~The Cult of the Shaper Arc - Monday, December 6th~


Instant_Karma

 

Posted


Freedom Horde Social Group

Missions: The Cult of the Shaper
Contacts: Diviner Maros (via Flashback)
Location: Sharkhead Isle Base Portal


Date & Time: Monday, December 6th @ 10:00PM Eastern/ 9:00PM Central/ 8:00PM Mountain/ 7:00PM Pacific.

Level Range: 25-29 (Powers cap at 34). NOTE: You must be a villain or rogue to join.

Enemies: Freakshow, Slag Golems, Legacy Chain, Arachnos, Coralax

Current Team Roster:
  1. Soothesayer Talona: Mind/Thorns Dom (Team Leader)
  2. Brenda Brain-Freeze: Ice/MM Blaster (Team Leader)
  3. Myred: Elec/KM Tank (Team Leader)
  4. Megpie: TBA
  5. Bleakest Death: Necro/Dark MM
  6. Hatake Asuna: Bane Spider
  7. Whitner: Mind/Cold Dom Controller
  8. Ragypt: Fire/Storm Corr
  9. Captain Power: TBA
  10. Herkimer: EM/Elec Brute
  11. Fiona Morte: Fire/Rad Corr
  12. Torrentor: TBA
  13. Motorpsycho Nitemare: Psi/MM Blaster
  14. Evil Samurai Jack: DB/SR Brute
  15. Double Shot: DP/Fire Blaster
  16. Emerald Deathstalker: KM/Elec Scrapper
  17. Cold Mindless: Mind/Ice Dom
  18. Sevenpenny: TBA
  19. Turg: TBA (Iffy)
  20. Mane: TBA (Iffy)
  21. Customs: TBA (Iffy)
  22. Officer Kitty Hawk: DP Blaster
  23. Black Shogun: Ninja/Dark MM
  24. : TBA

Arc Stats & Info:
  • This event requires 1 to start. We will be running 2-3 teams.
  • You must be at least level 25 to join.
  • We will wait to form teams until close to 10pm Eastern. This will allow us to get a better idea of what builds we have present. Anyone not at the contact, or that has not sent Luna a tell letting her know they are on their way might not be included.
  • We use the global chat channel Freedom TF Chat for these weekly TF's.
  • Remember, you still get XP even if you are EX'd!
  • Merit Reward: 8
  • Badge: None

Come & join in the fun! Sign-up here or send a global message to @Luna Moone

Red Tomax Guide: The Cult of the Shaper
Paragon Wiki Guide: Diviner Maros


46 Toons on Freedom, 1988+ Levels, 17 Level 50's
The Freedom Horde on Facebook
Globals: @Luna de Nocturne & @Luna Moone
Luna on Facebook (Feel Free to Add!)

 

Posted

I'll be there with Cold Mindless the Dom. Glad you are feeling well enough to have some fun Luna.


@MarvelatMee and @COL Burn

24 - 50s
Too many ALTs

 

Posted

Quote:
Originally Posted by MarvelatMee View Post
I'll be there with Cold Mindless the Dom. Glad you are feeling well enough to have some fun Luna.
Thanks Marvel =) I'm glad to be back to playing CoH again too! It's an exciting time in the game!


46 Toons on Freedom, 1988+ Levels, 17 Level 50's
The Freedom Horde on Facebook
Globals: @Luna de Nocturne & @Luna Moone
Luna on Facebook (Feel Free to Add!)

 

Posted

I'll be in for this one; bringing my Dual Pistols Blaster (Officer Kitty Hawk)

@Thunder Stryke


 

Posted

Sorry for the last minute notice. Count me in on this too. Bringing Black Shogun (Ninjas/Dark MM) again.


 

Posted

Quote:
Originally Posted by Myrdinn View Post
Enemies buffed. yeah.
14 deaths, 1:02:46

Thanks to Cold Mindless, Hatake Asuna, Emeral Deathstalker, Gedon, Skarpyan Striker, and Ragypt!
Yeah made the same "choice" on mine as well lol. We finished in 1:06:26 with 27 deaths. The rezzing Super Stunners kept kicking our butts.

