Claws/Fire Critique
This is what mine is looking like right now...nothing too fancy, but enough defense and recharge to make him plenty stout.
Some of the slotting is a bit odd as I went with some IOs I had in the base, collecting dust.
Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Double Halo: Level 50 Science Brute
Primary Power Set: Claws
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Concealment
Villain Profile:
Level 1: Swipe -- C'ngImp-Acc/Dmg(A), KntkC'bat-Acc/Dmg(3), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(7), RctvArm-ResDam(9)
Level 2: Slash -- C'ngImp-Acc/Dmg(A), KntkC'bat-Acc/Dmg(9), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(13), C'ngImp-Acc/Dmg/Rchg(13)
Level 4: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(15), Dct'dW-Heal/Rchg(15), Dct'dW-Heal(17), Dct'dW-Rchg(17)
Level 6: Spin -- C'ngBlow-Dmg/EndRdx(A), M'Strk-Acc/EndRdx(19), Erad-Dmg(19), Erad-Acc/Rchg(21), Erad-Dmg/Rchg(21), Erad-Acc/Dmg/Rchg(23)
Level 8: Follow Up -- C'ngImp-Acc/Dmg(A), C'ngImp-Acc/Dmg/Rchg(23), KntkC'bat-Acc/Dmg(25), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(27), KntkC'bat-Dmg/EndRdx/Rchg(27)
Level 10: Combat Jumping -- Krma-ResKB(A), LkGmblr-Rchg+(29), Ksmt-ToHit+(29)
Level 12: Super Speed -- Zephyr-Travel/EndRdx(A)
Level 14: Blazing Aura -- M'Strk-Acc/EndRdx(A), Erad-Dmg(31), Erad-Acc/Rchg(31), Erad-Acc/Dmg/Rchg(31), Sciroc-Dmg/EndRdx(33), Sciroc-Acc/Dmg/EndRdx(33)
Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(33), RctvArm-ResDam/EndRdx/Rchg(34), RctvArm-ResDam(34)
Level 18: Focus -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(34), Thundr-Dmg/Rchg(36), Thundr-Acc/Dmg/Rchg(36), Thundr-Acc/Dmg/EndRdx(36), Thundr-Dmg/EndRdx/Rchg(37)
Level 20: Consume -- P'Shift-EndMod/Acc/Rchg(A), P'Shift-Acc/Rchg(37), Acc(37), RechRdx(39)
Level 22: Boxing -- Empty(A)
Level 24: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(39), RctvArm-ResDam/EndRdx/Rchg(39), RctvArm-ResDam(40)
Level 26: Eviscerate -- Erad-Dmg(A), Erad-Dmg/Rchg(40), Erad-Acc/Dmg/Rchg(40), Erad-Acc/Dmg/EndRdx/Rchg(42)
Level 28: Burn -- Erad-Dmg(A), Erad-Acc/Rchg(42), Erad-Dmg/Rchg(42), Erad-Acc/Dmg/Rchg(43), Sciroc-Acc/Rchg(43)
Level 30: Weave -- RedFtn-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(43), LkGmblr-Def(45), LkGmblr-Rchg+(45)
Level 32: Taunt -- Mocking-Taunt/Rchg(A), Mocking-Taunt/Rchg/Rng(45), Mocking-Acc/Rchg(46), Mocking-Taunt/Rng(46)
Level 35: Fiery Embrace -- RechRdx(A), RechRdx(46)
Level 38: Rise of the Phoenix -- Erad-Dmg(A), Erad-Dmg/Rchg(48), Erad-Acc/Dmg/Rchg(48)
Level 41: Temperature Protection -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(48)
Level 44: Grant Invisibility -- LkGmblr-Rchg+(A)
Level 47: Shockwave -- Posi-Acc/Dmg/EndRdx(A), Posi-Dam%(50)
Level 49: Invisibility -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Acc(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Stamina -- Empty(A)
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Don't I know you???
Are you going to be fine with that build without Stamina slotted? It seems rather odd to me.
Edit: I know Stamina isn't required, but at level 27 I'm still draining endurance, so slotting it just makes sense to me.
50s: Yumi Eryuha-Arch/Energy, Mirria-Thugs/Dark, Meyami Kitsuna-Claws/SR, Celesta Seusen-SS/Invuln, Lady Mirriella-Illusion/Empathy
Arc 503982 "Dimension Xi Epsilon 22-10" Part one of a multi-part arc.
You don't need Swipe at all. I barely fit Strike into my attack chain. If I had it it would be completely idle.
Current:
Fridgerato - Traps/Ice (Frdm)
Gadgetron - Grav/TA (Lbrty)
Ice/Kin Guide
I editted my build, taking out swipe and adding taunt for the chance for psi damage proc, to give me a little different damage type without dealing with redraw. The three slots in Swipe went to health for more regen, Consume for the endmod/recharge, and Burn for a dam/recharge.
