Second Best tank armor?


1_Man

 

Posted

Actually, Leviathan Mastery is the best pool for getting S/L resist bonuses from.

Here's an electric/dark tank I think might have a good shot at tanking Recluse. Smash/Lethal resists will be easily capped with alpha slotting; as it is, it's got 88.5% smashing resistance and 86.5% lethal resistance. Being an electric tank, it of course has total immunity to endurance drain and capped energy resists. Siphon Life and energize provide plenty of healing potential.

It's not the best possible build; I'm sure that defense or recharge could also be built onto this chassis.

Hero Plan by Mids' Hero Designer 1.90
http://www.cohplanner.com/

Click this DataLink to open the build!

Recluse Tanker: Level 50 Magic Tanker
Primary Power Set: Electric Armor
Secondary Power Set: Dark Melee
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Leviathan Mastery

Hero Profile:
Level 1: Charged Armor -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(17), Aegis-ResDam(17), Aegis-ResDam/EndRdx/Rchg(21)
Level 1: Shadow Punch -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Acc/Dmg(34), C'ngImp-Dmg/EndRdx(36), C'ngImp-Dmg/Rchg(36), C'ngImp-Acc/Dmg/Rchg(36)
Level 2: Lightning Field -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(3), M'Strk-Dmg/Rchg(3), M'Strk-Acc/EndRdx(5), Efficacy-EndMod/EndRdx(11), Efficacy-EndMod/Acc(19)
Level 4: Conductive Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(5), Aegis-ResDam/Rchg(7), ImpArm-ResPsi(7)
Level 6: Static Shield -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(9), Aegis-ResDam/Rchg(9), ImpArm-ResPsi(11)
Level 8: Grounded -- ImpArm-ResPsi(A), ImpArm-ResDam(19)
Level 10: Smite -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(37), C'ngImp-Dmg/Rchg(37), C'ngImp-Acc/Dmg/Rchg(39), C'ngImp-Acc/Dmg/EndRdx(39)
Level 12: Energize -- Dct'dW-Heal/EndRdx(A), Dct'dW-Rchg(13), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(15), Dct'dW-Heal(15)
Level 14: Taunt -- Taunt-I(A)
Level 16: Siphon Life -- Nictus-Heal/HP/Regen/Rchg(A), Nictus-Acc/EndRdx/Heal/HP/Regen(31), Nictus-Acc/Heal(33), C'ngImp-Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Acc/Dmg/Rchg(34)
Level 18: Lightning Reflexes -- Run-I(A)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(21)
Level 22: Kick -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(23), KinCrsh-Rchg/KB(23)
Level 24: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(25), Aegis-ResDam/Rchg(25)
Level 26: Weave -- RedFtn-Def(A), RedFtn-Def/EndRdx(27), RedFtn-Def/Rchg(27), RedFtn-EndRdx/Rchg(29), RedFtn-Def/EndRdx/Rchg(29)
Level 28: Power Sink -- P'Shift-EndMod/Rchg(A)
Level 30: Soul Drain -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx/Rchg(31), Sciroc-Acc/Dmg/EndRdx(31), Sciroc-Dmg/Rchg(34), M'Strk-Dmg/Rchg(39)
Level 32: Combat Jumping -- SW-ResDam/Re TP(A), LkGmblr-Rchg+(37)
Level 35: Dark Consumption -- M'Strk-Acc/EndRdx(A), M'Strk-Acc/Dmg(43), M'Strk-Dmg/Rchg(43), Sciroc-Dmg/Rchg(46), Sciroc-Acc/Rchg(50)
Level 38: Midnight Grasp -- C'ngImp-Acc/Dmg/Rchg(A), C'ngImp-Acc/Dmg(40), C'ngImp-Dmg/EndRdx(40), C'ngImp-Dmg/Rchg(40), C'ngImp-Acc/Dmg/EndRdx(43)
Level 41: School of Sharks -- AirB'st-Acc/Dmg(A), AirB'st-Dmg/EndRdx(42), AirB'st-Dmg/Rchg(42), AirB'st-Dmg/Rng(42)
Level 44: Arctic Breath -- AnWeak-DefDeb(A), AnWeak-Acc/DefDeb(45), AnWeak-Acc/Rchg(45), AnWeak-DefDeb/EndRdx/Rchg(45), AnWeak-Acc/Rchg/EndRdx(46), AnWeak-%ToHit(46)
Level 47: Summon Guardian -- EdctM'r-Acc/Dmg(A), EdctM'r-Dmg/EndRdx(48), EdctM'r-Acc/EndRdx(48), EdctM'r-Acc/Dmg/EndRdx(48)
Level 49: Spirit Shark -- KinCrsh-Dmg/KB(A), KinCrsh-Acc/KB(50), KinCrsh-Rchg/KB(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Empty(A)
Level 2: Stamina -- Empty(A)

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It's a viable resist-based build, though it does include the Shield Wall +3% resistance IO.


Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.

-Don't just rebel, build a better world, comrade!

 

Posted

Quote:
Originally Posted by Bio_Flame View Post
I think Tower-buffed LR was trully meant to be Tanked with a Team, not solo, with a full array of buffs and debuffs. Inspirations were probably factored in too.


Remember, tower-buffed LR:
+ Damage, a monstrous amount of Damage
+ ToHit, enough to hit up to 75% defense
+Defense, a very high amount (don't remember how much), enough to make many powers to miss.
+ End Drain, sometimes worse than a Sapper.


All in all, Tower-Buffed LR hits too hard, too often, with too many secondary effects (+def, end drain, etc..) to be solo-Tanked without inspirations or outside help.
The fact that some Granites can is probably some kind of "mistake" that the Devs made.


Inv tanker cannot tank it without unstoppable and when Unstoppable crashes, bye bye.
WP can't take the huge burst damage nor the powerful end drain effect.
Ice Tankers are made obsolete just due to one tower, whilst the red tower will one shot him.
Fire Tankers will die fast too.
Shield Tankers, I've never Tanked LR yet, but from what I can read and from my mid-level experience with it, I believe it will be similars to Ice Tankers. One Shotted.
Electric Tankers can probably take 2 or 3 hits from red tower-buffed LR, but really cannot keep up with the damage for too long.
You know, back in issue 13-14 I did tank LR without unstoppable and with no or at least very few inspirations on CMA... I'll admit that I was lucky and at that time he didn't use his end drain attack in melee. I got a lot of use out of dull pain of course and my build at the time included aid self. I know I didn't have any purples or oranges in my tray but I may have used some greens, it's been awhile. I wouldn't try it now; that end drain would be killer if I allowed it to hit. That's why I make sure to have a couple of blues in my tray just in case he gets lucky.

Then again I've frequently used the odd green or two on my stone tanker with LR come to think of it. I need to run an STF sometime with my Shield/Fire tanker; he hit 50 over a month ago and has yet to run it. It'll be interesting to see how he handles it; I imagine taking the alpha with OwtS running and a purple he should handle it pretty well.


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes

 

Posted

Inspirations is kinda like outside help.
With enough inspirations, a Blaster can become a tanker.

Ok, it's a slight exageration, but you know what I mean.


There's currently no Tanker that I know of that's able to tank a Tower-buffed LR without any buffs, any debuffs, any inspirations, any outside help.
Other than a Granite that is.
LR has too many buffs, damage, ACC and secondary effects.
I actually think he WAS designed with inspirations being part of the fight.

I might be missing some kind of uber-Purple-PvP IOed out build, but other than that, I don't think it can be done.


 

Posted

Quote:
Originally Posted by Bio_Flame View Post
Inspirations is kinda like outside help.
With enough inspirations, a Blaster can become a tanker.

Ok, it's a slight exageration, but you know what I mean.


There's currently no Tanker that I know of that's able to tank a Tower-buffed LR without any buffs, any debuffs, any inspirations, any outside help.
Other than a Granite that is.
LR has too many buffs, damage, ACC and secondary effects.
I actually think he WAS designed with inspirations being part of the fight.

I might be missing some kind of uber-Purple-PvP IOed out build, but other than that, I don't think it can be done.
I think you're likely correct, and I do occasionally pop an inspiration even with my granite tanker while the red tower's still up if he hits me twice in a row. It goes one hit dropping to roughly 50%, earth's embrace to refill to full +HP boost then if he drops me to 50% again, as occasionally happens, I'll pop an inspiration. I don't use them very often on any tanker but the tower buffed LR is an exception. If I had a no inspiration, no buff condition imposed then unquestionably I'm going with a Granite/Rooted tanker; nothing else would survive absent a considerable stretch of good luck.


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes