a lil help maybe for my dm/sd
Well, the easy way is to pick up the spiritual alpha. At the very rare level, hasten has 3 seconds downtime in your build.
If you're willing to farm for a Gladiator's proc, try this:
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yea, i do plan on getting the pvp ios eventually
Looks good. My only suggestion would be to alter Siphon Life's slotting a bit. You're relying soley on global recharge for it. If you happen to exemplar you won't be getting the most out of it. My dm/sr is going for 2 Nucleus, a dam/end/rech IO, and 3 Numina (end/heal, rech/heal, and end/rech/heal). Won't be as damaging and the healing can be brought back up with Spiritual alpha slot, but the power will be more efficient, imo, in lower level play.
SG: Guadians of Paragon - VG: Paragon's Darkness
The Usual Suspects: Fimboolvetr (Icer Tank), Tsukiyomi (Mind/Psi/Ice Dom), Smiting Dragon (Dm/Sr Scrap), Widow Mortis (NW)
Up and Comers: Ameterasu (Km/Reg Scrap), Arrhymian (Elec/Nin Stalk), TDMKII (Bot/Traps MM)
Here's another look at a dm/sd build - this is what I'm currently using. Note that this is a level 50 build. It does okay exemplaring due to the recharge bonuses from the purple sets but it's mostly for destroying level 50 content. It's also pretty pricy, so take it with a grain of salt. It's by far my favorite character to play at 50.
Capped DDR, capped positionals, perma hasten with the t3 spiritual alpha, 35 percent s/l resists, 2023 hp, 23 hp/sec regen and easily sustainable endurance.
Feel free to pick it apart, if you have any suggestions to make it better or questions as to "why'd you slot that there, you idiot?" that'd be awesome.
http://www.cohplanner.com/mids/downl...04FF0153F0EF95
cool, i made a few changes to mine based off yours Igor and i lost a bit of regen, but gained some hp and s/l res. guess ill keep plugging away at my tips to get the rest of the IO's i need and then work on purples
my hopes is to at some point to be able to solo some tf's on her.
just wondering what i can to to improve this, as of right now i cannot afford purples(except for what i already have slotted) or pvp io's.

im only 47 right now, but what i have listed is stuff i actually have, some of it already slotted.
eventually i will be going the purple/pvp route.
what im wondering if there is a way to squeeze out some more recharge, just not sure how to get it, my midfu is weak
any and all help appreciated.
Hero Plan by Mids' Hero Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite
- (A) Touch of Death - Accuracy/Damage
- (3) Touch of Death - Damage/Endurance
- (3) Touch of Death - Damage/Recharge
- (5) Touch of Death - Accuracy/Damage/Endurance
- (5) Touch of Death - Chance of Damage(Negative)
- (7) Touch of Death - Damage/Endurance/Recharge
Level 1: Deflection- (A) Luck of the Gambler - Recharge Speed
- (7) Luck of the Gambler - Defense
- (9) Steadfast Protection - Resistance/+Def 3%
- (46) Steadfast Protection - Resistance/Endurance
Level 2: Battle Agility- (A) Luck of the Gambler - Recharge Speed
- (39) Luck of the Gambler - Defense
- (39) Luck of the Gambler - Defense/Endurance
- (48) HamiO:Enzyme Exposure
Level 4: True Grit- (A) Aegis - Resistance/Endurance
- (34) Aegis - Resistance
- (37) Aegis - Resistance/Endurance/Recharge
