Demon/Storm Suggestions?


JuliusSeizure

 

Posted

Here's my build... Any suggestions for improvements for her? I'm trying to hold off on purps until everything is slotted, 'cause I know that's gonna take me a psychotic amount of time to get my hands on a full purp set.

Also, suggestions on Alpha slotting as well?

Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/

Click this DataLink to open the build!

Harrower: Level 50 Natural Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Storm Summoning
Power Pool: Flight
Power Pool: Leadership
Power Pool: Medicine
Power Pool: Leaping
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Summon Demonlings -- BldM'dt-Acc/Dmg:50(A), BldM'dt-Dmg/EndRdx:50(3), BldM'dt-Acc/EndRdx:50(5), BldM'dt-Acc/Dmg/EndRdx:50(7), BldM'dt-Acc:50(9), BldM'dt-Dmg:50(45)
Level 1: Gale -- Acc-I:50(A)
Level 2: O2 Boost -- Panac-Heal/EndRedux:50(A), Panac-EndRdx/Rchg:50(3), Panac-Heal/Rchg:50(7), Panac-Heal/EndRedux/Rchg:50(9), Panac-Heal:50(37)
Level 4: Snow Storm -- TmpRdns-Acc/EndRdx:50(A), TmpRdns-EndRdx/Rchg/Slow:50(5)
Level 6: Enchant Demon -- EndRdx-I:50(A)
Level 8: Hover -- DefBuff-I:50(A)
Level 10: Steamy Mist -- GftotA-Def/EndRdx:40(A), GftotA-Def/Rchg:40(11), GftotA-Def/EndRdx/Rchg:40(11), GftotA-Def:40(15), S'fstPrt-ResDam/Def+:30(25), S'fstPrt-ResKB:30(37)
Level 12: Summon Demons -- BldM'dt-Acc/Dmg:50(A), BldM'dt-Dmg/EndRdx:50(13), BldM'dt-Acc/EndRdx:50(13), BldM'dt-Acc/Dmg/EndRdx:50(15), BldM'dt-Acc:50(25), BldM'dt-Dmg:50(45)
Level 14: Fly -- Flight-I:50(A)
Level 16: Freezing Rain -- ShldBrk-DefDeb:30(A), ShldBrk-Acc/DefDeb:30(17), ShldBrk-Acc/Rchg:30(17), ShldBrk-DefDeb/EndRdx/Rchg:30(33), ShldBrk-Acc/EndRdx/Rchg:30(34), ShldBrk-%Dam:30(34)
Level 18: Hell on Earth -- ExRmnt-Acc/Rchg:50(A), ExRmnt-Acc/Dmg:50(19), ExRmnt-Dmg/EndRdx:50(19), ExRmnt-Acc/Dmg/Rchg:50(33), ExRmnt-EndRdx/Dmg/Rchg:50(34), ExRmnt-+Res(Pets):50(37)
Level 20: Hurricane -- DarkWD-ToHitDeb:50(A), DarkWD-ToHitDeb/Rchg:50(21), DarkWD-ToHitdeb/Rchg/EndRdx:50(33), DarkWD-ToHitDeb/EndRdx:50(40)
Level 22: Maneuvers -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(23), LkGmblr-Def:50(31)
Level 24: Aid Other -- Panac-Heal/Rchg:50(A), Panac-Heal:50(36)
Level 26: Summon Demon Prince -- BldM'dt-Acc/Dmg:50(A), BldM'dt-Dmg/EndRdx:50(27), BldM'dt-Acc/EndRdx:50(27), BldM'dt-Acc/Dmg/EndRdx:50(29), BldM'dt-Acc:50(29), BldM'dt-Dmg:50(45)
Level 28: Assault -- EndRdx-I:50(A), EndRdx-I:50(31), EndRdx-I:50(31)
Level 30: Thunder Clap -- Stpfy-Acc/Rchg:50(A), Stpfy-EndRdx/Stun:50(36), Stpfy-Acc/EndRdx:50(42), Stpfy-Stun/Rng:50(42), Stpfy-Acc/Stun/Rchg:50(46), Stpfy-KB%:50(50)
Level 32: Abyssal Empowerment -- EndRdx-I:50(A)
Level 35: Tornado -- BldM'dt-Acc/Dmg:50(A), BldM'dt-Dmg/EndRdx:50(36), BldM'dt-Acc/EndRdx:50(42), BldM'dt-Acc/Dmg/EndRdx:50(46), BldM'dt-Acc:50(50), BldM'dt-Dmg:50(50)
Level 38: Lightning Storm -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(39), Thundr-Dmg/Rchg:50(39), Thundr-Acc/Dmg/Rchg:50(39), Thundr-Acc/Dmg/EndRdx:50(40), Thundr-Dmg/EndRdx/Rchg:50(40)
Level 41: Vengeance -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/Rchg:50(43), LkGmblr-Def/EndRdx/Rchg:50(43), LkGmblr-Def:50(43)
Level 44: Aid Self -- Panac-Heal/Rchg:50(A), Panac-Heal/EndRedux/Rchg:50(46), Panac-Heal:50(48)
Level 47: Scorpion Shield -- LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(48), LkGmblr-Def:50(48)
Level 49: Combat Jumping -- DefBuff-I:50(A)
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- EndRdx-I:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Supremacy
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A)
Level 2: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(23)
------------
Set Bonus Totals:

