Stone stone brute


cybermitheral

 

Posted

I'm trying to figure out why my def isn't capped on this build. What did I do wrong?

Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

i19 Stone Stone: Level 50 Mutation Brute
Primary Power Set: Stone Melee
Secondary Power Set: Stone Armor
Power Pool: Fighting
Power Pool: Teleportation
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Stone Mallet

  • (A) Mako's Bite - Accuracy/Damage
  • (9) Mako's Bite - Damage/Endurance
  • (13) Mako's Bite - Damage/Recharge
  • (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 1: Rock Armor
  • (A) Empty
Level 2: Heavy Mallet
  • (A) Mako's Bite - Accuracy/Damage
  • (9) Mako's Bite - Damage/Endurance
  • (13) Mako's Bite - Damage/Recharge
  • (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 4: Stone Skin
  • (A) Titanium Coating - Resistance/Endurance
  • (7) Titanium Coating - Resistance/Recharge
  • (7) Titanium Coating - Resistance
Level 6: Boxing
  • (A) Empty
Level 8: Teleport
  • (A) Range IO
Level 10: Mud Pots
  • (A) Obliteration - Damage
  • (11) Obliteration - Damage/Recharge
  • (11) Obliteration - Accuracy/Damage/Recharge
  • (48) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (50) Obliteration - Accuracy/Recharge
Level 12: Taunt
  • (A) Perfect Zinger - Taunt/Recharge/Range
Level 14: Tough
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (15) Gladiator's Armor - TP Protection +3% Def (All)
  • (15) Titanium Coating - Resistance/Endurance
  • (34) Titanium Coating - Resistance/Recharge
  • (36) Titanium Coating - Resistance
Level 16: Rooted
  • (A) Numina's Convalescence - Heal/Endurance
  • (17) Numina's Convalescence - Heal
  • (17) Numina's Convalescence - Heal/Recharge
  • (37) Numina's Convalescence - Heal/Endurance/Recharge
Level 18: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
  • (19) Luck of the Gambler - Defense/Endurance
  • (19) Luck of the Gambler - Defense/Recharge
  • (36) Luck of the Gambler - Defense
Level 20: Weave
  • (A) Shield Wall - +Res (Teleportation), +3% Res (All)
  • (21) Luck of the Gambler - Defense/Endurance
  • (21) Luck of the Gambler - Defense/Recharge
  • (31) Luck of the Gambler - Recharge Speed
  • (36) Luck of the Gambler - Defense
  • (50) Defense Buff IO
Level 22: Build Up
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
Level 24: Seismic Smash
  • (A) Hecatomb - Damage
  • (25) Hecatomb - Damage/Recharge
  • (25) Hecatomb - Damage/Endurance
  • (40) Hecatomb - Accuracy/Damage/Recharge
  • (40) Hecatomb - Accuracy/Recharge
Level 26: Hurl Boulder
  • (A) Apocalypse - Damage
  • (27) Apocalypse - Damage/Recharge
  • (27) Apocalypse - Damage/Endurance
  • (40) Apocalypse - Accuracy/Damage/Recharge
  • (43) Apocalypse - Accuracy/Recharge
Level 28: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
Level 30: Hasten
  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 32: Earth's Embrace
  • (A) Titanium Coating - Resistance/Endurance
  • (33) Titanium Coating - Resistance/Recharge
  • (33) Titanium Coating - Resistance
  • (33) Numina's Convalescence - Heal/Endurance
  • (34) Numina's Convalescence - Heal
  • (34) Numina's Convalescence - Heal/Recharge
Level 35: Vengeance
  • (A) Luck of the Gambler - Defense/Endurance/Recharge
Level 38: Granite Armor
  • (A) Luck of the Gambler - Defense/Endurance
  • (39) Luck of the Gambler - Defense/Recharge
  • (39) Luck of the Gambler - Recharge Speed
  • (39) Luck of the Gambler - Defense
  • (50) Defense Buff IO
Level 41: Superior Conditioning
  • (A) Efficacy Adaptor - EndMod
  • (42) Efficacy Adaptor - EndMod/Recharge
  • (42) Efficacy Adaptor - EndMod/Endurance
  • (42) Efficacy Adaptor - EndMod/Accuracy
  • (46) Efficacy Adaptor - EndMod/Accuracy/Recharge
Level 44: Physical Perfection
  • (A) Numina's Convalescence - Heal/Endurance
  • (45) Numina's Convalescence - Heal/Recharge
  • (45) Numina's Convalescence - Heal
  • (45) Performance Shifter - EndMod
  • (46) Performance Shifter - EndMod/Recharge
  • (46) Performance Shifter - EndMod/Accuracy
Level 47: Recall Friend
  • (A) Recharge Reduction IO
Level 49: Assault
  • (A) Endurance Reduction IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift
  • (A) Empty
Level 2: Hurdle
  • (A) Empty
Level 2: Health
  • (A) Miracle - +Recovery
  • (3) Numina's Convalescence - +Regeneration/+Recovery
  • (5) Panacea - +Hit Points/Endurance
Level 2: Stamina
  • (A) Efficacy Adaptor - EndMod
  • (3) Efficacy Adaptor - EndMod/Recharge
  • (5) Efficacy Adaptor - EndMod/Accuracy
  • (37) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (37) Efficacy Adaptor - EndMod/Endurance