My team was:

Soothesayer Talona: Mind/Thorns Dom
Double Shot: DP/Fire Blaster
Motorpsycho Nitemare: Psi/MM Blaster
Herkimer: EM/Energy Brute
Black Shogun: Ninja/Dark MM
Bleakest Death: Zombie/Dark MM

Thanks for joining everyone! We had a bit of a light turnout this week. See you all next time =)


46 Toons on Freedom, 1988+ Levels, 17 Level 50's
The Freedom Horde on Facebook
Globals: @Luna de Nocturne & @Luna Moone
Luna on Facebook (Feel Free to Add!)

 

Posted

Quote:
Originally Posted by Luna de Nocturne View Post
The rezzing Super Stunners kept kicking our butts.
*snip*
See you all next time =)
Ours too, until Paragon pointed out that their rez required someone to be standing over them; if you knock them down at range, they can't rez. So, our snipers started keeping track of those Super Stunners quiet effectively.


Explorer: 93%. Achiever: 40%. Socializer: 40%. Killer 33%.
Current Heroes and Villains (altitis holding at 50 currents)
To all the devs, past, present, (and may there be) future: /salute
To NCSoft: Understand that you reap what you plant, and you cannot gain what you throw away.

 

Posted

Quote:
Originally Posted by Myrdinn View Post
Ours too, until Paragon pointed out that their rez required someone to be standing over them; if you knock them down at range, they can't rez. So, our snipers started keeping track of those Super Stunners quiet effectively.
Oooh, good to know. No one on my team knew that (or bothered to point it out). I'll keep that in mind. =)


46 Toons on Freedom, 1988+ Levels, 17 Level 50's
The Freedom Horde on Facebook
Globals: @Luna de Nocturne & @Luna Moone
Luna on Facebook (Feel Free to Add!)

 

Posted

The Super Stunners were really a pain until Paragon let us in on their secret. I noticed after that that they rez with low hit points when there is just one person in melee range with them. Real easy to knock them back down.

I also learned that vigilantes can't join SFs.

@Thunder Stryke
Skorpyon Stryker


 

Posted

Quote:
Originally Posted by Instant_Karma View Post
The Super Stunners were really a pain until Paragon let us in on their secret. I noticed after that that they rez with low hit points when there is just one person in melee range with them. Real easy to knock them back down.

I also learned that vigilantes can't join SFs.

@Thunder Stryke
Skorpyon Stryker
Vigilantes can join Strike Forces, but not Ouro Flashback story arcs which is what we were doing last night. Ouro Arcs require access to Villain Ouro or an Ouro crystal in an SG base. I wish they would fix it that as long as you're on the team, you can enter the team leaders base. Maybe in a future issue =)


46 Toons on Freedom, 1988+ Levels, 17 Level 50's
The Freedom Horde on Facebook
Globals: @Luna de Nocturne & @Luna Moone
Luna on Facebook (Feel Free to Add!)

 

Posted

Quote:
Originally Posted by Luna de Nocturne View Post
Oooh, good to know. No one on my team knew that (or bothered to point it out). I'll keep that in mind. =)
Yeah, unlike normal Freakshow with Revive from Regeneration, Super Stunners have electricity-flavored Soul Transfer from Dark Armor. They trigger it the second they're defeated, which deals a moderate amount of damage to everyone in like a 25 ft. radius, restoring 400 or so health for each person in range as well. If no one is in range, they don't get back up.


 

Posted

Quote:
Originally Posted by Paragon View Post
Yeah, unlike normal Freakshow with Revive from Regeneration, Super Stunners have electricity-flavored Soul Transfer from Dark Armor. They trigger it the second they're defeated, which deals a moderate amount of damage to everyone in like a 25 ft. radius, restoring 400 or so health for each person in range as well. If no one is in range, they don't get back up.
Do pets count? Upon thinking back to last night, I think that they do not, but I figured I'd ask you to be sure =)


46 Toons on Freedom, 1988+ Levels, 17 Level 50's
The Freedom Horde on Facebook
Globals: @Luna de Nocturne & @Luna Moone
Luna on Facebook (Feel Free to Add!)