- (48) Miracle - +Recovery
Level 6: Hasten- (A) Recharge Reduction IO
- (17) Recharge Reduction IO
- (17) Recharge Reduction IO
Level 8: Siphon Life- (A) HamiO:Golgi Exposure
- (9) HamiO:Golgi Exposure
- (13) HamiO:Golgi Exposure
- (13) HamiO:Nucleolus Exposure
- (15) HamiO:Nucleolus Exposure
- (15) HamiO:Nucleolus Exposure
Level 10: Active Defense- (A) HamiO:Membrane Exposure
- (11) HamiO:Membrane Exposure
- (11) HamiO:Membrane Exposure
Level 12: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
Level 14: Super Jump- (A) Empty
Level 16: Against All Odds- (A) Endurance Reduction IO
Level 18: Boxing- (A) Absolute Amazement - Stun
- (19) Absolute Amazement - Stun/Recharge
- (19) Absolute Amazement - Accuracy/Stun/Recharge
- (21) Absolute Amazement - Accuracy/Recharge
- (21) Absolute Amazement - Endurance/Stun
Level 20: Dark Consumption- (A) Eradication - Damage
- (42) Eradication - Damage/Recharge
- (42) Eradication - Chance for Energy Damage
- (45) Obliteration - Damage/Recharge
- (45) Obliteration - Accuracy/Damage/Recharge
- (46) Obliteration - Accuracy/Recharge
Level 22: Tough- (A) Aegis - Resistance/Endurance
- (23) Aegis - Resistance/Recharge
- (23) Aegis - Endurance/Recharge
- (25) Aegis - Resistance
- (25) Aegis - Resistance/Endurance/Recharge
Level 24: Weave- (A) Red Fortune - Defense/Endurance
- (39) Red Fortune - Defense/Recharge
- (40) Red Fortune - Endurance/Recharge
- (40) Red Fortune - Defense/Endurance/Recharge
- (40) Red Fortune - Defense
Level 26: Soul Drain- (A) Obliteration - Damage
- (42) Obliteration - Accuracy/Recharge
- (43) Obliteration - Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Endurance/Recharge
- (45) Obliteration - Chance for Smashing Damage
Level 28: Maneuvers- (A) Luck of the Gambler - Recharge Speed
- (29) Luck of the Gambler - Defense/Endurance
Level 30: Grant Cover- (A) Luck of the Gambler - Recharge Speed
Level 32: Midnight Grasp- (A) Mako's Bite - Accuracy/Damage
- (33) Mako's Bite - Damage/Endurance
- (33) Mako's Bite - Damage/Recharge
- (33) Mako's Bite - Accuracy/Endurance/Recharge
- (34) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (34) Mako's Bite - Chance of Damage(Lethal)
Level 35: Shield Charge- (A) Obliteration - Damage
- (36) Obliteration - Accuracy/Recharge
- (36) Obliteration - Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Recharge
- (37) Obliteration - Accuracy/Damage/Endurance/Recharge
- (37) Obliteration - Chance for Smashing Damage
Level 38: One with the Shield- (A) Resist Damage IO
Level 41: Conserve Power- (A) Recharge Reduction IO
Level 44: Physical Perfection- (A) Performance Shifter - Chance for +End
- (46) Regenerative Tissue - +Regeneration
Level 47: Phalanx Fighting- (A) Defense Buff IO
Level 49: Assault- (A) Endurance Reduction IO
------------Level 1: Brawl
- (A) Empty
Level 1: Critical HitLevel 1: Sprint
- (A) Empty
Level 2: Rest- (A) Empty
Level 4: Ninja RunLevel 2: Swift
- (A) Empty
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery
- (31) Numina's Convalescence - Heal/Endurance
- (48) Numina's Convalescence - Endurance/Recharge
- (50) Numina's Convalescence - Heal/Recharge
- (50) Numina's Convalescence - Heal/Endurance/Recharge
- (50) Numina's Convalescence - Heal
Level 2: Hurdle- (A) Empty
