Why do so many people want to pull out their IOs?
The only alt I've been concerned with pulling out IOs is my main, an emp/energy. That is the only toon that I have two builds on. One was a solo build with the fitness pool, and the other a team build with heavy slotting in the ally buffs and no fitness pool. With fitness being inherent, I have worked out a build that does what I want for both team and solo. But that means I have to try to remove IOs from one build to make room for different sets, and pop them out of the other to combine what I have. It's some interesting juggling.
"Home is where, when you have to go there, they have to let you in."
I pulled out about 900mil of enhancements (at least that's what I made when I sold them. I used a freespec, and a vet spec and spent 400mil on respec recipes.
I didn't do this major of a respec on any of my other toons. I just decided to switch from lvl 50 IOs to mostly lvl 25 ones for exemplaring purposes.
Which is what I said earlier. It's motivated by greed. Some people don't want to "spend" all that time and infuence again.
Maybe "miserly" is a better word than "greed". |
...and considering i've given away more influence over the years to absolute newbs and friends i'll step around the scrooge monocle as well.
Kittens give Morbo gas.
i find it interesting you went with extremely negative connotations there. another choice might have been 'practical'. another might have been thrifty, another might have been budget conscious, another might have been economical.
...and considering i've given away more influence over the years to absolute newbs and friends i'll step around the scrooge monocle as well. |
And I think it's really great that you go out of your way to help people. I hope it's something you continue to do in the future.
But bear with me on this train of thought, if you have no problem giving away hundreds of millions in influence to help out friends and strangers, it stands to reason that you'd also have more than enough influence to simply buy new enhancements rather than use respecs to pull them off of a build.
(and again I really like Claws idea for a way to let us pull enhancements off a build without using a respec)
If the devs didn't program the game to tell us that when we slot an enhancement it's permanent and that they were being generous when they decided to allow us to recover 10 enhancements with a respec I'd agree with the terms 'thrifty' and 'practical'.
And I think it's really great that you go out of your way to help people. I hope it's something you continue to do in the future. But bear with me on this train of thought, if you have no problem giving away hundreds of millions in influence to help out friends and strangers, it stands to reason that you'd also have more than enough influence to simply buy new enhancements rather than use respecs to pull them off of a build. (and again I really like Claws idea for a way to let us pull enhancements off a build without using a respec) |
please don't get me wrong, there are a variety of paths, and i'm not trying to play a woebegotten part here. it was simply a consideration of time over influence. unfortunately, this does tend to pander to the rmt side of things if patience is low and desire is high (note: i have never or will ever use such a service).
Kittens give Morbo gas.
i certainly see your point, but timelines need to be considered as well. one doesn't tend to purchase their lifetime's supply of toilet paper all at once, nor do they tend to have the funds generated all at once to make such a purchase. even if it would keep that long (and you had as place to store it) would you be able to fork out 10k in one shot for t.p.? would you expect your employer to front you a lifetime's worth of paychecks? the same goes for multiple characters and io's. someone, somewhere had to run content to generate the influence to purchase it. influence generation has been suggested at anywhere from 2-15m inf per hour making an lotg +rech worth approx 8-60 hours, as opposed to 100-120m inf (leaving aside the rng and merit randoms/purchases, or general drops). if merit currency were solely used, then approx 6 tf's of varying flavours, with the built in diversity mechanic, likely across several days or weeks depending on one's availability (tf purchasing power may be off some off the top of my head), for 1 high end io.
please don't get me wrong, there are a variety of paths, and i'm not trying to play a woebegotten part here. it was simply a consideration of time over influence. unfortunately, this does tend to pander to the rmt side of things if patience is low and desire is high (note: i have never or will ever use such a service). |
I guess a big part of what is forming my opinion on this topic is that I've seen so many posts by other people explaining ad nauseum how easy it is for them to make tons of inf thru the Market flipping, AE tickets, Merits, etc that it doesn't make sense to me what the fuss is about. (It's the insanely "rich" that baffle me the most when they get mad they have to burn respecs to strip a character)
Another part is that I just can't seem to form an attachment to an enhancement. To me being able to recover is a convenience but if I can't I can't muster more than a 'meh, oh well."
I personally cba to do more than one respec. So if I end up with more than 10 left over IO's they just disappear into nothingness. I don't do purples so it's almost never a big loss.
@True Metal
Co-leader of Callous Crew SG. Based on Union server.
I was thinking the devs would probably set a higher price than what Claws suggested myself.