Elec/Elec advice.
No one at all?

Here's a brute build I made a while back:
Villain Plan by Mids' Villain Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Spiritual: Level 50 Mutation Brute
Primary Power Set: Electrical Melee
Secondary Power Set: Electric Armor
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Leaping
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Charged Brawl -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(3), KntkC'bat-Dmg/Rchg:35(3), KntkC'bat-Dmg/EndRdx/Rchg:35(5), HO:Nucle(5)
Level 1: Charged Armor -- RctvArm-ResDam:40(A), RctvArm-ResDam/EndRdx/Rchg:40(7), RctvArm-ResDam/EndRdx:40(7), RctvArm-ResDam/Rchg:40(9)
Level 2: Jacobs Ladder -- Oblit-%Dam:50(A), Oblit-Acc/Dmg/EndRdx/Rchg:50(9), Oblit-Acc/Dmg/Rchg:50(11), Oblit-Dmg/Rchg:50(11), Oblit-Acc/Rchg:50(13), Oblit-Dmg:50(27)
Level 4: Conductive Shield -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam/Rchg:40(13), RctvArm-ResDam:40(15), RctvArm-ResDam/EndRdx/Rchg:40(15)
Level 6: Lightning Field -- Sciroc-Acc/Dmg/EndRdx:50(A), Sciroc-Acc/Dmg:50(17), Sciroc-Dmg/EndRdx:50(17), Sciroc-Acc/Rchg:50(34)
Level 8: Thunder Strike -- Oblit-Acc/Dmg/EndRdx/Rchg:50(A), Oblit-Acc/Dmg/Rchg:50(19), Oblit-Dmg/Rchg:50(21), Oblit-Acc/Rchg:50(21), Oblit-Dmg:50(23), Oblit-%Dam:50(23)
Level 10: Build Up -- Rec'dRet-ToHit/Rchg:20(A), Rec'dRet-Pcptn:20(25), RechRdx-I:50(27)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(25)
Level 14: Super Speed -- Run-I:50(A)
Level 16: Static Shield -- ResDam-I:50(A), ResDam-I:50(19)
Level 18: Grounded -- S'fstPrt-ResDam/Def+:30(A)
Level 20: Chain Induction -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(39), KntkC'bat-Dmg/Rchg:35(40), KntkC'bat-Dmg/EndRdx/Rchg:35(40), C'ngImp-Acc/Dmg/Rchg:50(40)
Level 22: Boxing -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(29), KntkC'bat-Dmg/Rchg:35(29), KntkC'bat-Dmg/EndRdx/Rchg:35(31)
Level 24: Tough -- RctvArm-ResDam/EndRdx:40(A), RctvArm-ResDam:40(36), RctvArm-ResDam/EndRdx/Rchg:40(37), RctvArm-ResDam/Rchg:40(37)
Level 26: Weave -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(34), LkGmblr-Def/EndRdx:50(34), Ksmt-ToHit+:30(48)
Level 28: Energize -- Numna-Heal/EndRdx/Rchg:50(A), Numna-Heal/Rchg:50(37), Numna-Heal:50(39), RechRdx-I:50(39)
Level 30: Lightning Reflexes -- Run-I:50(A)
Level 32: Lightning Rod -- Oblit-Dmg:50(A), Oblit-%Dam:50(36), Oblit-Acc/Rchg:50(43), Oblit-Dmg/Rchg:50(43), Oblit-Acc/Dmg/Rchg:50(46), Oblit-Acc/Dmg/EndRdx/Rchg:50(50)
Level 35: Power Sink -- P'Shift-EndMod/Rchg:50(A), P'Shift-EndMod/Acc/Rchg:50(36), P'Shift-EndMod:50(43)
Level 38: Power Surge -- TtmC'tng-ResDam/Rchg:50(A)
Level 41: Electrifying Fences -- Enf'dOp-Acc/Immob/Rchg:50(A), Enf'dOp-Immob/Rng:50(42), Enf'dOp-Acc/Rchg:50(42), Enf'dOp-Acc/EndRdx:50(42), Enf'dOp-EndRdx/Immob:50(46), Enf'dOp-Acc/Immob:50(50)
Level 44: Ball Lightning -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(45), Posi-Dmg/Rchg:50(45), Posi-Acc/Dmg/EndRdx:50(45), Posi-Dam%:50(46)
Level 47: Maneuvers -- LkGmblr-Rchg+:50(A), LkGmblr-Def/EndRdx/Rchg:50(48), LkGmblr-Def/EndRdx:50(48)
Level 49: Combat Jumping -- LkGmblr-Rchg+:50(A), LkGmblr-Def:50(50)
