PGT and ACC


Adeon Hawkwood

 

Posted

Does poison gas trap need accuracy?


 

Posted

No. According to RedTomax the pulsing chance to hold is auto-hit so it's not needed there. The inital hold is supposedly not auto-hit but it also says that it doesn't benefit from accuracy enhancements so it shouldn't make a difference.
http://tomax.cohtitan.com/data/power...aps_Poison_Gas


 

Posted

Cool, that's what it looked like, but I wasn't sure if I was reading it right.

Silly question, but how do you know the choke part of the pet wont accept accuracy?


 

Posted

It's true that poison trap doesn't accept accuracy enhancements, and the initial hold doesn't list acc in the list of enhancements it benefits from. However, if it works like other similar powers in the game, if you sneak some acc in there anyway through an acc/mez HO or a hold set piece with accuracy, it should affect it. This is similar to widow mind link not accepting recharge enhancements, yet still being slottable for recharge through tohit buff or defense set IOs with recharge. I haven't tested it personally, but I would expect it to work like this.


@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.

This is what it means to be a tank!

 

Posted

Quote:
Originally Posted by Muon_Neutrino View Post
It's true that poison trap doesn't accept accuracy enhancements, and the initial hold doesn't list acc in the list of enhancements it benefits from. However, if it works like other similar powers in the game, if you sneak some acc in there anyway through an acc/mez HO or a hold set piece with accuracy, it should affect it. This is similar to widow mind link not accepting recharge enhancements, yet still being slottable for recharge through tohit buff or defense set IOs with recharge. I haven't tested it personally, but I would expect it to work like this.
I'll try and verify this later but to the best of my knowledge "sneaking in" extra slotting like that does not work with pet or pseudo-pet powers. If the pet's power does not accept the enhancement type then it will not inherit the enhancement values from the main power. I haven't tested with PGT specifically but I do know that MM pet powers work that way.


 

Posted

If you can test it, please do - I'd love to find out for sure. Pet power mechanics in general are so weird (and change so often) that it often seems a real chore keeping up with them.


@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.

This is what it means to be a tank!

 

Posted

Quote:
Originally Posted by Muon_Neutrino View Post
If you can test it, please do - I'd love to find out for sure. Pet power mechanics in general are so weird (and change so often) that it often seems a real chore keeping up with them.
I tested on my Traps/AR defender and the initial hold had a 91.4% chance to hit against an even con enemy. So I was wrong, the accuracy enhancement I've got slotted in it does help the initial hold.

Reflecting on it further that does actually make sense. For MM pet powers there is an issue where if you slot a set IO in the pet then any powers that do not use the primary aspect of the set will not benefit from any of the enhancement values. In this case the reverse is applying. The hold does not benefit from accuracy enhancements but the enhancement being used is a hold enhancement so the accuracy boost does work.


 

Posted

Quote:
Originally Posted by Adeon Hawkwood View Post
I tested on my Traps/AR defender and the initial hold had a 91.4% chance to hit against an even con enemy. So I was wrong, the accuracy enhancement I've got slotted in it does help the initial hold.

Reflecting on it further that does actually make sense. For MM pet powers there is an issue where if you slot a set IO in the pet then any powers that do not use the primary aspect of the set will not benefit from any of the enhancement values. In this case the reverse is applying. The hold does not benefit from accuracy enhancements but the enhancement being used is a hold enhancement so the accuracy boost does work.
Yeah, that whole 'only the proper type of set' peculiarity was what I was basing my assumption on. Good to know it actually does work - having that initial hold actually have a good chance to hit was a big part of the planned mitigation I have for my defender when he gets higher level. Thanks for testing it!


@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.

This is what it means to be a tank!

 

Posted

PGT from Traps does have an accuracy check

Only the -rgn and slow debuffs are autohit, the rest of the effects have a tohit check