ragnrk-Dmg(43), FrcFbk-Rechg%(43)
Level 41: Moment of Glory -- LkGmblr-Rchg+(A), RechRdx-I(45), RechRdx-I(45)
Level 44: Moonbeam -- Mantic-Dmg/EndRdx(A), Mantic-Acc/ActRdx/Rng(45), Mantic-Dmg/ActRdx/Rchg(46), Mantic-Dmg/EndRdx/Rchg(50), Mantic-Dam%(50)
Level 47: Shadow Meld -- LkGmblr-Rchg+(A), HO:Membr(48), HO:Membr(48), HO:Membr(48)
Level 49: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 0: The Atlas Medallion
Level 0: Task Force Commander
Level 0: Portal Jockey
Level 0: Freedom Phalanx Reserve
Level 50: Spiritual Radial Boost
------------
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Rcvry+(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A)



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Quote:
Originally Posted by Iggy_Kamakaze View Post
I hate to be the bringer of bad news... but Willpower sucks!!! you're better off rolling a regen
http://boards.cityofheroes.com/showthread.php?t=260718
^Professional Katana/regen build thread

 

Posted

Quote:
Originally Posted by Stupid_Fanboy View Post
I would stop 4slotting heal sets for the +heal bonus. It only affects Recon and the heal part of DP. FH, Int, IH, and Health get nothing from it.
It shouldn't even help Recon (due to the Toxic Res).


 

Posted

Ok cool, thanks for all the replies, and the builds! Elegost definately gave me a direction to go it with the purp build, And Stupid Fanboy's build is being put together right now!


Virtue: Sistah Powah, Afrodizziac, NeutronBlonde,Distortionist,IonMaiden,BlindFaith,M adwoman, Vital Signs,Yzzorrdrex,Diesel Mage, Defend, Glasshouse,Rescue I, Bootytrap, The Experience, AE Virus, Drawback, Daytime, Nighttime, Chamberwraith, Invincible Ink, Monster Mitts, Hex Object, Hexperiment, Frightningbolt, Spooky Deville, Scream Weaver, Cackler, Shocktopus, Ogrekill,Road Hazard,Fahrenhate,Duotherm,Black Lung, Horrorculturalist,Foulmouth,

 

Posted

Quote:
Originally Posted by Stargazer View Post
It shouldn't even help Recon (due to the Toxic Res).
It doesn't. Dull Pain is the only power in the set that gets any benefit from heal set bonuses at all.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by ClawsandEffect View Post
It doesn't. Dull Pain is the only power in the set that gets any benefit from heal set bonuses at all.
durr. of course!

It definitely works in mids though. We'll have to bug that.


Level 50 is a journey, not a destination.

Scrapper Issues List - Going Rogue Edition