  • 3% DamageBuff(Smashing)
  • 3% DamageBuff(Lethal)
  • 3% DamageBuff(Fire)
  • 3% DamageBuff(Cold)
  • 3% DamageBuff(Energy)
  • 3% DamageBuff(Negative)
  • 3% DamageBuff(Toxic)
  • 3% DamageBuff(Psionic)
  • 4.563% Defense(Smashing)
  • 4.563% Defense(Lethal)
  • 19.25% Defense(Fire)
  • 19.25% Defense(Cold)
  • 17.38% Defense(Energy)
  • 17.38% Defense(Negative)
  • 3% Defense(Psionic)
  • 6.125% Defense(Melee)
  • 28% Defense(Ranged)
  • 24.25% Defense(AoE)
  • 1.8% Max End
  • 3% Enhancement(Stun)
  • 25% Enhancement(RechargeTime)
  • 27% Enhancement(Accuracy)
  • 4% FlySpeed
  • 66.26 HP (8.252%) HitPoints
  • 4% JumpHeight
  • 4% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 5%
  • MezResist(Held) 5%
  • MezResist(Immobilize) 5%
  • MezResist(Sleep) 5%
  • MezResist(Stun) 11.6%
  • MezResist(Terrorized) 5%
  • 24% (0.401 End/sec) Recovery
  • 50% (1.676 HP/sec) Regeneration
  • 10% Resistance(Smashing)
  • 10% Resistance(Lethal)
  • 12.5% Resistance(Fire)
  • 10% Resistance(Cold)
  • 10% Resistance(Energy)
  • 10% Resistance(Negative)
  • 10% Resistance(Toxic)
  • 10% Resistance(Psionic)
  • 4% RunSpeed




Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1626;750;1500;HEX;|
|78DAA594D94F135114C6EF74A194EE94A594AE14A4801D68D4C4E5C1A86834A1064|
|35CA24632810126E9E6742AF8242E8FFE03C6B0E89BF15D09FE472A8BCB7B3DCB85|
|96F4D126FD7ED3D373BF7BEE379D16D6A6BD42AC5F164AF05A51ABD5E60B5ACDD2C|
|D92515E74DDD6ACBAA915FD3735D3ACACEA662A7BA5688DB98410E966D7FC5CBD54|
|AA94D5691D547E30CACBC9968EABF5A52575CEAA98A5E6F7A15BE515DDD4CB967A7|
|4E199AD548AEA8DA2B1BC6205E87A46D71675B3B662547DF4B9A02F1A0B4659F71E|
|7D5B05A3D8F5AAB1A0B6EC56D01674798AE71198F51CBCDF05857C359CE23B202F6|
|C3F088E9F848E3D42E73EE1F401A1EA385E2544944A4FA1A470C9A1C4EC64142774|
|24089D49C2708A6042BB9DDB15FB278536FC4C780F1339A5B7334DDE6E48D6254BA|
|E04956AB0DEADF0DC6E075C8C8A2E27C345F0771222FD80B8188E1036C0DB234FEB|
|E1D37AF9B45E3EAD9F4F1B39715A0FECED93DBFB3254B260FB80340A2876F40EDA1|
|87642CA41483B191D844DD83E2457850E6C68D47DC8F84548FD26A4FF1086FF12EA|
|B0579857D9C35FA8D4F395DB7708A3BB84108CD9CB91D87A8394655F8890E821C4A|
|1A15F66DECF3725C377630B061B90830D702E51CE25CAB9C43897D8895CBAC16F50|
|6E38C8772A7102CF1C786AB68DBFA01932EB84B1978C5784DC6B42FE0D611B8649C|
|AB8936CB40A4643D26888E7CBF07C633C5F8EE7CBF37C799E6F0D568DC855231B54|
|3AB5C9D8626C13463F303E127AE05459197796631CE718C7C30C4E33097D13DC679|
|BE03473FC139FE450774055198FCA4693EC30C90E7DE030C50D628A7FD6B1F6076B|
|064BB24B701CB3CD674D2813542A3417FED76BD77BE4E3BED3053A877217E53ECA0|
|39487288F501EA33C419947697C3B5E1D388F035D40B9887209A517FF6CDE62A70B|
|9F420F8A17C587E24709A00451C22851940D94863B78FC8FD1D8030F4566A2E4288|
|0FDD652964A07ADA57B14F961B36453527CBF197D8CA9D61B808188F1B64ABEAD72|
|B6AD72A6ADD2CCF81FB7F03587|
|-------------------------------------------------------------------|


 

Posted

I'd drop some of the less useful powers, Vengeance & Aid Other/Self for example to fit in whip attacks. They'll stack with the -res from Freezing Rain and make things die even faster.


Arc #40529 : The Furies of the Earth

 

Posted

First, you have 10 parts of Panacea on your build, which is is the equivalent of 2-3 high end purple sets as far as value goes (Panacea [Heal] alone is averaging 1.5 billion, and three of them as you have is equal to roughly 2 purple sets at x5 parts each). You could easily get an Apocalypse into Lightning Storm, and some other purple sets as well. The apocalypse in Lightning Storm is awesome, as the damage proc can fire in an AoE if you use Hurricane to clump foes into a corner.

**Here are some changes that I would make to that build. Even if you don't follow most of them, look at how this build puts all 4 pet aura IOs into the build. Be sure to do this for an extra 20% resistance and 10% defense on all of your pets.

Also, your Alpha slot pretty much MUST be Cardiac for reduced endurance cost, as Hurrican is super powerful but costs significant end/sec. You really need it on this build-- especially if you take my advice (and that of the poster above me) and take some of your attacks.

Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/

Click this DataLink to open the build!

Harrower (Alt): Level 50 Natural Mastermind
Primary Power Set: Demon Summoning
Secondary Power Set: Storm Summoning
Power Pool: Flight
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Summon Demonlings