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Maegera Locke 2.0: Level 50 Magic Brute
Primary Power Set: Claws
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Strike -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(3), C'ngImp-Acc/Dmg/Rchg(3), C'ngImp-Dmg/Rchg(5), C'ngImp-Dmg/EndRdx(5)
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(7), RctvArm-ResDam/EndRdx/Rchg(9), RctvArm-ResDam(9)
Level 2: Slash -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(11), C'ngImp-Acc/Dmg/Rchg(11), C'ngImp-Dmg/Rchg(13), C'ngImp-Dmg/EndRdx(13), Achilles-ResDeb%(15)
Level 4: Healing Flames -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(15), Dct'dW-Heal/EndRdx/Rchg(17), Dct'dW-Heal(17), Dct'dW-Rchg(19)
Level 6: Spin -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Sciroc-Dmg/EndRdx(7), Oblit-Acc/Dmg/Rchg(19), Oblit-Dmg/Rchg(21), Oblit-Acc/Rchg(21), Oblit-Dmg(23)
Level 8: Follow Up -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(25), C'ngImp-Acc/Dmg/Rchg(25), C'ngImp-Dmg/Rchg(27), C'ngImp-Dmg/EndRdx(27), GSFC-Build%(29)
Level 10: Combat Jumping -- Krma-ResKB(A)
Level 12: Blazing Aura -- M'Strk-Acc/Dmg/EndRdx(A), Sciroc-Acc/Dmg/EndRdx(29), Sciroc-Dmg/EndRdx(31)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(31), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam(33)
Level 18: Focus -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(33), Decim-Dmg/Rchg(33), Decim-Acc/EndRdx/Rchg(34), Decim-Acc/Dmg/Rchg(34), Thundr-Dmg/EndRdx(34)
Level 20: Consume -- Efficacy-EndMod(A), P'Shift-EndMod/Rchg(23), Efficacy-EndMod/Rchg(36), Efficacy-EndMod/Acc/Rchg(36), Efficacy-EndMod/Acc(36)
Level 22: Temperature Protection -- S'fstPrt-ResDam/Def+(A)
Level 24: Boxing -- Empty(A)
Level 26: Eviscerate -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Acc/Dmg/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Rchg(37), Sciroc-Dmg/Rchg(39), Sciroc-Dmg/EndRdx(39)
Level 28: Burn -- Oblit-Acc/Dmg/Rchg(A), Sciroc-Acc/Rchg(39), Sciroc-Dmg/Rchg(40), M'Strk-Dmg/Rchg(40), Oblit-Dmg/Rchg(50)
Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(40), RctvArm-ResDam/EndRdx/Rchg(42), RctvArm-ResDam(42)
Level 32: Shockwave -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(42), KinCrsh-Rchg/KB(43), KinCrsh-Rechg/EndRdx(43), KinCrsh-Dmg/EndRdx/KB(43), KinCrsh-Acc/Dmg/KB(45)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
Level 38: Rise of the Phoenix -- Sciroc-Dmg/Rchg(A), Sciroc-Acc/Rchg(46), RechRdx-I(46)
Level 41: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx(48), LkGmblr-Def/Rchg(48)
Level 44: Superior Conditioning -- P'Shift-End%(A)
Level 47: Physical Perfection -- P'Shift-End%(A)
Level 49: Taunt -- Zinger-Dam%(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A), Numna-Heal(50)
Level 2: Stamina -- EndMod-I(A), P'Shift-EndMod(48), P'Shift-End%(50)
50s: Yumi Eryuha-Arch/Energy, Mirria-Thugs/Dark, Meyami Kitsuna-Claws/SR, Celesta Seusen-SS/Invuln, Lady Mirriella-Illusion/Empathy
Arc 503982 "Dimension Xi Epsilon 22-10" Part one of a multi-part arc.
Don't I know you???
Trying to form a build which has 1-insp S/L softcap without neglecting N/E too much or taking away too much from other bonuses and basic slotting.
Issues:
1) Attacks are still a little underslotted.
2) Not quite meeting S/L target
3) Not quite meeting N/E target (not crucial, but wanted)
4) Only have space for one -kb IO
5) Not enough acc/recharge bonuses for my liking (not crucial, but wanted)
Anyone has any advice on how to improve this build (other than going energy mastery)?
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
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Issues:
1) Attacks are still a little underslotted.
2) Energy mastery taken: Less AoE/ranged attacks, no Darkest Night
3) Not quite meeting N/E target (not crucial, but wanted)
4) Only have space for one -kb IO
5) Not enough acc/recharge bonuses for my liking (not crucial, but wanted)
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
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Having decided to play with a new set, I more or less fell in love with the fun combination mentioned, but I'm trying to find a way to make it better. So, naturally, I'm going to ask people who play the sets more.
The main questions are:
1) I know most people say to skip Swipe, but what power would be worth taking instead? I'm not taking Hasten, but any ideas would be nice.
