Flyers in Apex TF
They are always deadly. Fliers just cause them appear in the air instead of on the ground.
In order to, I think, answer more effectively, if the fliers are high enough (about 20 feet or so), the persistent damage field doesn't reach the ground, any more than a flier who's high enough is affected by the ones ON the ground. They are not "columns" that extend from the flight ceiling to the ground. That being said, if they're not at least 50 feet up or so, the ones they "generate" are still a problem for folks on the ground that spend the fight jumping around a lot, because they can't always see them from the ground, and can end up jumping through them unexpectedly.
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As near as I can tell they are spherical in effect rather than cylindrical. Bloodspeaker covered the main point, the risk of flying patches is not to people on the ground but people jumping into a patch they couldn't see due to camera angles.
I'm not sure if the engine is even capable of handling cylindrical powers. There are some patch powers that seem to be cylindrical but in all cases they affect people on/near the ground rather than ceiling height cylinders so this may be a specific "ground level patch" shape rather than a true cylinder.
Do flyers cause the AoE attacks from Battle Maiden to become columns of death?
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