  • (A) Blood Mandate - Accuracy/Damage
  • (3) Blood Mandate - Damage/Endurance
  • (5) Blood Mandate - Damage
  • (5) Blood Mandate - Accuracy/Endurance
  • (7) Blood Mandate - Accuracy/Damage/Endurance
  • (9) Edict of the Master - Defense Bonus
Level 1: Gale
  • (A) Accuracy IO
Level 2: O2 Boost
  • (A) Doctored Wounds - Heal/Endurance
  • (3) Doctored Wounds - Endurance/Recharge
  • (7) Doctored Wounds - Heal/Recharge
  • (9) Doctored Wounds - Heal
  • (37) Doctored Wounds - Heal/Endurance/Recharge
Level 4: Snow Storm
  • (A) Endurance Reduction IO
Level 6: Enchant Demon
  • (A) Endurance Reduction IO
Level 8: Hover
  • (A) Luck of the Gambler - Recharge Speed
Level 10: Steamy Mist
  • (A) Gift of the Ancients - Defense/Endurance
  • (11) Gift of the Ancients - Defense/Recharge
  • (11) Gift of the Ancients - Defense/Endurance/Recharge
  • (15) Gift of the Ancients - Defense
  • (25) Steadfast Protection - Resistance/+Def 3%
  • (37) Steadfast Protection - Knockback Protection
Level 12: Summon Demons
  • (A) Blood Mandate - Accuracy/Damage
  • (13) Blood Mandate - Damage/Endurance
  • (13) Blood Mandate - Accuracy/Endurance
  • (15) Blood Mandate - Accuracy/Damage/Endurance
  • (25) Blood Mandate - Accuracy
  • (45) Blood Mandate - Damage
Level 14: Fly
  • (A) Flight Speed IO
Level 16: Freezing Rain
  • (A) Shield Breaker - Defense Debuff
  • (17) Shield Breaker - Accuracy/Defense Debuff
  • (17) Shield Breaker - Accuracy/Recharge
  • (33) Shield Breaker - Defense Debuff/Endurance/Recharge
  • (34) Shield Breaker - Accuracy/Endurance/Recharge
  • (34) Shield Breaker - Chance for Lethal Damage
Level 18: Hell on Earth
  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (19) Expedient Reinforcement - Accuracy/Damage
  • (19) Expedient Reinforcement - Damage/Endurance
  • (33) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (34) Expedient Reinforcement - Endurance/Damage/Recharge
  • (37) Expedient Reinforcement - Resist Bonus Aura for Pets
Level 20: Hurricane
  • (A) Dark Watcher's Despair - To Hit Debuff
  • (21) Dark Watcher's Despair - To Hit Debuff/Recharge
  • (33) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (40) Dark Watcher's Despair - To Hit Debuff/Endurance
Level 22: Maneuvers
  • (A) Luck of the Gambler - Defense/Endurance
  • (23) Luck of the Gambler - Defense/Recharge
  • (31) Luck of the Gambler - Defense
Level 24: Crack Whip
  • (A) Ragnarok - Damage/Recharge
  • (31) Ragnarok - Accuracy/Damage/Recharge
  • (31) Ragnarok - Accuracy/Recharge
  • (36) Ragnarok - Damage/Endurance
  • (43) Ragnarok - Chance for Knockdown
Level 26: Summon Demon Prince
  • (A) Blood Mandate - Accuracy/Damage
  • (27) Blood Mandate - Damage/Endurance
  • (27) Blood Mandate - Accuracy/Endurance
  • (29) Blood Mandate - Accuracy/Damage/Endurance
  • (29) Blood Mandate - Accuracy
  • (45) Blood Mandate - Damage
Level 28: Assault
  • (A) Endurance Reduction IO
Level 30: Thunder Clap
  • (A) Stupefy - Accuracy/Recharge
  • (36) Stupefy - Endurance/Stun
  • (42) Stupefy - Accuracy/Endurance
  • (42) Stupefy - Stun/Range
  • (46) Stupefy - Accuracy/Stun/Recharge
  • (50) Stupefy - Chance of Knockback
Level 32: Abyssal Empowerment
  • (A) Endurance Reduction IO
Level 35: Tornado
  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (36) Expedient Reinforcement - Accuracy/Damage
  • (40) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (42) Expedient Reinforcement - Endurance/Damage/Recharge
  • (46) Call to Arms - Defense Bonus Aura for Pets
  • (50) Sovereign Right - Resistance Bonus
Level 38: Lightning Storm
  • (A) Thunderstrike - Accuracy/Damage
  • (39) Thunderstrike - Damage/Endurance
  • (39) Thunderstrike - Damage/Recharge
  • (39) Thunderstrike - Accuracy/Damage/Recharge
  • (40) Thunderstrike - Accuracy/Damage/Endurance
Level 41: Scorpion Shield
  • (A) Luck of the Gambler - Recharge Speed
  • (43) Luck of the Gambler - Defense
  • (43) Luck of the Gambler - Defense/Endurance
  • (48) Luck of the Gambler - Defense/Endurance/Recharge
Level 44: Corruption
  • (A) Thunderstrike - Accuracy/Damage
  • (45) Thunderstrike - Damage/Endurance
  • (46) Thunderstrike - Damage/Recharge
  • (48) Thunderstrike - Accuracy/Damage/Recharge
  • (48) Thunderstrike - Accuracy/Damage/Endurance
  • (50) Thunderstrike - Damage/Endurance/Recharge
Level 47: Tactics
  • (A) Adjusted Targeting - To Hit Buff/Endurance
Level 49: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
  • (A) Accuracy IO
Level 1: Sprint
  • (A) Endurance Reduction IO
Level 2: Rest
  • (A) Recharge Reduction IO
Level 1: Supremacy
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (23) Miracle - +Recovery
Level 2: Stamina
  • (A) Endurance Modification IO
  • (21) Endurance Modification IO


Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1626;763;1526;HEX;|
|78DAA5945953526118C7DFC32222BB882262826820CA51466DBD682A6B5AC46C9C9|
|6A92687D1A332C3D601D2AEB2E5B20F50532EF921CAB16FD35D8B4BDB353DCBABD0|
|701933FE7FF09CF7D9FEC773522B13762156CF09C57D319B2E956653E95259D3739|
|9FCBC652A5DAEE8E9ACF34A5AD70BCB9A1E8A9DCF96072C428870EDD4EC4C25972B|
|E4D5090D54FEC8E4177BEA4E5CA82C2CA833E5829EAB5DF75CCD2F69BA962FAB875|
|F6CD3854256BD9CCD2C2E955DF47D524BCF6B7A692953B41FFE2E42AA837EA4B4F9|
|CC5C26AF052F1533736A5DB7547A4E935B3CF1C3ACE3F0F7C62DE4A76A165F01496|
|1F84630ED33BE139A7609CD5F005151341D650911A02B8F20A470C8A45C57A8D024|
|A1294568BE41E89B22E870DC282B18C354E12D8C6296213387AC60A945862C3E4A2|
|C41A255E181AD2605A76931332C046733C1DF01E8167D7EC21AD4B6C9356DBCA69D|
|D7B4F37E4EDECFBF4718E2DD6DD0DB21DB3B22142A437B972CE4528C58DB6D60180|
|92113216C663411D6A1BD476679F60D58A8F580F18310FA4908FF22F4FD2654A097|
|9757357A3F50A8ED231FDF264477081E18D3C7E70C3E37B9D4EE211C6B23BC83F61|
|DF2DE748C52CEB131C638217282103F49D880E39D72DA4E362BC06605D8AC209B15|
|FCC7AC5698A28BA7105D7CFB1E9B70792ED4FD944689AC12069E319E13122F08C99|
|7844D68DF235DEFE142CB50A85716EA65FF22EC5F948D1B60E3129F0DD831F987B2|
|5620AB5FAEDDBF46A1E3EB8C0DC62621FA9EB00DB72A26ED8EF13F5B9CFD8BB3A9C|
|35EC26B986F500E33C86587B86C82CB0E73D9612E9BDC2278C11E556EA56ED1B4ED|
|101A918E8D70C360E383358921794AB01DD3B5674D2883144AD512FFEBB3633FAC6|
|3BDD9023A83720BE50ECA5D947B28F7511EA03C449945A97E3ACA769DC2814EA39C|
|41398BE2C397CD2B3C69C187D186624771A038515C286E142F4A00650DA56A751FB|
|D31AABB5043919E28093260AF3E14A3D07E2DA428B7F9B9B8462F8783FA2B213ADC|
|C618A9BF016888883744920D91B186C86843A4E6F15F897E39F5|
|-------------------------------------------------------------------|


 

Posted

Ah, yeah I wasn't sure how much Panacea would cost, so I was thinking Doctored Wounds as backup, mainly for the recharge redux.

