Stone stone brute
I cant see the build at work, but while building my stoner, I opted to cap out the resists and get better run speed (Kins arent always around) more than aiming for the def softcap (although the def i did get was pretty high)
Sorry I couldnt really help you out, but here is a free bump back to the top...maybe someone can
I'm assuming you mean in Granite?
First up Stone Armor is a S/L Def set so take the Mako's out of Stone Mallet and Heavy Mallet and put in 4x Kinetic Combat instead for 3.75% S/L Def each (7.5% total).
This alone will raise your S/L Def from 39.9% to 46.9% (Granite form).
You already have a VERY expensive build (PvP's). I can see you are aiming at +HP
I dont have time at work to rebuild completely but look at pros/cons with using Sets that grant +S/L Def
ie:
2x Rectified Reticle gives +1.875% S/L Def
6x Gaussians gives +1.25% S/L
4x Reactive Armor give +1.25% S/L
VERY QUICK alt build:
Villain Plan by Mids' Villain Designer 1.92
http://www.cohplanner.com/
Click this DataLink to open the build!
i19 Stone Stone: Level 50 Mutation Brute
Primary Power Set: Stone Melee
Secondary Power Set: Stone Armor
Power Pool: Fighting
Power Pool: Teleportation
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Stone Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(43)
Level 1: Rock Armor -- Ksmt-ToHit+(A)
Level 2: Heavy Mallet -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(9), KntkC'bat-Dmg/Rchg(13), KntkC'bat-Dmg/EndRdx/Rchg(43)
Level 4: Stone Skin -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(7), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam/Rchg(50)
Level 6: Boxing -- Empty(A)
Level 8: Teleport -- Range-I(A)
Level 10: Mud Pots -- Oblit-Dmg(A), Oblit-Dmg/Rchg(11), Oblit-Acc/Dmg/Rchg(11), Oblit-Acc/Dmg/EndRdx/Rchg(48), Oblit-Acc/Rchg(50)
Level 12: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(37), Mocking-Taunt/Rng(42), Mocking-Taunt/Rchg/Rng(46)
Level 14: Tough -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(15), RctvArm-ResDam/EndRdx(15), RctvArm-ResDam(34), RctvArm-ResDam/EndRdx/Rchg(36), RctvArm-EndRdx(36)
Level 16: Rooted -- Numna-Heal/EndRdx(A), Numna-Heal(17), Numna-Heal/Rchg(17), Numna-Heal/EndRdx/Rchg(37)
Level 18: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(19), LkGmblr-Def/EndRdx/Rchg(19), LkGmblr-Def(36)
Level 20: Weave -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(21), LkGmblr-Def/EndRdx/Rchg(21), LkGmblr-Rchg+(31)
Level 22: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/EndRdx(23), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(50)
Level 24: Seismic Smash -- Hectmb-Dmg(A), Hectmb-Dmg/Rchg(25), Hectmb-Dmg/EndRdx(25), Hectmb-Acc/Dmg/Rchg(40), Hectmb-Acc/Rchg(40)
