Confused about Numina's Convalescence Regen/Recovery Proc
Just like the in-game description shows, "Adds a 20.0% bonus to regeneration rate and a 10.0% bonus to endurance recovery rate for 120 seconds." This applies to you, not pets -- but a proc like this is wasted in a click-type power like O2 Boost, because it will only check to "fire off" whenever you use the power.
Most people elect to put that (and the other related procs from the Miracle and Regenerative Tissue sets) IO into the Fitness pool "Health" power, as then it will try to activate every 10 seconds continuously.
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I was assuming it would apply to the power's target. So, I put it on a targeted heal so I could apply the effect to other players.
Anyway, it's not affecting the targets (using it on a henchman was just a way to test that), and it's not affecting me either. It just plain isn't affecting anyone.
I was assuming it would apply to the power's target. So, I put it on a targeted heal so I could apply the effect to other players.
Anyway, it's not affecting the targets (using it on a henchman was just a way to test that), and it's not affecting me either. It just plain isn't affecting anyone. |
As far as its effect, have you actually checked your Combat Statistics window to verify? You will see "Numina's Convalescence: Regeration/Recovery" under your Regeration Rate and Recovery Rate headings (both of which can be found under the "Base" category of your Combat Stats).
The proc works perfectly as designed -- I'm looking at one of my many toons with this slotted (as I mentioned, into Health) right now, and I see the effects.
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and it's not affecting me either. It just plain isn't affecting anyone.
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oops, you said by checking Combat Attributes. That's weird. Mine are working fine. Did you check in the 120 seconds after using the power?
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I was assuming it would apply to the power's target. So, I put it on a targeted heal so I could apply the effect to other players.
Anyway, it's not affecting the targets (using it on a henchman was just a way to test that), and it's not affecting me either. It just plain isn't affecting anyone. |
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1 hp/second? Wow, it does a lot less than I thought it did.
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Remember that that's based on max HP, so it will scale based on AT and level. A level 50 tank will get 3.25 hp/sec with no bonus HP. Other ATs and lower levels will get less.
@Roderick
When you use O2 Boost with the Proc in it, for the next 120 seconds the effects should show up in the Combat Attributes like this:
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Sweet! Maybe I won't be needing that respect after all!
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Numina's Convalescence Unique is NOT a 'Proc', it is PERMANENT if placed in Health, and if placed in a click power it is active for 120 seconds after the power is activated, on the caster only.
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Numina's Convalescence Unique is NOT a 'Proc', it is PERMANENT if placed in Health, and if placed in a click power it is active for 120 seconds after the power is activated, on the caster only.
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Think of it this way, it has a 'chance' to 'go off' when a power is activated, only, it's 'chance' is 100%.
That is unlike 'Global' Special IOs which are always on whether the power is activated or not or even greyed out.
Like Procs, Numina's and other 'Proc120s' never shut off through exemplaring, unlike Global IOs. Like Procs, Numina's must be in a power thats 'on' for it to 'work.'
That's why they're called Procs.
See the discussion of terminology here: paragonwiki.com/wiki/Ios#Special_IOs_from_Sets
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I wouldn't focus on the regen rate unless you were a regen associated toon like Regeneration or Willpower.
The +recovery is where the money's at. Much when it's stacked with other IO bonused percentages to recov, and with a miracle combination.
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I wouldn't focus on the regen rate unless you were a regen associated toon like Regeneration or Willpower.
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I only build for regen on a tank (to capitalize on the high hit points) who's already pretty tough due to other reasons (resistance or defense).
The +recovery is where the money's at. Much when it's stacked with other IO bonused percentages to recov, and with a miracle combination. |
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Yeah. It's for a /Storm build, so the extra recovery is really worth it.
Or maybe you will. Unless you're consistently using O2 Boost at least once per 120 seconds, you're not getting your moneys worth from the IO. Also, it doesn't really make sense (to me) to have it in a power that costs END anyway. You're paying END to boost your recovery. Finally, after a fight ends and you're down HP and END, are you going to remember to zap someone with O2 Boost to keep your regen and recovery up?
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I'm playing a Mercs/Storm MM, and I put the Numina's Convalescence Regen/Recovery proc on my O2 Boost power, but it isn't doing anything at all.
If I use it to heal a henchman, and then go into the henchman's Combat Attributes screen, it doesn't show that he's getting any boost at all to his regeneration or recovery. Neither one. Looking in my Combat Attributes, I'm not getting a bonus either. The proc is having absolutely no effect on anything at all. Can someone help me understand what is going on? I'm assuming I'll need a respec soon.