Those numbers are pretty interesting, I'll take a closer look at your changes. I took Vengeance 'cause I thought it would work on pets... but from what I've read elsewhere, it doesn't. =(

As for the whip, in my experience with it, it doesn't do enough to make a noticeable difference. But I'll definitely be swapping Tactics in for Vengeance and checking out your IO slotting.


 

Posted

I forgot to put the Apocalypse in Lightning Storm. Here is a data chunk with those changes. (Again, the ability for Lightning Storm to run the purple damage proc as an AoE is awesome.)

Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1626;765;1530;HEX;|
|78DAA594594F135114C7EF74A194EE944229055A0A528A1DDA00AE0F4645E342114|
|35CA246D2C0004DBA396D059FC4E5D10FA05116F9104AF0DBF8E6C2E2F65CCF72A1|
|357DB449FFBFCE997BCE3DE77F3B935A99B00BB17A4E28EE8BD974A9349B4A97CA9|
|A9ECBE4E72D53E972454F679D57D2BA5E58D6F450F47CB63C641142846BAB66672A|
|B95C21AF4E68A0F222935FECAD5B71A1B2B0A0CE940B7AAE76DF7335BFA4E95ABEA|
|C1EFEB04D170A59F57236B3B85476D1EF492D3DAFE9A5A54CD17E785D8454075DA4|
|B4F9CC5C26AF052F1533736ADD6EA9F49C26A778E2875EC7E1FBC62DE4A76A165F0|
|14961F84630ED33BE139A7609CD5F0083A2683ACA122240771E4148E19049B9AE50|
|A14942538AD07C83D03F45D061B951563086A9C25B68C52C43660E59C1528BC2218|
|B8F124B9068E590D96A52B09B1633C342703613FC1D806ED1EF27AC416D9B1CD3C6|
|63DA794C3BCFE7E4F9FC7B84E33CBB0DB677C88E1C110A95617B972CE4528C58DB6|
|D6018092113216C663411D6617B8FCCF2EC1BB050EB01E30721F49310FE45E8FF4D|
|A8C05E5E1ED5E8FD40A1B68FBC7C9B30B843F0409B3E5E67F0B9C9A5760FA1A78DF|
|00EB6EF9067D3314A393D638C7142E404217692B001CB3B65B79D6C5680CD0AB059|
|41362BF88F59ADD045973CAB2E3EBEC7261C9E0B753FA55622AB84A1678CE784F80|
|B42F2256113B6EF95AEF772A16528D4270BF5B17F11F66F908D1B62E3E29F0DB863|
|F20F65AD40D6801C7B20410B8EC5192A63846B2409DB705451697794FF6C31F62FC|
|6A68E7809AFA1BF61D9CCF01A5BB04E886F10463619EF09C92D8217EC51E554EA16|
|6DD80EA184742CC11B061B1FAC490CC95582ED98AE3D6B4219A650AA96F85F9F1DF|
|B611DEBCD16D019945B287750EEA2DC43B98FF200E521CA2C4AF5D351B6EB143674|
|1AE50CCA59141FBE6C5EE14A0B3E8C36143B8A03C589E24271A3785102286B2855A|
|BFBE88D51DD851A8AF4448993017BF5A12885F66B2145B9CDCFC5357A391CD4DF09|
|D1E23646A2FE00D010116B88241B22630D91D18648CDE3BF359637D0|
|-------------------------------------------------------------------|


 

Posted

Quote:
Originally Posted by Pauljima View Post
As for the whip, in my experience with it, it doesn't do enough to make a noticeable difference.
It isn't the damage, it's the stacking -res secondary effect.


Arc #40529 : The Furies of the Earth