Psi/Em/FF Blaster. looking for suggestions.
That build is pretty bad.
I'd go more something along the lines of this:
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
i19Psyblaster: Level 50 Magic Blaster
Primary Power Set: Psychic Blast
Secondary Power Set: Energy Manipulation
Power Pool: Speed
Power Pool: Concealment
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Psionic Dart -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(3), Apoc-Acc/Rchg(3), Apoc-Acc/Dmg/Rchg(5), Apoc-Dmg/Rchg(5), GJ-Dam%(7)
Level 1: Power Thrust -- Hectmb-Dam%(A), Hectmb-Dmg/EndRdx(7), Hectmb-Acc/Rchg(9), Hectmb-Acc/Dmg/Rchg(9), Hectmb-Dmg/Rchg(45)
Level 2: Mental Blast -- GJ-Acc/Dmg(A), GJ-Dam/Rech(11), GJ-Acc/Dmg/End/Rech(13), GJ-Dam%(13), GJ-Acc/End/Rech(15), GJ-Dam/End/Rech(15)
Level 4: Telekinetic Blast -- GJ-Dam/End/Rech(A), GJ-Acc/End/Rech(17), GJ-Dam%(17), GJ-Acc/Dmg/End/Rech(19), GJ-Dam/Rech(19), GJ-Acc/Dmg(21)
Level 6: Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit(21), AdjTgt-ToHit/Rchg(23), AdjTgt-ToHit/EndRdx/Rchg(23), AdjTgt-EndRdx/Rchg(25)
Level 8: Psychic Focus -- AdjTgt-Rchg(A), AdjTgt-ToHit(11), AdjTgt-EndRdx/Rchg(25), AdjTgt-ToHit/EndRdx/Rchg(27), AdjTgt-ToHit/Rchg(27)
Level 10: Will Domination -- GJ-Acc/Dmg(A), GJ-Dam/Rech(29), GJ-Acc/Dmg/End/Rech(31), GJ-Dam%(31), GJ-Acc/End/Rech(31), GJ-Dam/End/Rech(33)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(33)
Level 14: Super Speed -- Zephyr-ResKB(A), HO:Micro(33), HO:Micro(46)
Level 16: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(34), LkGmblr-Def(46), LkGmblr-Def/EndRdx/Rchg(46), Krma-ResKB(50)
Level 18: Invisibility -- LkGmblr-Rchg+(A)
Level 20: Phase Shift -- RechRdx-I(A)
Level 22: Psionic Lance -- Mantic-Acc/Dmg(A), Mantic-Dmg/EndRdx(29), Mantic-Acc/ActRdx/Rng(36), Mantic-Dmg/ActRdx/Rchg(39), Mantic-Dmg/EndRdx/Rchg(43)
Level 24: Combat Jumping -- LkGmblr-Rchg+(A), Krma-ResKB(39), Zephyr-ResKB(40)
Level 26: Super Jump -- Zephyr-ResKB(A), HO:Micro(37), HO:Micro(37)
Level 28: Acrobatics -- EndRdx-I(A)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), Ksmt-ToHit+(37)
Level 32: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(40), AdjTgt-ToHit/EndRdx/Rchg(40), AdjTgt-EndRdx/Rchg(42), AdjTgt-ToHit/EndRdx(42)
Level 35: Boost Range -- RechRdx-I(A)
Level 38: Conserve Power -- RechRdx-I(A)
Level 41: Personal Force Field -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(42), LkGmblr-Def(43), Krma-ResKB(43)
Level 44: Temp Invulnerability -- S'fstPrt-ResKB(A), S'fstPrt-ResDam/EndRdx(45), S'fstPrt-ResDam/Def+(45)
Level 47: Total Focus -- GS-Acc/Dmg(A), GS-Dam/Rech(48), Amaze-Stun(48), Amaze-Acc/Stun/Rchg(48), B'ngBlow-Acc/Dmg(50), B'ngBlow-Dmg/EndRdx(50)
Level 49: Assault -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(34)
Level 2: Stamina -- P'Shift-End%(A), P'Shift-EndMod(34), P'Shift-EndMod/Acc(36), P'Shift-EndMod/Acc/Rchg(36), P'Shift-EndMod/Rchg(39)
------------
Set Bonus Totals:
- 23% DamageBuff(Smashing)
- 23% DamageBuff(Lethal)
- 23% DamageBuff(Fire)
- 23% DamageBuff(Cold)
- 23% DamageBuff(Energy)
- 23% DamageBuff(Negative)
- 23% DamageBuff(Toxic)
- 23% DamageBuff(Psionic)
- 3% Defense(Smashing)
- 3% Defense(Lethal)
- 3% Defense(Fire)
- 3% Defense(Cold)
- 3.938% Defense(Energy)
- 3.938% Defense(Negative)
- 3% Defense(Psionic)
- 3% Defense(Melee)
- 4.875% Defense(Ranged)
