Dusting off a Rad/Rad Fender


DarkPaladinLoki

 

Posted

Haven't played this in awhile, but I figure I'll put some time back into it so I have a good Rad debuffer at my disposal for the AVs these days. I'm pretty green on Rads. I know I want perma AM, and I may as well get perma Hasten. I also love using my two AoEs on mobs.

Mostly going to be a team build. Don't see myself soloing very much on a fender. So, how does it look? What should I change?

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Hamidawun v2: Level 50 Mutation Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Radiation Blast
Power Pool: Speed
Power Pool: Leadership
Power Pool: Teleportation
Ancillary Pool: Psychic Mastery

Hero Profile:
Level 1: Radiation Infection

  • (A) Achilles' Heel - Chance for Res Debuff
  • (3) Dark Watcher's Despair - To Hit Debuff
  • (3) Dark Watcher's Despair - To Hit Debuff/Recharge
  • (5) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (5) Dark Watcher's Despair - Recharge/Endurance
Level 1: Neutrino Bolt
  • (A) Thunderstrike - Accuracy/Damage
  • (29) Thunderstrike - Damage/Endurance
  • (29) Devastation - Accuracy/Damage
  • (31) Devastation - Accuracy/Damage/Recharge
  • (31) Devastation - Damage/Endurance
Level 2: Accelerate Metabolism
  • (A) Performance Shifter - EndMod/Recharge
  • (7) Efficacy Adaptor - EndMod/Recharge
  • (7) Recharge Reduction IO
  • (9) Endurance Modification IO
Level 4: Irradiate
  • (A) Achilles' Heel - Chance for Res Debuff
  • (9) Obliteration - Damage
  • (11) Obliteration - Accuracy/Recharge
  • (11) Obliteration - Damage/Recharge
  • (13) Obliteration - Accuracy/Damage/Recharge
  • (13) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 6: Enervating Field
  • (A) Endurance Reduction IO
  • (15) Endurance Reduction IO
  • (15) Endurance Reduction IO
Level 8: Hasten
  • (A) Recharge Reduction IO
  • (17) Recharge Reduction IO
  • (17) Recharge Reduction IO
Level 10: Radiant Aura
  • (A) Doctored Wounds - Heal/Endurance
  • (19) Doctored Wounds - Endurance/Recharge
  • (19) Doctored Wounds - Heal/Recharge
  • (21) Doctored Wounds - Heal/Endurance/Recharge
  • (21) Doctored Wounds - Heal
Level 12: Lingering Radiation
  • (A) Recharge Reduction IO
  • (23) Tempered Readiness - Accuracy/Slow
  • (23) Tempered Readiness - Accuracy/Endurance
  • (25) Tempered Readiness - Range/Slow
  • (25) Tempered Readiness - Endurance/Recharge/Slow
  • (27) Tempered Readiness - Accuracy/Damage/Slow
Level 14: Super Speed
  • (A) Celerity - RunSpeed
  • (27) Celerity - +Stealth
Level 16: Assault
  • (A) Endurance Reduction IO
  • (43) Endurance Reduction IO
Level 18: Tactics
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (31) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (33) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (33) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
Level 20: Vengeance
  • (A) Luck of the Gambler - Recharge Speed
  • (33) Luck of the Gambler - Defense
Level 22: Recall Friend
  • (A) Interrupt Reduction IO
Level 24: Maneuvers
  • (A) Luck of the Gambler - Defense
  • (34) Luck of the Gambler - Recharge Speed
Level 26: Mutation
  • (A) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (34) Efficacy Adaptor - EndMod/Recharge
  • (34) Efficacy Adaptor - Accuracy/Recharge
Level 28: Cosmic Burst
  • (A) Decimation - Accuracy/Damage
  • (36) Decimation - Damage/Endurance
  • (36) Decimation - Damage/Recharge
  • (36) Decimation - Accuracy/Endurance/Recharge
  • (37) Decimation - Accuracy/Damage/Recharge
Level 30: Teleport
  • (A) Endurance Reduction IO
Level 32: EM Pulse
  • (A) Unbreakable Constraint - Hold
  • (37) Unbreakable Constraint - Hold/Recharge
  • (37) Unbreakable Constraint - Accuracy/Hold/Recharge
  • (39) Unbreakable Constraint - Accuracy/Recharge
  • (39) Unbreakable Constraint - Endurance/Hold
Level 35: Neutron Bomb
  • (A) Positron's Blast - Accuracy/Damage
  • (39) Positron's Blast - Damage/Endurance
  • (40) Positron's Blast - Damage/Recharge
  • (40) Positron's Blast - Damage/Range
  • (40) Positron's Blast - Accuracy/Damage/Endurance
Level 38: Proton Volley
  • (A) Executioner's Contract - Accuracy/Damage
  • (50) Executioner's Contract - Damage/Interrupt
  • (50) Calibrated Accuracy - Accuracy/Range
Level 41: Mass Hypnosis
  • (A) Fortunata Hypnosis - Sleep
  • (42) Fortunata Hypnosis - Sleep/Recharge
  • (42) Fortunata Hypnosis - Accuracy/Sleep/Recharge
  • (42) Fortunata Hypnosis - Accuracy/Recharge
  • (43) Fortunata Hypnosis - Sleep/Endurance
Level 44: Mind Over Body
  • (A) Aegis - Psionic/Status Resistance
  • (45) Aegis - Resistance/Endurance
  • (45) Aegis - Resistance/Endurance/Recharge
  • (45) Aegis - Endurance/Recharge
  • (46) Aegis - Resistance
Level 47: World of Confusion
  • (A) Coercive Persuasion - Confused
  • (48) Coercive Persuasion - Confused/Recharge
  • (48) Coercive Persuasion - Accuracy/Confused/Recharge
  • (48) Coercive Persuasion - Accuracy/Recharge
  • (50) Coercive Persuasion - Confused/Endurance
Level 49: Aim
  • (A) Recharge Reduction IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Recharge Reduction IO
Level 1: Vigilance
Level 4: Ninja Run
Level 2: Swift
  • (A) Run Speed IO
Level 2: Hurdle
  • (A) Jumping IO
Level 2: Health
  • (A) Healing IO
Level 2: Stamina
  • (A) Performance Shifter - EndMod
  • (43) Performance Shifter - EndMod/Recharge
  • (46) Performance Shifter - EndMod/Accuracy
  • (46) Performance Shifter - EndMod/Accuracy/Recharge