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg:35(A), KntkC'bat-Dmg/EndRdx:35(31), KntkC'bat-Dmg/Rchg:35(31), KntkC'bat-Dmg/EndRdx/Rchg:35(33)
Level 1: Sprint -- QckFt-EndRdx/RunSpd:50(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Run-I:50(A)
Level 2: Hurdle -- Jump-I:50(A)
Level 2: Health -- Numna-Regen/Rcvry+:50(A)
Level 2: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(33), P'Shift-EndMod/Acc:50(33)
Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster
What exactly are you looking to get out of it? I rolled one to 50 recently and I have to say I've had a LOT of fun. The survivability of elec armor is nice, power sink really makes a difference later on. Power surge lets you tank which is nice. Elec melee is nice because it has a lot of AoE and some good knockdown in thunderstrike. Lightning rod will pretty much one shot the minions and usually lts. The end drain is viable, especially with power sink. Sapping doesn't work as well on EBs/AV's though.
Elec melee is kind of gimp in pvp.
My build that I am playing with, not for the meek though. When Shadow Meld is up I am softcapped, albeit only 15 seconds at a time. I use it as sort of a mini tier 9. I have both vet wands, so with those and Dark Blast I have a blaster attack chain I can use as well.
Some might not like my triple slotting of Hasten
I have not tried to see how high I can get my defenses via sets and skipping Shadow Meld, most of the time my resistances handle things well.
Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/
Click this DataLink to open the build!
Fulminate: Level 50 Mutation Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Electric Armor
Power Pool: Concealment
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leaping
Ancillary Pool: Soul Mastery
Hero Profile:
Level 1: Charged Brawl
- (A) Hecatomb - Damage/Recharge
- (7) Hecatomb - Chance of Damage(Negative)
- (9) Hecatomb - Accuracy/Damage/Recharge
- (9) Hecatomb - Accuracy/Recharge
- (11) Hecatomb - Damage/Endurance
- (A) Titanium Coating - Resistance
- (3) Titanium Coating - Resistance/Endurance
- (3) Titanium Coating - Resistance/Endurance/Recharge
- (7) Gladiator's Armor - TP Protection +3% Def (All)
- (A) Fury of the Gladiator - Chance for Res Debuff
- (17) Scirocco's Dervish - Accuracy/Damage
- (37) HamiO:Nucleolus Exposure
- (40) Scirocco's Dervish - Accuracy/Damage/Endurance
- (48) Scirocco's Dervish - Chance of Damage(Lethal)
- (48) Scirocco's Dervish - Damage/Endurance
- (A) Titanium Coating - Resistance
- (5) Titanium Coating - Resistance/Endurance
- (5) Titanium Coating - Resistance/Endurance/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (A) Scirocco's Dervish - Accuracy/Damage
- (11) Scirocco's Dervish - Accuracy/Damage/Endurance
- (13) Scirocco's Dervish - Damage/Recharge
- (13) Scirocco's Dervish - Accuracy/Recharge
- (34) Eradication - Accuracy/Damage/Recharge
- (34) Eradication - Accuracy/Damage/Endurance/Recharge
- (A) Titanium Coating - Resistance
- (19) Titanium Coating - Resistance/Endurance
- (25) Titanium Coating - Resistance/Endurance/Recharge