Level 26: Hurl Boulder -- Apoc-Dmg(A), Apoc-Dmg/Rchg(27), Apoc-Dmg/EndRdx(27), Apoc-Acc/Dmg/Rchg(40), Apoc-Acc/Rchg(43)
Level 28: Tactics -- AdjTgt-ToHit(A), AdjTgt-ToHit/EndRdx/Rchg(29), AdjTgt-EndRdx/Rchg(29), AdjTgt-ToHit/EndRdx(48)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Earth's Embrace -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal(33), Dct'dW-EndRdx/Rchg(33), Dct'dW-Heal/Rchg(33), Dct'dW-Rchg(34), RechRdx-I(34)
Level 35: Vengeance -- LkGmblr-Def/EndRdx/Rchg(A)
Level 38: Granite Armor -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(39), LkGmblr-Rchg+(39), LkGmblr-Def(39)
Level 41: Superior Conditioning -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(42), Efficacy-EndMod/EndRdx(42)
Level 44: Physical Perfection -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(45), Numna-Heal(45), P'Shift-EndMod(45), P'Shift-EndMod/Rchg(46), P'Shift-EndMod/Acc(46)
Level 47: Recall Friend -- RechRdx-I(A)
Level 49: Assault -- EndRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(3), Panac-Heal/+End(5)
Level 2: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(3), Efficacy-EndMod/Acc(5), Efficacy-EndMod/Acc/Rchg(37)
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1379;664;1328;HEX;| |78DA7D935B6F124118866739483995B39452A040392DB005F5C62BA3B64D548854A| |AB784D811D6E042966D62EFFC01D57848BC346A3CFD134F17FE120FF75AE9B7DF37| |3D984DDC84799677DE997DE79B99F6FD351F630F2E30C97B79D49F4E7B97F41D83C| |FB5778CBEA18EB580DA3CBFDC35C61AA7D6C5188BA3A5D7E623CE1554E93D41FA1A| |BFC3B5E961CF45FDDE580F5DD1865CE79AA11CBEF83BE3F148D950074343D50661F| |CB705934CC6BAF8304A2DDEDFE6FA74A84E3CF8BF3BE17C3BB13E516F2BEB1AD707| |BBBD767F6A707D97622F40BA02FC121213CFCCCE3A801C9BDB44F86E20E42EE2233| |BF231B60F48B145182A89A1D27F867E82D62E91CF9E8697123B95236411CD0C4282| |8A39C5279C337858091497505C32A0C9BE40EB26C9E1FE6D3325CF3EE12F6275866| |8FE41A46066AFC8E81DA2B4A20264561921EA771176F88C9F323AFD71C95CDEFC19| |BB699FA7C4594A9CA7C4F93CE22BF8036265814DC9B4076F12BA88952D4408660F0| |95F28865238488820F25184037C11E18B9892CCA2E48B922F4D8393D0C64411626F| |7055A7DF123E5011DE5111DEE3E2CC15C4853D5EC49E8512414694CA840AC2DC8D8| |4B0276A282DD6090DF2290879151181D049113AF902A5A597845714E6352207BE14| |F96CA92A6E66FA1F7C863623F620730D17BA7C9DD022B411D90EC11C5563519779C| |6E88CE4A84ADFCCB32D1215A87E45EA2952FD8A546E7788B1B24854DEA353F110B3| |569E207C60A88A4455DADF1A6D6C8DB6B9F6147DF56784E738470112292291424B0| |B83D4A08958238BD292E3C485C2D3DEB2281DC7D10D63122A1BA687269AB98370AF| |A877F6DD03B274D2F9C3A2FC3C566CD2553CC0B65B74EEB278D47F1D1BECD21E2EC| |946F5703CA6ABF308D1B004952D4AD3A29CB328672DCA01D648E476| |-------------------------------------------------------------------|
I'm trying to figure out why my def isn't capped on this build. What did I do wrong?
