Hate to Ask: Alpha Slot Guide
When it comes to Guides, you want the Zombie.
Zombie Man, to be precise.
Also, do you happen to recall if it was in a "Closed Beta", "Open Beta", or regular forum section>
Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net
Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.
Quote:
Not sure. Honestly.
I feel like a total tool, feel free to make fun of me, but a few days ago I saw an awesome guide to alpha slots, was on my way out of the door and closed the window without bookmarking, and now, after 30 minutes of searching, cannot find the blasted thing. I do recall if began with a "tl, dr" section, or something to that effect.
If anyone has the quick link, I'll meet you on Freedom and give you a batrillion bajillion gajillion infl. Really. Please? Thanks ahead of time... |
However, some of the pertinent info can be found here.
Okay, there's a copy in the closed beta section, but you may or may not be able to get there.
So here's a copy:
Quote:
Originally Posted by Zombie Man
For a guide to all in Issue 19, please see: GUIDE: Issue 19 Beta
Official Web Site info on Incarnate System: The tl;dr Version of What To Do 1. Unlock your Alpha Slot by doing Mender Ramiel's (located in Ouroboros) arc. If you have trouble with EBs soloing, bring Shivans and a HVAS -- or even... other players! (Toons already on the Beta Server probably had their Slot automatically unlocked in I18... and therefore, can't do this arc.) 2. Slot your Alpha Slot with an Alpha Boost. Alpha Boosts are crafted in the Incarnate Window (power tray > powers > incarnate abilities). a. Look at possible Boosts and determine which one you want. See the three Incarnate Components you'll need. b. Do the TFs that will get you those three Incarnate Components (listed below in this post). By the time you do two of them, you'll probably get enough Shard drops to craft the third you need. c. Craft and slot your Alpha Boost. 3. Now you can do the two new Incarnate TFs (Apex and Tin Mage) without suffering a -4 Level penalty. Doing so a few times will probably get you enough Shard drops to craft and slot the Uncommon Boost (Uncommon Boosts require crafting an Uncommon Component which can only come from crafting, it is not a drop or reward). 4. Respec or use your new Third Build to take advantage of your Alpha Boost and the new Inherent Fitness Pool. 5. Start feeling divine.Incarnates The Incarnate System is only available to those who purchase Going Rogue. There is a contact, Mender Ramiel in Orouboros, with more info on the Incarnate System and a means to unlock it. I18 Patch Notes on the Alpha Slot
Known Issues from I18
I19 Release Notes Systems Incarnate System
Task Forces (Incarnate-only)
Missions
Incarnate Guide updated for I19 The Incarnate System will eventually give you 10 Incarnate Abilities. The first of these is the Alpha Slot in which you can slot Incarnate Boosts. A Boost can be thought of like a universal Enhancement that is applied to all powers in your build. Right now for Going Rogue, only the first slot, the Alpha Incarnate Slot is unlockable and some common and uncommon boosts are available for that slot. First step is to unlock the Alpha Slot. For I19, it is only unlocked by doing Mender Ramiel's arc. (For I18 Beta, it was accomplished either as a reward for one of the tasks mentioned above, or for 75 Merits at a Merit Vendor or 300 Vanguard Merits at a Vanguard workbench in the RWZ.) Once the Alpha Slot is unlocked, you'll need to get Incarnate Shard drops and Components to build the Incarnate Boost that goes into the Incarnate Slot. For the Soloists: Incarnate Shards drop from defeating foes that can drop level 50 Enhancements (level 47+), though Black Scorpion has said it should only be level 50+ that drop them. (Drop rate is unknown. On the Family Farm set for x7, one or two Shards normally drop. There are no timer or map maximum gates to Shard drops. They're just rare drops and are subject to the randomizer and human perception of being 'lucky' or 'unlucky.') Shards can be converted into *ANY* Component. So, e.g., you don't have to do the ITF to get the Nictus components for a particular Boost to slot in your Incarnate Slot -- that Nictus component can be crafted from Shards. You can convert Shards into whatever you need.
(the equivalent of 32 Shards).The Common Component called Gr'ai Matter can be crafted for 150 Vanguard Merits. It's the only Common Component available at a Vanguard crafting table. This can help reduce the Shard-cost of the Cardiac Boost (Common) from 12 to 8 Shards; and the Uncommon Cardiac Boosts from 32 to 24 Shards. For the Teams: In addition to Shard drops (and it's possible for more than one team member to get a shard drop from the same foe), doing any of the special tasks mentioned above will give the opportunity to chose a Component reward. Also, if you're fighting level 50+ foes in those tasks, there's always the chance of Incarnate Shard drops. The Special Tasks have their own Common Component associated with them. Task/Strike Forces give them out as a choosable reward table (along with Merits or a special Enhancement). There is an 18 hour cooldown on obtaining a specific component from the same Special Task.