- 3% Defense(AoE)
- 80% Enhancement(RechargeTime)
- 72% Enhancement(Accuracy)
- 5% FlySpeed
- 171.68 HP (14.25%) HitPoints
- 5% JumpHeight
- 5% JumpSpeed
- Knockback (Mag -37)
- Knockup (Mag -37)
- 23% (0.384 End/sec) Recovery
- 48% (2.415 HP/sec) Regeneration
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 3.78% Resistance(Energy)
- 3.78% Resistance(Negative)
- 5% RunSpeed
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OLD SCHOOL PvP
Rad/Psi,Psi/Em,Fire/Em,Cld/Sonic,FF/Sonic,Grav/Ta,Storm/Psi,Sp/WP,Fire/Psi,Sonic/Pain
RIP:Southern Comfort PvP,PE PvP,INTEGRITY PvP,After School Special PvP Test SG's,TPvPL Season1+2 Runner ups
i dont think he has that kind of money lol.
Cheap build version found
Here.
OLD SCHOOL PvP
Rad/Psi,Psi/Em,Fire/Em,Cld/Sonic,FF/Sonic,Grav/Ta,Storm/Psi,Sp/WP,Fire/Psi,Sonic/Pain
RIP:Southern Comfort PvP,PE PvP,INTEGRITY PvP,After School Special PvP Test SG's,TPvPL Season1+2 Runner ups
Made a blaster for PvP in RV. Looking for suggestions on build. Here it is.
Hero Plan by Mids' Hero Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Blaster
Primary Power Set: Psychic Blast
Secondary Power Set: Energy Manipulation
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Force Mastery
Hero Profile:
Level 1: Mental Blast
- (A) Entropic Chaos - Accuracy/Damage: Level 35
- (48) Entropic Chaos - Damage/Endurance: Level 35
- (48) Entropic Chaos - Damage/Recharge: Level 35
- (50) Entropic Chaos - Damage/Endurance/Recharge: Level 35
- (50) Entropic Chaos - Chance of Heal Self: Level 35
Level 1: Power Thrust- (A) Crushing Impact - Damage/Endurance/Recharge: Level 50
- (36) Crushing Impact - Accuracy/Damage/Endurance: Level 50
- (37) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (37) Crushing Impact - Damage/Recharge: Level 50
- (37) Crushing Impact - Accuracy/Damage: Level 50
Level 2: Telekinetic Blast- (A) Devastation - Accuracy/Damage: Level 50
- (43) Devastation - Damage/Recharge: Level 50
- (46) Devastation - Accuracy/Damage/Recharge: Level 50
- (46) Devastation - Accuracy/Damage/Endurance/Recharge: Level 50
Level 4: Build Up- (A) Adjusted Targeting - To Hit Buff: Level 21
- (9) Adjusted Targeting - To Hit Buff/Recharge: Level 21
- (9) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 21
- (17) Adjusted Targeting - Recharge: Level 50
- (19) Adjusted Targeting - Endurance/Recharge: Level 50
Level 6: Hasten- (A) Recharge Reduction IO: Level 50
- (7) Recharge Reduction IO: Level 50
- (7) Recharge Reduction IO: Level 50
Level 8: Psychic Focus- (A) Rectified Reticle - To Hit Buff: Level 20
- (11) Rectified Reticle - To Hit Buff/Recharge: Level 20
- (13) Rectified Reticle - Increased Perception: Level 20
Level 10: Combat Jumping- (A) Luck of the Gambler - Recharge Speed: Level 50
- (11) Karma - Knockback Protection: Level 30
Level 12: Bone Smasher- (A) Crushing Impact - Damage/Endurance/Recharge: Level 50
- (13) Crushing Impact - Accuracy/Damage/Endurance: Level 50
- (17) Crushing Impact - Accuracy/Damage/Recharge: Level 50
- (19) Crushing Impact - Accuracy/Damage: Level 50
- (21) Crushing Impact - Damage/Endurance: Level 50
Level 14: Super Speed- (A) Celerity - +Stealth: Level 50
- (15) HamiO:Microfilament Exposure
- (15) Endurance Reduction IO: Level 50
Level 16: Will Domination- (A) Apocalypse - Damage: Level 50
- (21) Apocalypse - Damage/Recharge: Level 50