Level 2: Stamina- (A) Performance Shifter - EndMod
- (27) Performance Shifter - EndMod/Recharge
- (27) Performance Shifter - EndMod/Accuracy/Recharge
- (29) Performance Shifter - EndMod/Accuracy
- (31) Performance Shifter - Chance for +End
- (31) Performance Shifter - Accuracy/Recharge
------------Set Bonus Totals:
- 19% DamageBuff(Smashing)
- 19% DamageBuff(Lethal)
- 19% DamageBuff(Fire)
- 19% DamageBuff(Cold)
- 19% DamageBuff(Energy)
- 19% DamageBuff(Negative)
- 19% DamageBuff(Toxic)
- 19% DamageBuff(Psionic)
- 8.625% Defense(Smashing)
- 8.625% Defense(Lethal)
- 12.38% Defense(Fire)
- 12.38% Defense(Cold)
- 9.875% Defense(Energy)
- 9.875% Defense(Negative)
- 3% Defense(Psionic)
- 14.25% Defense(Melee)
- 12.06% Defense(Ranged)
- 12.38% Defense(AoE)
- 1.8% Max End
- 33% Enhancement(Accuracy)
- 6% Enhancement(Heal)
- 62.5% Enhancement(RechargeTime)
- 5% FlySpeed
- 105.42 HP (7.873%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- MezResist(Held) 9.35%
- MezResist(Immobilize) 8.25%
- MezResist(Stun) 6.6%
- 8% (0.134 End/sec) Recovery
- 42% (2.348 HP/sec) Regeneration
- 3.78% Resistance(Fire)
- 3.78% Resistance(Cold)
- 15% RunSpeed
- 2.5% XPDebtProtection
------------Set Bonuses:
Touch of Death
(Smite)
- MezResist(Immobilize) 2.75%
- 20.08 HP (1.5%) HitPoints
- 2.5% DamageBuff(All)
- MezResist(Held) 2.75%
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Luck of the Gambler(Deflection)
- 10% (0.559 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
Steadfast Protection(Deflection)
- 1.5% (0.025 End/sec) Recovery
- 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic)
Luck of the Gambler(Battle Agility)
- 10% (0.559 HP/sec) Regeneration
- 15.06 HP (1.125%) HitPoints
- 7.5% Enhancement(RechargeTime)
Aegis(True Grit)
- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
Luck of the Gambler(Combat Jumping)
- 7.5% Enhancement(RechargeTime)
Absolute Amazement(Boxing)
- 4% (0.067 End/sec) Recovery
- 2.52% Resistance(Fire,Cold)
- 15% Enhancement(Accuracy)
- 10% Enhancement(RechargeTime)
Eradication(Dark Consumption)
- 1.8% Max End
- 3.125% Defense(Energy,Negative), 1.563% Defense(Ranged)
Obliteration(Dark Consumption)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
Aegis(Tough)
- 5% RunSpeed
- 3.125% Defense(Fire,Cold), 1.563% Defense(AoE)
- 2.5% XPDebtProtection
- 3.125% Defense(AoE), 1.563% Defense(Fire), 1.563% Defense(Cold)
Red Fortune(Weave)
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
Obliteration(Soul Drain)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Luck of the Gambler(Maneuvers)
- 10% (0.559 HP/sec) Regeneration
- 7.5% Enhancement(RechargeTime)
Luck of the Gambler(Grant Cover)
- 7.5% Enhancement(RechargeTime)
Mako's Bite(Midnight Grasp)
- MezResist(Immobilize) 3.3%
- 20.08 HP (1.5%) HitPoints
- 3% DamageBuff(All)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Obliteration(Shield Charge)
- MezResist(Stun) 2.2%
- 3% DamageBuff(All)
- 9% Enhancement(Accuracy)
- 5% Enhancement(RechargeTime)
- 3.75% Defense(Melee), 1.875% Defense(Lethal), 1.875% Defense(Smashing)
Numina's Convalescence(Health)
- 12% (0.671 HP/sec) Regeneration
- 25.1 HP (1.874%) HitPoints
- 6% Enhancement(Heal)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.875% Defense(Energy), 1.875% Defense(Negative)
Performance Shifter(Stamina)