New Epic Arch Type Idea
If the unlock isn't dependent on a Praetorian character, and they don't start in Praetoria, and their story has next to nothing to do with Praetoria, how exactly are the Praetorian EAts?
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Good point, it could have a number of Preatorian links,
If the unlock isn't dependent on a Praetorian character, and they don't start in Praetoria, and their story has next to nothing to do with Praetoria, how exactly are the Praetorian EAts?
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-Tyrant being the one who wants to gain control of the Four Temples
-The said Temples being on Preatorian earth
and then of course change the name of them;-), Out of game, the Preatorian tag is more a reference to these folk being in the grey, not Red( villian) or Blue(hero)
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Not only this, but I'd rather have a Praetorian Epic AT that's a little more flexible in design.
If the unlock isn't dependent on a Praetorian character, and they don't start in Praetoria, and their story has next to nothing to do with Praetoria, how exactly are the Praetorian EAts?
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HEATS = Alien shapeshifters
VEATS = Arachnos Soldiers
So why not make PEATS Syndicate! Origin therefore is open to any of them, as they're weapon/martial arts based psychics!
BrandX Future Staff Fighter
The BrandX Collection
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From a purely powers point of view we've had weapon wielding psychics (Forts and Widows) already. One thing we haven't had much of is a support EAT with a wider variety of team buffs and enemy debuffs.
Not only this, but I'd rather have a Praetorian Epic AT that's a little more flexible in design.
HEATS = Alien shapeshifters VEATS = Arachnos Soldiers So why not make PEATS Syndicate! Origin therefore is open to any of them, as they're weapon/martial arts based psychics! |
Not saying it needs to be a Corrupter / Defender rip-off but factoring in some new powers which are support based would be interesting. Say something which blended certain aspects of Team and self Regen buffs along with enemy damage debuffs in the primary along with Assault and maybe a pet or two in the secondary in some way.
I do tend to build my chars based on powers first and then thinking of a concept which works well with the powers they'd have though. I know a lot of other people work the other way around.
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Yes, we've had them, but we haven't had them with Dual Pistols!
From a purely powers point of view we've had weapon wielding psychics (Forts and Widows) already. One thing we haven't had much of is a support EAT with a wider variety of team buffs and enemy debuffs.
Not saying it needs to be a Corrupter / Defender rip-off but factoring in some new powers which are support based would be interesting. Say something which blended certain aspects of Team and self Regen buffs along with enemy damage debuffs in the primary along with Assault and maybe a pet or two in the secondary in some way. I do tend to build my chars based on powers first and then thinking of a concept which works well with the powers they'd have though. I know a lot of other people work the other way around. |
BrandX Future Staff Fighter
The BrandX Collection
Actually a Dual Pistol / Martial Arts (or Sword) Assault hybrid as part of the secondary I suggested would work pretty well. With maybe some aspects of a few MM powers (for example a Gang War which created Syndicate members), that'd be interesting. For the primary maybe some of the Kinetics, Mind Control and some SR powers to represent the sorts of powers the Syndicate members tend to have
I'd also be in favour of the previously mentioned Praetorian Devouring Earth AT if the primary was build around chaining debuffs and regen buffs.
Since the EATs typically come in two flavours anyway I could certainly see there being a case for these being the two PEAT types.
I'd also be in favour of the previously mentioned Praetorian Devouring Earth AT if the primary was build around chaining debuffs and regen buffs.
Since the EATs typically come in two flavours anyway I could certainly see there being a case for these being the two PEAT types.
Current EAT Idea: Inferior
Magic Dissolution: Will Continue
Viable EAT paths: Number: One
Rikti Superiority: Obvious
Birth Humans Ignorance: Apparent
Victory: Ours: Inevitable
Defeat: Yours; Assured
All Hail: Lineage of War
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GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Suspicion:Alpha's fingers:needs more. Purpose: count higher.
That said, I have to put in the reminder that the "Epic" in "Epic AT" indicates that it's tied to a storyline. The Kheldians go through the Kheldian war and the attempted Nictus takeover of Earth. The VEATs... need rewriting, and that horrible metagame-speach cutscene removed, taken out behind the shed, shot and burned.
I still want to see the Coralax. There's a good bit that can be done with them. And if they *ever* get around to the Blood of the Black Stream, I'll be thrilled. (What am I talking about? See EAT at WW's in the sig.) And, of course, Alpha's push for a Rikti EAT - I believe he's had a solid path on it in the past.