- (23) Apocalypse - Accuracy/Damage/Recharge: Level 50
- (23) Apocalypse - Accuracy/Recharge: Level 50
- (36) Apocalypse - Damage/Endurance: Level 50
Level 18: Super Jump- (A) Jumping IO: Level 50
Level 20: Acrobatics- (A) Endurance Reduction IO: Level 50
Level 22: Kick- (A) Force Feedback - Chance for +Recharge: Level 50
Level 24: Tough- (A) Steadfast Protection - Resistance/Endurance: Level 30
- (25) Steadfast Protection - Knockback Protection: Level 30
- (25) Impervium Armor - Resistance: Level 40
- (27) Impervium Armor - Resistance/Endurance: Level 40
- (27) Impervium Armor - Resistance/Endurance/Recharge: Level 40
- (29) Impervium Armor - Endurance/Recharge: Level 40
Level 26: Weave- (A) Luck of the Gambler - Recharge Speed: Level 50
- (29) Luck of the Gambler - Defense: Level 50
- (31) Luck of the Gambler - Defense/Endurance: Level 50
- (31) Luck of the Gambler - Defense/Endurance/Recharge: Level 50
- (34) Kismet - Accuracy +6%: Level 30
- (36) Karma - Knockback Protection: Level 30
Level 28: Psionic Dart- (A) Thunderstrike - Accuracy/Damage: Level 50
- (50) Thunderstrike - Damage/Recharge: Level 50
Level 30: Maneuvers- (A) Luck of the Gambler - Recharge Speed: Level 50
- (31) Karma - Knockback Protection: Level 30
Level 32: Tactics- (A) Gaussian's Synchronized Fire-Control - To Hit Buff: Level 50
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge: Level 50
- (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance: Level 50
- (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance: Level 50
- (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance: Level 50
- (34) Gaussian's Synchronized Fire-Control - Chance for Build Up: Level 50
Level 35: Psionic Lance- (A) Sting of the Manticore - Accuracy/Damage: Level 50
- (40) Sting of the Manticore - Damage/Endurance: Level 50
- (40) Sting of the Manticore - Accuracy/Interrupt/Range: Level 50
- (43) Sting of the Manticore - Damage/Interrupt/Recharge: Level 50
- (43) Sting of the Manticore - Damage/Endurance/Recharge: Level 50
Level 38: Total Focus- (A) Hecatomb - Damage: Level 50
- (39) Hecatomb - Damage/Recharge: Level 50
- (39) Hecatomb - Accuracy/Damage/Recharge: Level 50
- (39) Hecatomb - Damage/Endurance: Level 50
- (40) Hecatomb - Chance of Damage(Negative): Level 50
Level 41: Personal Force Field- (A) Luck of the Gambler - Recharge Speed: Level 50
- (42) Luck of the Gambler - Defense: Level 50
- (42) Luck of the Gambler - Defense/Endurance: Level 50
- (42) Luck of the Gambler - Endurance/Recharge: Level 50
Level 44: Temp Invulnerability- (A) Steadfast Protection - Resistance/Endurance: Level 30
- (45) Steadfast Protection - Resistance/+Def 3%: Level 30
- (45) Steadfast Protection - Knockback Protection: Level 30
- (45) Impervium Armor - Resistance: Level 40
- (46) Impervium Armor - Resistance/Endurance: Level 40
Level 47: Vengeance- (A) Luck of the Gambler - Recharge Speed: Level 50
- (48) Luck of the Gambler - Defense: Level 50
Level 49: Force of Nature- (A) Aegis - Psionic/Status Resistance: Level 50
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: DefianceLevel 4: Ninja Run
Level 2: Swift
- (A) Run Speed IO: Level 50
Level 2: Hurdle- (A) Jumping IO: Level 50
Level 2: Health- (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50
- (5) Miracle - +Recovery: Level 40
Level 2: Stamina