-
Posts
7 -
Joined
-
Thanks for the response Twilight
You are correct about the Hover power not working with LRAdmittedly i took for more aesthetic reasons but i should have checked that out first.
Again thank you -
One thing i forgot to mention, i'd like hasten perma or as close to as i can but couldnt see how to make it so.
Cheers in advance -
Hi guys,
This is my main charcter and i'll use it for TF's, Sidekicking e.t.c
Not concerned by Influence just looking for the best i can be!!
Thanks
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Pyre Mastery
Villain Profile:
Level 1: Charged Brawl- (A) Touch of Death - Accuracy/Damage
- (9) Touch of Death - Damage/Endurance
- (9) Touch of Death - Damage/Recharge
- (13) Touch of Death - Accuracy/Damage/Endurance
- (15) Touch of Death - Damage/Endurance/Recharge
- (15) Touch of Death - Chance of Damage(Negative)
- (A) Luck of the Gambler - Defense
- (3) Luck of the Gambler - Recharge Speed
- (3) Gladiator's Armor - TP Protection +3% Def (All)
- (5) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Defense
- (5) Luck of the Gambler - Recharge Speed
- (7) Luck of the Gambler - Defense/Endurance
- (7) Luck of the Gambler - Defense/Recharge
- (A) Numina's Convalescence - Heal
- (11) Numina's Convalescence - Heal/Endurance
- (11) Numina's Convalescence - Endurance/Recharge
- (13) Numina's Convalescence - +Regeneration/+Recovery
- (A) Mako's Bite - Accuracy/Damage
- (21) Mako's Bite - Damage/Endurance
- (23) Mako's Bite - Damage/Recharge
- (23) Mako's Bite - Accuracy/Endurance/Recharge
- (25) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (25) Mako's Bite - Chance of Damage(Lethal)
- (A) Obliteration - Damage
- (17) Obliteration - Accuracy/Recharge
- (17) Obliteration - Damage/Recharge
- (19) Obliteration - Accuracy/Damage/Recharge
- (19) Obliteration - Accuracy/Damage/Endurance/Recharge
- (21) Obliteration - Chance for Smashing Damage
- (A) Luck of the Gambler - Defense
- (27) Luck of the Gambler - Recharge Speed
- (27) Kismet - Accuracy +6%
- (A) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Recharge Speed
- (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
- (29) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
- (31) Blessing of the Zephyr - Knockback Reduction (4 points)
- (A) Endurance Reduction IO
- (A) Accuracy IO
- (A) Luck of the Gambler - Defense
- (50) Luck of the Gambler - Recharge Speed
- (A) Aegis - Resistance/Recharge
- (31) Aegis - Resistance
- (31) Aegis - Endurance/Recharge
- (33) Steadfast Protection - Knockback Protection
- (A) HamiO:Membrane Exposure
- (A) Recharge Reduction IO
- (33) Recharge Reduction IO
- (33) Recharge Reduction IO
- (A) Endurance Reduction IO
- (A) Luck of the Gambler - Defense
- (34) Luck of the Gambler - Recharge Speed
- (34) Luck of the Gambler - Defense/Endurance
- (37) Luck of the Gambler - Defense/Recharge
- (A) Armageddon - Accuracy/Damage/Recharge
- (36) Armageddon - Damage/Recharge
- (36) Armageddon - Accuracy/Recharge
- (36) Armageddon - Damage/Endurance
- (37) Armageddon - Chance for Fire Damage
- (A) Obliteration - Damage
- (37) Obliteration - Accuracy/Recharge
- (39) Obliteration - Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Recharge
- (39) Obliteration - Accuracy/Damage/Endurance/Recharge
- (40) Obliteration - Chance for Smashing Damage
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance
- (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (42) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Hold Duration IO
- (A) Apocalypse - Damage/Recharge
- (45) Apocalypse - Accuracy/Damage/Recharge
- (45) Apocalypse - Accuracy/Recharge
- (45) Apocalypse - Damage/Endurance
- (46) Apocalypse - Chance of Damage(Negative)
- (A) Ragnarok - Damage/Recharge
- (48) Ragnarok - Accuracy/Damage/Recharge
- (48) Ragnarok - Accuracy/Recharge
- (48) Ragnarok - Damage/Endurance
- (50) Ragnarok - Chance for Knockdown
- (A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl- (A) Empty
Level 1: Sprint- (A) Run Speed IO
- (A) Recharge Reduction IO
Level 2: Swift- (A) Run Speed IO
- (A) Regenerative Tissue - +Regeneration
- (46) Miracle - +Recovery
- (50) Numina's Convalescence - Endurance/Recharge
- (A) HamiO:Microfilament Exposure
- (A) Performance Shifter - EndMod
- (34) Performance Shifter - EndMod/Accuracy
- (43) Performance Shifter - EndMod/Recharge
- (43) Performance Shifter - EndMod/Accuracy/Recharge
- (43) Performance Shifter - Accuracy/Recharge
- (46) Performance Shifter - Chance for +End
-
I don't have all the cash no but from advice given in SG i've tried to save my *** off hopefully it'll be a good starter. If not something to work towards
Thanks for the input. -
Just because i've only just opened a forum account, don't assume ive not played the game^^. I joined just after new year, yes i've had help from SG but not that much AE activity.