Now, if we wanted Praetorian... I'm still not completely sold on Syndicate. They do come off as "Widow rehash" when I think of their powers. DE doesn't really make sense to me, either. But getting the elite TEST squads - that might. You'd end up with more powers, of course (including your orb, some nice AOEing missiles, etc,) and a potential storyline that goes from "fiercely loyal" (more than we see in the current one - you're part of the system, after all) to making a choice, breaking free or going undercover (hero/villain.) Think Huntsman build with Traps powers included.
That said, I have to put in the reminder that the "Epic" in "Epic AT" indicates that it's tied to a storyline. The Kheldians go through the Kheldian war and the attempted Nictus takeover of Earth. The VEATs... need rewriting, and that horrible metagame-speach cutscene removed, taken out behind the shed, shot and burned.
I still want to see the Coralax. There's a good bit that can be done with them. And if they *ever* get around to the Blood of the Black Stream, I'll be thrilled. (What am I talking about? See EAT at WW's in the sig.) And, of course, Alpha's push for a Rikti EAT - I believe he's had a solid path on it in the past.
Now, if we wanted Praetorian... I'm still not completely sold on Syndicate. They do come off as "Widow rehash" when I think of their powers. DE doesn't really make sense to me, either. But getting the elite TEST squads - that might. You'd end up with more powers, of course (including your orb, some nice AOEing missiles, etc,) and a potential storyline that goes from "fiercely loyal" (more than we see in the current one - you're part of the system, after all) to making a choice, breaking free or going undercover (hero/villain.) Think Huntsman build with Traps powers included.
Praetorian Epic Arch Type suggestion
Ok here are my thoughts, the PEATs are based on the Order of the Four Winds, so are therefore their origin is Magic, and their damage is primarily elemental. To unlock them, you would need to get a VEAT and a HEAT to X level (or maybe one of all four types to X level).
They would start off their career as a rogue or a vigilante, but would be able to go through the same route as everyone else as to changing their alignment; this would reflect their moral greyness at least starting out. And the rogue would start off in RI, and the Vigilante would start off in PC.
In game there would be an Incarnate Trial explaining their emergence. It would go something like this, someone out there( Tyrant, Nemesis, whoever) is out to locate the Four Temples of the Winds. In each of Temple, there is some sort of receptacle containing the essence of that Winds past champions. Whoever is wanting to find the Four Temples, wants to take those essences for their own purposes. In the course of the trial, the groups are successful in either keeping hidden, protecting, or destroying two of the temples, however in two of the temples, the end result is that essences of the champions of two of the temples are released into the world, which bond with various people throughout the world. Also through this, you would discover a link between the Legacy Chain and the Order of the Four Winds.
Now one PEAT would be Cold aligned, which would be Champions of the North Wind, while the other would be fire aligned, and would be Champions of whatever Wind Scirocco draws on.
Now in terms of actual design, they would be sort of like VEATs in construction (specifically Soldiers). Each PEAT would start with a base primary and a base secondary, that is fire or cold themed. The Primary would resemble the assault sets, while the Secondary would resemble the buff/debuff/heal sets.
At 24, You would have a special mission arc to complete. The end result of that arc, you would chose which totem you would follow, unlocking your totem Primary and totem Secondary. For example, Champions of the North Wind may have the choice of either the Winter Wolf totem, or the Ice Bear Totem, while the Fire Champions may chose something like the Phoenix Totem, and something else. The relationship between the totem powers and the base powers would be much like that with the Soldiers.
One of the first powers of the Totem Secondary would be able to assume the Totem Form, This form, would be kind of like a cross between Granite Armor and Keldian Forms. While in this form, you would get some sort of resistance/ defense/ regen buff, would maybe give you a travel power, and maybe some VEAT level status protection. Also it would effect the base values of your power types, maybe one form is stronger at Control, while another is stronger with Debuff/Buff/Heals, and so on. The totems would be either theme based, for example one form may be good at trickery and illusion, or bring the PEAT closer to one of the existing archtypes. The totem primary would have elemental attacks based on the totem type, while the secondary would have powers more associated with that Totems role. Note, the Totem form would use attacks in either the base primary or totem primary. Also there would be some totem powers usuable only in totem form, while others could be used in either human or totem form. Likewise, there would be some base primary and secondary powers not usable while in totem form.
The tier 9 equivalent would be a pet/ power like what the soldiers get, maybe the Winter Wolf summons the Wild Hunt, that is three Totem Wolves, while the Ice Bear summons a single Totem Bear, or alternatively a Greater Totem form sort of like some of the melee tier 9s.