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Don't mistake coincidence for fate.
Tyrant Kaiser Necro/Pois ~ 50
Moriyama Emp/Dark ~ 50
Divine Leliel Claws/Invuln ~ 50
Divine Zeruel Dark Melee/SR20DET ~ 50
Lil Mori Fire/Kin ~ 39
Wii: 1567 8323 2516 8943
XBox Live Gamertag: Loki 240SX

 

Posted

50 views and no suggestions? Y U NO POST??


Don't mistake coincidence for fate.
Tyrant Kaiser Necro/Pois ~ 50
Moriyama Emp/Dark ~ 50
Divine Leliel Claws/Invuln ~ 50
Divine Zeruel Dark Melee/SR20DET ~ 50
Lil Mori Fire/Kin ~ 39
Wii: 1567 8323 2516 8943
XBox Live Gamertag: Loki 240SX

 

Posted

POSTS IS 4 GOALIES!! *flees*


Talen_Lee: Taking absorb pain is like branding 'H' on your forehead. Which stands for 'Failure'

Scarf_Girl: ever since I six slotted my Rp with cyber/emo Hami-O enhancements they haven't been able to touch me

 

Posted

You have a ton of recharge bonus. I wonder why you didn't 5 slot decimation in neutrino bolt for a bit more. At first I thought maybe you had the devastation proc for hold in there. That's not a bad tactic either. You researched this build well. This has the potential to be a team-based juggernaut.


Triumphant Defenders Forever
Psylenz FF/Psi, ArticQuark Storm/Rad, Symon BarSisyphus Bots/psn, Max VanSydow Thugs/Dk, Cyclone Symon Bots/stm, Blue Loki Ice/Cd, Widow 46526
HelinCarnate:OMG it is so terrible. I have the option to take 3 more powers but no additional slots. Boo F'ing hoo.

 

Posted

I never really like the Devas proc. I'm not a troller. I make things gag on radiation then die. Besides that, seems things usually die before I get much chance to attack lol. I think my reasoning was I was already at the perma-Hasten threshhold, so I may as well go for other bonuses. The Thunders give a little Recov, so I went with that, and Devas cause I didn't feel like buying more Purple sets (this build is already breaking the bank nearly). Oh well, thanks for the feedback


Don't mistake coincidence for fate.
Tyrant Kaiser Necro/Pois ~ 50
Moriyama Emp/Dark ~ 50
Divine Leliel Claws/Invuln ~ 50
Divine Zeruel Dark Melee/SR20DET ~ 50
Lil Mori Fire/Kin ~ 39
Wii: 1567 8323 2516 8943
XBox Live Gamertag: Loki 240SX

 

Posted

Caveat for this advice: I have a Rad/Dark and a Dark/Rad, so I don't know precisely how Rad/Rad plays together. Do you have a plan for the alpha slot? (Spiritual or Cardiac would allow you to change your slotting a bit.)

Things I would change:
Unless you're really jonesing for those set bonuses, damage proc up Neutrino Bolt. Over time, the damage from two or three procs (cheap Lady Grey, expensive Shield Breaker, very expensive Apocalypse) will be much more useful than actual damage enhancements. If you're not soloing, each lvl 50 damage IO enhancement gives you about 9 pts per activation of additional damage. The procs add ~14 per (~33 per Apoc), and "burstiness," which Neutrino Bolt sorely lacks.

I would use the third slot in EF somewhere else. It saves you about .05 end/sec. A dmg/end/rech in Cosmic Burst? (Though the recharge will not alter much.)

I might swap out Oblit from Irradiate, and frankenslot to get some more end redux in there (and keep similar a/d/r stats), unless the 5% rech is utterly crucial.

Since Maneuvers looks like a set mule (no end redux), and the smidgen of regen is almost pointless when stacked up against Radiant Aura, I'd steal that Def slot for somewhere else.

The set bonus in Mutation also gives you about .03 end/sec; maybe more slots to steal as needed.

This comes down to playstyle, but I would dump Proton Volley and pick up Choking Cloud. Since you're standing in the middle of everything with Irradiate and World of Confusion anyway, more control can only hurt your end bar.

If you're used to folks dying from time to time (and Veng and Mutation say you are), you might also scrap Maneuvers for Fallout. If you can sacrifice the +rech IO, it's way more fun than Maneuvers (plus you have Recall Friend).

I'm not sure about this, but I suspect the Contagious Confusion proc is more useful than World of Confusion's base strength. Plus, swapping that for the plain Confusion enhancement only loses you 0.1 seconds of Confusion.