Truth is i don't use forums over much, replies like these are far too common. Very helpful they are!! -
Hi there guys,
I'm still a fairly new player and recently got to lvl50 with a FM/SD/Blaze character. But i'm struggling abit with fine tuning my build, hope you guys can point out the flaws and point me in the right direction.
This chat is my main so i'll be using for TF's etc, perhaps occasional farming but not planned.
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Main: Level 50 Magic Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Fire Sword -- T'Death-Dmg/EndRdx/Rchg(A), T'Death-Acc/Dmg/EndRdx(7), T'Death-Acc/Dmg(7), T'Death-Dmg/EndRdx(9), T'Death-Dmg/Rchg(9)
Level 1: Deflection -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(3), LkGmblr-Def/Rchg(13), LkGmblr-Def/EndRdx/Rchg(31), S'fstPrt-ResDam/Def+(42)
Level 2: Battle Agility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(5), LkGmblr-Def/Rchg(5), LkGmblr-Def/EndRdx/Rchg(31), GftotA-Def(43)
Level 4: True Grit -- Numna-Heal/EndRdx(A), Numna-Heal(17), Numna-Heal/EndRdx/Rchg(25), Numna-EndRdx/Rchg(27), Numna-Heal/Rchg(31), Numna-Regen/Rcvry+(39)
Level 6: Combat Jumping -- Zephyr-ResKB(A), Zephyr-Travel/EndRdx(15), Zephyr-Travel(17)
Level 8: Maneuvers -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(11), LkGmblr-Def/Rchg(11), LkGmblr-Rchg+(25)
Level 10: Active Defense -- RechRdx-I(A)
Level 12: Boxing -- Empty(A)
Level 14: Super Jump -- Zephyr-Travel(A)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Fire Sword Circle -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(19), Armgdn-Acc/Dmg/Rchg(19), Armgdn-Acc/Rchg(21), Armgdn-Dmg/EndRdx(21), Armgdn-Dam%(27)
Level 20: Phalanx Fighting -- LkGmblr-Def(A)
Level 22: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(23), Aegis-ResDam/EndRdx/Rchg(23), Aegis-ResDam/Rchg(37), Aegis-EndRdx/Rchg(40)
Level 24: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(40), GSFC-Rchg/EndRdx(40), GSFC-ToHit/Rchg/EndRdx(46), GSFC-ToHit/EndRdx(46), GSFC-Build%(50)
Level 26: Incinerate -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(42), Hectmb-Acc/Dmg/Rchg(42), Hectmb-Acc/Rchg(43), Hectmb-Dmg/EndRdx(43)
Level 28: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(29), LkGmblr-Def/Rchg(29), LkGmblr-Rchg+(34)
Level 30: Grant Cover -- RechRdx-I(A)
Level 32: Greater Fire Sword -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(33), Mako-Acc/EndRdx/Rchg(33), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(34)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 38: Build Up -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 41: Ring of Fire -- Empty(A)
Level 44: Fire Blast -- Apoc-Dmg(A), Apoc-Dmg/Rchg(45), Apoc-Acc/Dmg/Rchg(45), Apoc-Acc/Rchg(45), Apoc-Dmg/EndRdx(46)
Level 47: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Dmg/EndRdx(48), Ragnrk-Knock%(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Panac-Heal(A), Panac-Heal/+End(15)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(3), P'Shift-EndMod/Rchg(13)