Critique on a EM/SD/Pyre
One thing i forgot to mention, i'd like hasten perma or as close to as i can but couldnt see how to make it so.
Cheers in advance
You should click "view active sets" in the Mid's planner to find out where the "rule of 5" is violated. For example, you used 7 LotG +7.5, but only 5 of them are effective. I wouldn't drop chain induction. I think you can't use lightning rod while hovering. Have you tried if it works? I modified your build such that the global recharge is higher.
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Pyre Mastery
Villain Profile:
Level 1: Charged Brawl -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(5), Mako-Dmg/Rchg(15), Mako-Acc/EndRdx/Rchg(17), Mako-Acc/Dmg/EndRdx/Rchg(17), Mako-Dam%(43)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(3), LkGmblr-Def/EndRdx(3), S'fstPrt-ResDam/Def+(31)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(7)
Level 4: Havoc Punch -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(21), Mako-Dmg/Rchg(21), Mako-Acc/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(37)
Level 6: Combat Jumping -- LkGmblr-Rchg+(A)
Level 8: Thunder Strike -- Oblit-Dmg(A), Oblit-Acc/Rchg(19), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(40)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(11)
Level 12: True Grit -- Numna-Heal(A), Numna-Heal/EndRdx(13), Numna-Heal/Rchg(13)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Chain Induction -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(36), Hectmb-Acc/Rchg(36), Hectmb-Dmg/EndRdx(37), Hectmb-Dam%(40)
Level 20: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 22: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(23), GSFC-Rchg/EndRdx(25), GSFC-ToHit/EndRdx(25), GSFC-Build%(34)
Level 24: Boxing -- Empty(A)
Level 26: Tough -- Aegis-ResDam/Rchg(A), Aegis-Psi/Status(27), Aegis-ResDam(27), Aegis-ResDam/EndRdx(29), Aegis-ResDam/EndRdx/Rchg(29)
Level 28: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(33)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 32: Lightning Rod -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(43), Armgdn-Acc/Rchg(43), Armgdn-Dmg/EndRdx(46), Armgdn-Dam%(46)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(50), Oblit-%Dam(50)
Level 38: One with the Shield -- GA-3defTpProc(A)
Level 41: Char -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(42), BasGaze-Rchg/Hold(42), BasGaze-EndRdx/Rchg/Hold(42)
Level 44: Fire Blast -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dmg/EndRdx(45), Apoc-Dam%(46)
Level 47: Fire Ball -- Ragnrk-Dmg/Rchg(A), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(48), Ragnrk-Knock%(50)
Level 49: Grant Cover -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Fury
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(9)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc/Rchg(7), P'Shift-EndMod/Acc(9), P'Shift-EndMod(11), P'Shift-EndMod/Rchg(15), P'Shift-Acc/Rchg(19)
Thanks for the response Twilight
You are correct about the Hover power not working with LR Admittedly i took for more aesthetic reasons but i should have checked that out first.
Again thank you
You can Shield Charge while hovering, however.
@Roderick
Hi guys,

This is my main charcter and i'll use it for TF's, Sidekicking e.t.c
Not concerned by Influence just looking for the best i can be!!