List of Boosts: Cardiac (Common) - 33% EndRedux Cardiac Radial (Uncommon) - 33% EndRedux / 20% Damage Resist Cardiac Core (Uncommon) - 33% EndRedux / 20% Range Musculature (Common) - 33% Damage Musculature Radial (Uncommon) - 33% Damage / 33% Def Debuff Musculature Core (Uncommon) - 33% Damage / 33% Immob Nerve (Common) - 33% Acc Nerve Radial(Uncommon) - 33% Acc / 20% Def Nerve Core(Uncommon) - 33% Acc / 33% Hold Spiritual (Common) - 33% Recharge Spiritual Radial (Uncommon) - 33% Recharge / 33% Healing Spiritual Core (Uncommon) - 33% Recharge / 33% Stun A Portion of the Alpha Boosts bypasses ED: 1/6 of the Enhancements from Common Boosts is unaffected by ED. 1/3 of the Enhancements from Uncommon Boosts is unaffected by ED. This is calculated by taking the portion that is affected by ED and adding it to the other Enhancements slotted in that power and then applying ED and then adding the unaffected portion to that total. An Example ========= If you're already at the ED cap of diminishing returns (past 100% enhancement), any new enhancement is reduced to 15% effectiveness. So, that fifth SO, which is worth 33%, is now only worth 4.95% thanks to ED.Another Example ========= A power has two Level 50 Damage IOs for a total of 84.8% pre-ED Damage Enhancement. Post-ED, it's 83.32 Damage Enhancement. How would a Musculature's Alpha Boost of 33% be calculated?
4. Add in the part of the Alpha Boost *not affected* by ED. That would be 1/6 of the 33% Alpha Slot that bypasses ED (5.5%) added to the ED-affected subtotal of 96.845% for a grand total of 102.345%. [Remember, unlike Enhancements and Alpha Boosts, 100% of Global Bonuses from IO Sets bypasses ED's diminishing returns.] Where Do I Craft and Slot the Boosts? On your Power Tray, click on Powers. On the top of the Powers Window, click on Incarnate Abilities. This will open the Slotting UI Window. [Note: In the first iteration of the Incarnate Window there was a button labeled "Maek Stuff" -- it was a place holder art to be changed. Players who experienced that made it into an inside joke about 'maeking stuff'.] Also, /toggle incarnate opens and closes the crafting window. Effects of Exemplaring? The Boosts stop working when exemplaring somewhere between level 49 and 44, though, according to the Devs, they should not be working at all below 50. Do they affect other things? It should affect any power that's slottable with that type of enhancement, unless the effect is specifically unenhanceable. E.g., If you have a Boost that enhances Damage, it will affect powers that take a Damage enhancement. If the power does damage but does not take a Damage Enhancement, then that power will not benefit from the Damage buff of the Boost. Will the Alpha Slot Boosts be able to slotted in the other Incarnate Slots when they become unlocked?: No. Alpha Boost can only go into the Alpha Slot. How does the Alpha Slot effect Builds?: 1. The Alpha Slot effects all your builds. There is no need to unlock and slot the Alpha Slot on each build... do it once for all builds. So, is the Incarnation Boosts just a few global enhancements?: So far, we've only seen the Common and Uncommon Boosts for the first (Alpha) slot. A little leaked information (very subject to change) shows these possible Very Rare Boosts for the Alpha Slot: Spiritual Radial Paragon - 33% Recharge / 33% Healing / 33% Stun / 33% Slow / 33% Jump / 20% ToHit / Level ShiftAnd the other Incarnate Abilities are different mechanically. Some provide extra damage to every attack, some debuffs, some pets, more Level Shifts, etc... We are only seeing the tip of the iceberg... there are more slots and there will be brand new content available that unlocks those slots. Wait... you can purchase these things? And why only some and not everything? Since the Mother Ship Raid doesn't have a reward table, Vanguard Merits are used to purchase the Rikti Alpha Component (G'rai Matter). Nothing else related to the Incarnate System can be purchased with Vanguard Merits. Does the Alpha Boost still work on a Master-of TF? Yes. The "No Temp Powers" limitation on TFs does not shut down the Alpha Boost buff. No other TF/Flashback debuff affects the Alpha Ability except for "No Enhancements." . __________________ New: Issue 19 Info || GR/I18 GUIDE || ParagonWiki: Going Rogue - Issue I18 Zombie Skins: better skins for these forums || Guide to Guides |
Quote:
I have an updated version in the Open Beta forum: See here.
Not sure. Honestly.
However, some of the pertinent info can be found here. Okay, there's a copy in the closed beta section, but you may or may not be able to get there. So here's a copy: |
Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides
Very helpful info in this thread - thanks to all for their contributions.
Go Team Venture!

Quote:
You may want to transfer this to a HOWTO post in the live forums before the beta forums goes byebye.
I have an updated version in the Open Beta forum: See here.
|
Quote:
I have an updated version in the Open Beta forum: See here.
|
Ah there it is!
Thank you so much!
I feel like a total tool, feel free to make fun of me, but a few days ago I saw an awesome guide to alpha slots, was on my way out of the door and closed the window without bookmarking, and now, after 30 minutes of searching, cannot find the blasted thing. I do recall if began with a "tl, dr" section, or something to that effect.
If anyone has the quick link, I'll meet you on Freedom and give you a batrillion bajillion gajillion infl.
Really.
Please?
Thanks ahead of time...