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Posted

I cant see the build at work, but while building my stoner, I opted to cap out the resists and get better run speed (Kins arent always around) more than aiming for the def softcap (although the def i did get was pretty high)

Sorry I couldnt really help you out, but here is a free bump back to the top...maybe someone can


 

Posted

I'm assuming you mean in Granite?


 

Posted

First up Stone Armor is a S/L Def set so take the Mako's out of Stone Mallet and Heavy Mallet and put in 4x Kinetic Combat instead for 3.75% S/L Def each (7.5% total).

This alone will raise your S/L Def from 39.9% to 46.9% (Granite form).

You already have a VERY expensive build (PvP's). I can see you are aiming at +HP
I dont have time at work to rebuild completely but look at pros/cons with using Sets that grant +S/L Def
ie:
2x Rectified Reticle gives +1.875% S/L Def
6x Gaussians gives +1.25% S/L
4x Reactive Armor give +1.25% S/L


VERY QUICK alt build:
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/

Click this DataLink to open the build!

i19 Stone Stone: Level 50 Mutation Brute
Primary Power Set: Stone Melee
Secondary Power Set: Stone Armor
Power Pool: Fighting
Power Pool: Teleportation
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Stone Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(43)
Level 1: Rock Armor -- Ksmt-ToHit+(A)
Level 2: Heavy Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(43)
Level 4: Stone Skin -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(7), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam/Rchg(50)
Level 6: Boxing -- Empty(A)
Level 8: Teleport -- Range-I(A)
Level 10: Mud Pots -- Oblit-Dmg(A), Oblit-Dmg/Rchg(11), Oblit-Acc/Dmg/Rchg(11), Oblit-Acc/Dmg/EndRdx/Rchg(48), Oblit-Acc/Rchg(50)
Level 12: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(37), Mocking-Taunt/Rng(42), Mocking-Taunt/Rchg/Rng(46)
Level 14: Tough -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(15), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam(34), RctvArm-ResDam/EndRdx/Rchg(36), RctvArm-EndRdx(36)
Level 16: Rooted -- Numna-Heal/EndRdx(A), Numna-Heal(17), Numna-Heal/Rchg(17), Numna-Heal/EndRdx/Rchg(37)
Level 18: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(19), LkGmblr-Def/EndRdx/Rchg(19), LkGmblr-Def(36)
Level 20: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(21), LkGmblr-Def/EndRdx/Rchg(21), LkGmblr-Rchg+(31)
Level 22: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/EndRdx(23), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(50)
Level 24: Seismic Smash -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(25), Hectmb-Dmg/EndRdx(25), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(40)
Level 26: Hurl Boulder -- Apoc-Dmg(A), Apoc-Dmg/Rchg(27), Apoc-Dmg/EndRdx(27), Apoc-Acc/Dmg/Rchg(40), Apoc-Acc/Rchg(43)
Level 28: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx/Rchg(29), AdjTgt-EndRdx/Rchg(29), AdjTgt-ToHit/EndRdx(48)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Earth's Embrace -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal(33), Dct'dW-EndRdx/Rchg(33), Dct'dW-Heal/Rchg(33), Dct'dW-Rchg(34), RechRdx-I(34)
Level 35: Vengeance -- LkGmblr-Def/EndRdx/Rchg(A)
Level 38: Granite Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Rchg+(39), LkGmblr-Def(39)
Level 41: Superior Conditioning -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(42), Efficacy-EndMod/EndRdx(42)
Level 44: Physical Perfection -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(45), Numna-Heal(45), P'Shift-EndMod(45), P'Shift-EndMod/Rchg(46), P'Shift-EndMod/Acc(46)
Level 47: Recall Friend -- RechRdx-I(A)
Level 49: Assault -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(3), Panac-Heal/+End(5)
Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(3), Efficacy-EndMod/Acc(5), Efficacy-EndMod/Acc/Rchg(37)



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