Thanks
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Pyre Mastery
Villain Profile:
Level 1: Charged Brawl
- (A) Touch of Death - Accuracy/Damage
- (9) Touch of Death - Damage/Endurance
- (9) Touch of Death - Damage/Recharge
- (13) Touch of Death - Accuracy/Damage/Endurance
- (15) Touch of Death - Damage/Endurance/Recharge
- (15) Touch of Death - Chance of Damage(Negative)
Level 1: Deflection- (A) Luck of the Gambler - Defense
- (3) Luck of the Gambler - Recharge Speed
- (3) Gladiator's Armor - TP Protection +3% Def (All)
- (5) Steadfast Protection - Resistance/+Def 3%
Level 2: Battle Agility- (A) Luck of the Gambler - Defense
- (5) Luck of the Gambler - Recharge Speed
- (7) Luck of the Gambler - Defense/Endurance
- (7) Luck of the Gambler - Defense/Recharge
Level 4: True Grit- (A) Numina's Convalescence - Heal
- (11) Numina's Convalescence - Heal/Endurance
- (11) Numina's Convalescence - Endurance/Recharge
- (13) Numina's Convalescence - +Regeneration/+Recovery
Level 6: Havoc Punch- (A) Mako's Bite - Accuracy/Damage
- (21) Mako's Bite - Damage/Endurance
- (23) Mako's Bite - Damage/Recharge
- (23) Mako's Bite - Accuracy/Endurance/Recharge
- (25) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (25) Mako's Bite - Chance of Damage(Lethal)
Level 8: Thunder Strike- (A) Obliteration - Damage
- (17) Obliteration - Accuracy/Recharge
- (17) Obliteration - Damage/Recharge
- (19) Obliteration - Accuracy/Damage/Recharge
- (19) Obliteration - Accuracy/Damage/Endurance/Recharge
- (21) Obliteration - Chance for Smashing Damage
Level 10: Hover- (A) Luck of the Gambler - Defense
- (27) Luck of the Gambler - Recharge Speed
- (27) Kismet - Accuracy +6%
Level 12: Maneuvers- (A) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Recharge Speed
Level 14: Fly- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (29) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (31) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Against All Odds- (A) Endurance Reduction IO
Level 18: Boxing- (A) Accuracy IO
Level 20: Phalanx Fighting- (A) Luck of the Gambler - Defense
- (50) Luck of the Gambler - Recharge Speed
Level 22: Tough- (A) Aegis - Resistance/Recharge
- (31) Aegis - Resistance
- (31) Aegis - Endurance/Recharge
- (33) Steadfast Protection - Knockback Protection
Level 24: Active Defense- (A) HamiO:Membrane Exposure
Level 26: Hasten- (A) Recharge Reduction IO
- (33) Recharge Reduction IO
- (33) Recharge Reduction IO
Level 28: Assault- (A) Endurance Reduction IO
Level 30: Weave- (A) Luck of the Gambler - Defense
- (34) Luck of the Gambler - Recharge Speed
- (34) Luck of the Gambler - Defense/Endurance
- (37) Luck of the Gambler - Defense/Recharge
Level 32: Lightning Rod- (A) Armageddon - Accuracy/Damage/Recharge
- (36) Armageddon - Damage/Recharge
- (36) Armageddon - Accuracy/Recharge
- (36) Armageddon - Damage/Endurance
- (37) Armageddon - Chance for Fire Damage
Level 35: Shield Charge- (A) Obliteration - Damage
- (37) Obliteration - Accuracy/Recharge
- (39) Obliteration - Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Chance for Smashing Damage
Level 38: Build Up- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (42) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 41: Char- (A) Hold Duration IO
Level 44: Fire Blast- (A) Apocalypse - Damage/Recharge
- (45) Apocalypse - Accuracy/Damage/Recharge
- (45) Apocalypse - Accuracy/Recharge
- (45) Apocalypse - Damage/Endurance
- (46) Apocalypse - Chance of Damage(Negative)
Level 47: Fire Ball- (A) Ragnarok - Damage/Recharge
- (48) Ragnarok - Accuracy/Damage/Recharge
- (48) Ragnarok - Accuracy/Recharge
- (48) Ragnarok - Damage/Endurance
- (50) Ragnarok - Chance for Knockdown
Level 49: Grant Cover- (A) Luck of the Gambler - Recharge Speed
Level 50: Cardiac Boost------------
Level 1: Brawl
- (A) Empty
Level 1: FuryLevel 1: Sprint
- (A) Run Speed IO
Level 2: Rest- (A) Recharge Reduction IO
Level 4: Ninja RunLevel 2: Swift
- (A) Run Speed IO
Level 2: Health- (A) Regenerative Tissue - +Regeneration
- (46) Miracle - +Recovery
- (50) Numina's Convalescence - Endurance/Recharge
Level 2: Hurdle- (A) HamiO:Microfilament Exposure
Level 2: Stamina