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
i19 Stone Stone: Level 50 Mutation Brute
Primary Power Set: Stone Melee
Secondary Power Set: Stone Armor
Power Pool: Fighting
Power Pool: Teleportation
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Stone Mallet
- (A) Mako's Bite - Accuracy/Damage
- (9) Mako's Bite - Damage/Endurance
- (13) Mako's Bite - Damage/Recharge
- (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 1: Rock Armor- (A) Empty
Level 2: Heavy Mallet- (A) Mako's Bite - Accuracy/Damage
- (9) Mako's Bite - Damage/Endurance
- (13) Mako's Bite - Damage/Recharge
- (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge
Level 4: Stone Skin- (A) Titanium Coating - Resistance/Endurance
- (7) Titanium Coating - Resistance/Recharge
- (7) Titanium Coating - Resistance
Level 6: Boxing- (A) Empty
Level 8: Teleport- (A) Range IO
Level 10: Mud Pots- (A) Obliteration - Damage
- (11) Obliteration - Damage/Recharge
- (11) Obliteration - Accuracy/Damage/Recharge
- (48) Obliteration - Accuracy/Damage/Endurance/Recharge
- (50) Obliteration - Accuracy/Recharge
Level 12: Taunt- (A) Perfect Zinger - Taunt/Recharge/Range
Level 14: Tough- (A) Steadfast Protection - Resistance/+Def 3%
- (15) Gladiator's Armor - TP Protection +3% Def (All)
- (15) Titanium Coating - Resistance/Endurance
- (34) Titanium Coating - Resistance/Recharge
- (36) Titanium Coating - Resistance
Level 16: Rooted- (A) Numina's Convalescence - Heal/Endurance
- (17) Numina's Convalescence - Heal
- (17) Numina's Convalescence - Heal/Recharge
- (37) Numina's Convalescence - Heal/Endurance/Recharge
Level 18: Maneuvers- (A) Luck of the Gambler - Recharge Speed
- (19) Luck of the Gambler - Defense/Endurance
- (19) Luck of the Gambler - Defense/Recharge
- (36) Luck of the Gambler - Defense
Level 20: Weave- (A) Shield Wall - +Res (Teleportation), +3% Res (All)
- (21) Luck of the Gambler - Defense/Endurance
- (21) Luck of the Gambler - Defense/Recharge
- (31) Luck of the Gambler - Recharge Speed
- (36) Luck of the Gambler - Defense
- (50) Defense Buff IO
Level 22: Build Up- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
Level 24: Seismic Smash- (A) Hecatomb - Damage
- (25) Hecatomb - Damage/Recharge
- (25) Hecatomb - Damage/Endurance
- (40) Hecatomb - Accuracy/Damage/Recharge
- (40) Hecatomb - Accuracy/Recharge
Level 26: Hurl Boulder- (A) Apocalypse - Damage
- (27) Apocalypse - Damage/Recharge
- (27) Apocalypse - Damage/Endurance
- (40) Apocalypse - Accuracy/Damage/Recharge
- (43) Apocalypse - Accuracy/Recharge
Level 28: Tactics- (A) Gaussian's Synchronized Fire-Control - To Hit Buff
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (29) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
- (48) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
Level 30: Hasten- (A) Recharge Reduction IO
- (31) Recharge Reduction IO
- (31) Recharge Reduction IO
Level 32: Earth's Embrace- (A) Titanium Coating - Resistance/Endurance
- (33) Titanium Coating - Resistance/Recharge
- (33) Titanium Coating - Resistance
- (33) Numina's Convalescence - Heal/Endurance
- (34) Numina's Convalescence - Heal
- (34) Numina's Convalescence - Heal/Recharge
Level 35: Vengeance- (A) Luck of the Gambler - Defense/Endurance/Recharge
Level 38: Granite Armor- (A) Luck of the Gambler - Defense/Endurance
- (39) Luck of the Gambler - Defense/Recharge
- (39) Luck of the Gambler - Recharge Speed
- (39) Luck of the Gambler - Defense
- (50) Defense Buff IO
Level 41: Superior Conditioning- (A) Efficacy Adaptor - EndMod
- (42) Efficacy Adaptor - EndMod/Recharge
- (42) Efficacy Adaptor - EndMod/Endurance
- (42) Efficacy Adaptor - EndMod/Accuracy
- (46) Efficacy Adaptor - EndMod/Accuracy/Recharge
Level 44: Physical Perfection- (A) Numina's Convalescence - Heal/Endurance
- (45) Numina's Convalescence - Heal/Recharge
- (45) Numina's Convalescence - Heal
- (45) Performance Shifter - EndMod
- (46) Performance Shifter - EndMod/Recharge
- (46) Performance Shifter - EndMod/Accuracy
Level 47: Recall Friend- (A) Recharge Reduction IO
Level 49: Assault- (A) Endurance Reduction IO
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: FuryLevel 4: Ninja Run
Level 2: Swift
- (A) Empty
Level 2: Hurdle- (A) Empty
Level 2: Health- (A) Miracle - +Recovery
- (3) Numina's Convalescence - +Regeneration/+Recovery
- (5) Panacea - +Hit Points/Endurance
Level 2: Stamina