- (A) HamiO:Nucleolus Exposure
- (A) Luck of the Gambler - Recharge Speed
- (A) Titanium Coating - Resistance
- (29) Titanium Coating - Resistance/Endurance
- (29) Titanium Coating - Resistance/Recharge
- (A) Crushing Impact - Accuracy/Damage
- (33) Crushing Impact - Damage/Endurance/Recharge
- (43) Crushing Impact - Damage/Recharge
- (43) Crushing Impact - Accuracy/Damage/Recharge
- (45) Crushing Impact - Accuracy/Damage/Endurance
- (A) Winter's Gift - Run Speed, Jump, Flight Speed, Range/Endurance
- (21) Winter's Gift - Slow Resistance (20%)
- (A) Doctored Wounds - Recharge
- (23) Doctored Wounds - Heal/Recharge
- (23) Doctored Wounds - Heal/Endurance/Recharge
- (25) Doctored Wounds - Heal
- (33) Doctored Wounds - Endurance/Recharge
- (48) HamiO:Golgi Exposure
- (A) Titanium Coating - Resistance
- (31) Titanium Coating - Resistance/Endurance
- (33) Titanium Coating - Resistance/Endurance/Recharge
- (A) Recharge Reduction IO
- (27) Recharge Reduction IO
- (27) Recharge Reduction IO
- (A) Run Speed IO
- (A) Luck of the Gambler - Recharge Speed
- (31) Shield Wall - +Res (Teleportation), +3% Res (All)
- (31) Kismet - Accuracy +6%
- (50) HamiO:Cytoskeleton Exposure
- (A) Armageddon - Damage/Recharge
- (34) Armageddon - Chance for Fire Damage
- (39) Armageddon - Accuracy/Damage/Recharge
- (40) Armageddon - Accuracy/Recharge
- (40) Armageddon - Damage/Endurance
- (A) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (36) Efficacy Adaptor - EndMod/Recharge
- (36) Efficacy Adaptor - EndMod/Accuracy
- (36) Efficacy Adaptor - EndMod/Endurance
- (37) Efficacy Adaptor - EndMod
- (37) Efficacy Adaptor - Accuracy/Recharge
- (A) HamiO:Membrane Exposure
- (39) HamiO:Membrane Exposure
- (39) HamiO:Membrane Exposure
- (A) Apocalypse - Damage/Recharge
- (42) Apocalypse - Chance of Damage(Negative)
- (42) Apocalypse - Accuracy/Recharge
- (43) Apocalypse - Damage/Endurance
- (45) Apocalypse - Accuracy/Damage/Recharge
- (A) Luck of the Gambler - Recharge Speed
- (45) HamiO:Membrane Exposure
- (46) HamiO:Membrane Exposure
- (46) Luck of the Gambler - Defense/Recharge
- (50) Luck of the Gambler - Defense/Endurance/Recharge
- (A) Steadfast Protection - Resistance/+Def 3%
- (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl
- (A) Empty
- (A) HamiO:Microfilament Exposure
- (A) Recharge Reduction IO
Level 6: Ninja Run
Level 2: Swift
- (A) Empty
- (A) Empty
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (15) Numina's Convalescence - Heal
- (15) Numina's Convalescence - Heal/Endurance
- (17) Miracle - +Recovery
- (19) Miracle - Heal
- (21) Regenerative Tissue - +Regeneration
- (A) Efficacy Adaptor - EndMod
- (42) Efficacy Adaptor - EndMod/Recharge
- (46) Efficacy Adaptor - EndMod/Accuracy
- (50) Efficacy Adaptor - EndMod/Endurance
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swift and hurdle are slotted in my actual build, just not in this mids build
Great build Adura!
Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster
I have been looking for a build for my Electric / Electric scrapper. Any build recommendations / mids links I could check out would be very helpful.
Thank you.