Difficult issue - Looking to see if anyone's noticed this problem as well
Most obvious go-to possible solution is to update your graphics drivers and see if the problem persists.
It did persist after the latest driver update.
The Story of a Petless MM with a dream
I have a 50 in every AT, but Scrappers and Dominators are my favorites.
Okay, so I don't have a game-breaking bug, or anything. But I have noticed a change in the way my graphics behave, albeit slightly. I was wondering if anyone else has noticed this issue.
I regularly team with a Dark Armor scrapper. Whenever she shows up from off screen, her toggles show up as solid colors, like the particle animations overlapped themselves off-screen. It also happens with Super Speed, I've noticed. To further explain, you know when you stand in front of someone who has toggled, say, Steamy Mist, and go into the enhancement screen, and when you exit the enhancement screen you see 20 seconds overlapping particle effects and then it catches up? With certain powers I'm seeing this regularly, but only when people enter my field of view from off screen. It's such a narrow issue I can't start to point a finger at my video card - to think that just particle effects are acting wacky and nothing else is bizarre. So I'm really just asking if anyone can visualize what I'm walking about and then confirming whether or not I'm alone in my issue. Then I start trying to track the bug locally if I think it's specific. BTW, it's an nVidia card, GTX260. |
I can't describe what you're talking about either, but I can confirm that I'm having the same issue you are. It isn't specific to any one power, either. I've seen it happen on subtle FX like the circles from super/combat jump.
It's like the game forgets or loses track of FX not showing on your screen, then tries to draw it all at once when someone runs into your field of view. It seems to be a bit random. Like, say, if someone is in your field of view, runs out of it, then back in, it doesn't mess up. But if they're off your screen for a good bit and run into your view, it happens. Just what I've noticed.
The biggest issue I have with it isn't so much the look, but the lag it causes. FPS drops significantly when it happens. Some powers (like Dark Armor) make it really bad.
This only started recently, though. It wasn't like that prior to two weeks ago. I have an ATI card, so, I doubt this is card related if yours is nVidia.
On a somewhat unrelated note, I've been playing with different driver versions the last week or so (due to the dialog window crash bug - another issue entirely), and I've seen this FX bug/lag on all of them I've tried (10.9, 10.10, 10.12, and 11.1). So I doubt it's a driver specific issue either.
@Cassie
Cassandra Storm - Ice/Storm Controller
Co-Leader of Legends of Justice
So, getting the order straight:
- Team with DA or Steamy Mist character (anything that produces "clouds," I suppose.)
- Have them offscreen.
- Wait, oh, 2 minutes.
- Have them come into your field of view. Get "overlapped" particles (steamy looks like a solid mass, etc.)
Sound right?
i notice this even when im alone and nobody is anywhere near me
its mostly auras and other animated effects, like if you go to the enhances screen then come out then you see the drawing of every animation of the aura that happened while you were on the enhance screen
oddly enough this doesnt lag me at all usually, and going to the enhance screen sometimes helps clear up any lag that i am having lol
i notice this even when im alone and nobody is anywhere near me
its mostly auras and other animated effects, like if you go to the enhances screen then come out then you see the drawing of every animation of the aura that happened while you were on the enhance screen |
Just tried to reproduce this (without the enh. screen) though and couldn't - character with steamy mist out of view of my main account, waited a good minute and a half, ran in - nada. Looked normal. Tried a couple of distances, 30 sec. a piece, too.
i7-860, 8 Gb RAM, Radeon HD 5770, 10.12.
Yeah, the enhancement screen I've seen.
Just tried to reproduce this (without the enh. screen) though and couldn't - character with steamy mist out of view of my main account, waited a good minute and a half, ran in - nada. Looked normal. Tried a couple of distances, 30 sec. a piece, too. i7-860, 8 Gb RAM, Radeon HD 5770, 10.12. |
So, getting the order straight:
- Team with DA or Steamy Mist character (anything that produces "clouds," I suppose.) - Have them offscreen. - Wait, oh, 2 minutes. - Have them come into your field of view. Get "overlapped" particles (steamy looks like a solid mass, etc.) Sound right? |
I usually play with the camera right behind my character. Having someone run up next to you or jump just over your head is when it's really noticeable.
i notice this even when im alone and nobody is anywhere near me
its mostly auras and other animated effects, like if you go to the enhances screen then come out then you see the drawing of every animation of the aura that happened while you were on the enhance screen oddly enough this doesnt lag me at all usually, and going to the enhance screen sometimes helps clear up any lag that i am having lol |
The problem with FX drawing on itself when people run into your field of view seems like a recent issue. If it keeps happening, I'll try to get some screenshots of it.
@Cassie
Cassandra Storm - Ice/Storm Controller
Co-Leader of Legends of Justice
Back with a screenshot just to kind of show what's going on here. The image is kinda big, so I'll just post the links.
This is what super speed should look like standing still: http://img265.imageshack.us/img265/2...0207154459.jpg
And it does, provided you don't change your point of view so that you can't see the FX. I changed the camera to first person view in my test to clear the FX from my screen.
This is what it looks like when you exit first person view after running around with super speed on: http://img404.imageshack.us/img404/3...0207154532.jpg
Those bright orange spikes is what the FX of super speed does while you're running around. It's not as pronounced as what you see in the image though because there's a trail effect to it when you're running around.
However, after running around in first person mode, then switching back to third person, the FX tries to redraw itself on the screen from when you were running around and couldn't see the FX.
I was able to reproduce this by:
- turning on super speed.
- scrolling the camera back a bit
- entering first person mode by pressing B
- running around a bit (not long, maybe 10 seconds) in first person mode
- standing still and pressing B again to exit first person mode.
On step 5, the FX popped up briefly as the game redrew it, then it went back to normal. This is just a minor example of what happens, though. It gets much worse when there is a lot of movement from other players entering your field of view.
@Cassie
Cassandra Storm - Ice/Storm Controller
Co-Leader of Legends of Justice
I am noticing the same thing too, since the last patch. I have a GTX 295, drivers are current and all that. It often does that when people come in view in front of me. The FX will be like "solid" then resume to the normal FX. It is bery noticeable with Superspeed as it's making a big round/oval orange blot. Lots of auras will do that too.
I also cleaned my computer and the fans. I was thinking my video card might be starting to overheat, and everything is fine there.
Arc ID 104041 Attack of the Mini Phalanx Solo Friendly; Custom Characters; Comedy.
Arc ID 292449 The Shadow of Eihbon Solo Friendly; Canon Related; Magic.
Okay, so I don't have a game-breaking bug, or anything. But I have noticed a change in the way my graphics behave, albeit slightly. I was wondering if anyone else has noticed this issue.
I regularly team with a Dark Armor scrapper. Whenever she shows up from off screen, her toggles show up as solid colors, like the particle animations overlapped themselves off-screen. It also happens with Super Speed, I've noticed.
To further explain, you know when you stand in front of someone who has toggled, say, Steamy Mist, and go into the enhancement screen, and when you exit the enhancement screen you see 20 seconds overlapping particle effects and then it catches up? With certain powers I'm seeing this regularly, but only when people enter my field of view from off screen.
It's such a narrow issue I can't start to point a finger at my video card - to think that just particle effects are acting wacky and nothing else is bizarre. So I'm really just asking if anyone can visualize what I'm walking about and then confirming whether or not I'm alone in my issue. Then I start trying to track the bug locally if I think it's specific.
BTW, it's an nVidia card, GTX260.
The Story of a Petless MM with a dream
Well done.