Traps require you to be on the ground?
Just float down close to the ground and the powers activate, then float away to safety.
Talen_Lee: Taking absorb pain is like branding 'H' on your forehead. Which stands for 'Failure'
Scarf_Girl: ever since I six slotted my Rp with cyber/emo Hami-O enhancements they haven't been able to touch me
Damn the man! It doesn't let you do it during the forced post-teleport hover though, which is a bit upsetting. I would love to have my MM porting all over the battlefield dropping traps and triage beacons that fast.
Maybe I'll pop on test and see what happens with TP + Hover + Traps, unless someone already has that going on and wants to chime in.
Damn the man! It doesn't let you do it during the forced post-teleport hover though, which is a bit upsetting. I would love to have my MM porting all over the battlefield dropping traps and triage beacons that fast.
Maybe I'll pop on test and see what happens with TP + Hover + Traps, unless someone already has that going on and wants to chime in. |
Talen_Lee: Taking absorb pain is like branding 'H' on your forehead. Which stands for 'Failure'
Scarf_Girl: ever since I six slotted my Rp with cyber/emo Hami-O enhancements they haven't been able to touch me
Hmm... this thread makes me want to retry Traps with a new concept.
50s: Bla- Arch/Mental Cont- Mind/FF, Earth/Cold, Ill/Therm, Earth/Rad Dominator- Plant/Psi, Elec/Earth Corr- Fire/Storm, Arch/Sonic, Rad/Kin, Beam/Sonic, Psi/Time Stalker- Elec/SR Def- Storm/Dark, Emp/Psi, Dark/Elec, FF/Arch, TA/Ice, TA/Elec, Kin/AR, Cold/DP, Traps/Psi Scrap- Fire/Shield Tanker- Dark/Mace, Ice/Kin Brute- Claws/WP, SS/Energy, BS/Elec
Hey I got a level just by looking at Stormy's avatar. Cool.
Global = Hedgefund (or some derivation thereof)
I like to use Combat jumping with fly, toggle it for super responsive flying... try it out makes you very agile.
Consciousness: that annoying time between naps.
Teams are the number one killer of soloists.
I was planning to have my Traps character run Hover to take advantage of Ranged Defense, but I can't recall if Acid Mortar and Poison Trap require you to be grounded. Can you just float down close to the ground, or would you have to toggle any flight power off?