2) The Gaussian's proc in Follow Up is mostly there until I can test it. Is it worth staying in there, or should I just toss it?
3) I know it's hard to tell just by looking, but will I have that much in the way of Endurance issues that I'll need Superior Conditioning/Physical Perfection, or can I toss those for a different APP if I wanted to?
4) Um, well, any other help would be nice, but I don't know for sure how well things would work. I built mainly for recharge to get Fiery Embrace/RotP/Consume/Healing Flames up faster, but should I have tried for something else?
Villain Plan by Mids' Villain Designer 1.91
http://www.cohplanner.com/
Click this DataLink to open the build!
Maegera Locke: Level 50 Magic Brute
Primary Power Set: Claws
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Swipe -- T'Death-Dmg/EndRdx/Rchg(A), T'Death-Dmg/Rchg(11), T'Death-Dmg/EndRdx(13), Mako-Acc/Dmg/EndRdx/Rchg(13)
Level 1: Fire Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(5), RctvArm-ResDam/EndRdx/Rchg(5), RctvArm-ResDam(48)
Level 2: Strike -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(19), C'ngImp-Acc/Dmg/Rchg(19), C'ngImp-Dmg/Rchg(23), C'ngImp-Dmg/EndRdx(25)
Level 4: Healing Flames -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(40), Dct'dW-Heal/Rchg(42), Dct'dW-Heal/EndRdx/Rchg(43), Dct'dW-Rchg(43)
Level 6: Slash -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(7), C'ngImp-Acc/Dmg/Rchg(7), C'ngImp-Dmg/Rchg(9), C'ngImp-Dmg/EndRdx(9), Achilles-ResDeb%(11)
Level 8: Spin -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(27), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(29), M'Strk-Dmg/EndRdx(36)
Level 10: Combat Jumping -- Krma-ResKB(A)
Level 12: Follow Up -- C'ngImp-Dmg/EndRdx/Rchg(A), C'ngImp-Acc/Dmg/EndRdx(15), C'ngImp-Acc/Dmg/Rchg(15), C'ngImp-Dmg/Rchg(25), C'ngImp-Dmg/EndRdx(48), GSFC-Build%(48)
Level 14: Super Jump -- Winter-ResSlow(A)
Level 16: Plasma Shield -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(17), RctvArm-ResDam/EndRdx/Rchg(17), RctvArm-ResDam(50)
Level 18: Focus -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(31), Decim-Dmg/Rchg(31), Decim-Acc/EndRdx/Rchg(31), Decim-Acc/Dmg/Rchg(34), Thundr-Dmg/EndRdx/Rchg(36)
Level 20: Consume -- Efficacy-EndMod/Acc(A), Efficacy-EndMod(21), Efficacy-EndMod/Rchg(21), Efficacy-EndMod/Acc/Rchg(23)
Level 22: Blazing Aura -- Sciroc-Acc/Dmg/EndRdx(A), M'Strk-Acc/Dmg/EndRdx(43), Sciroc-Dmg/EndRdx(45)
Level 24: Temperature Protection -- S'fstPrt-ResDam/Def+(A)
Level 26: Eviscerate -- Sciroc-Acc/Dmg/EndRdx(A), Sciroc-Dmg/EndRdx(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Dmg(39)
Level 28: Burn -- Oblit-Acc/Dmg/Rchg(A), Sciroc-Acc/Rchg(46), Sciroc-Dmg/Rchg(46), M'Strk-Dmg/Rchg(46)
Level 30: Boxing -- Empty(A)
Level 32: Shockwave -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(33), KinCrsh-Rchg/KB(33), KinCrsh-Rechg/EndRdx(33), KinCrsh-Dmg/EndRdx/KB(34), KinCrsh-Acc/Dmg/KB(34)
Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 38: Rise of the Phoenix -- Stpfy-Acc/Rchg(A), Stpfy-Acc/Stun/Rchg(40), Stpfy-Acc/EndRdx(40)
Level 41: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(42), RctvArm-ResDam/EndRdx/Rchg(42), RctvArm-ResDam(50)
Level 44: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45), LkGmblr-Def/Rchg(50)
Level 47: Superior Conditioning -- P'Shift-End%(A)
Level 49: Physical Perfection -- EndMod-I(A)
------------
Level 1: Brawl -- T'Death-Dam%(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Regen/Rcvry+(A)
Level 2: Stamina -- EndMod-I(A), P'Shift-EndMod(3), P'Shift-End%(3)
Again, any help would be appreciated.
(Edit for a small change in slotting.)
50s: Yumi Eryuha-Arch/Energy, Mirria-Thugs/Dark, Meyami Kitsuna-Claws/SR, Celesta Seusen-SS/Invuln, Lady Mirriella-Illusion/Empathy
Arc 503982 "Dimension Xi Epsilon 22-10" Part one of a multi-part arc.