fire/fire/fire or ss/fire/fire


Chaos Creator

 

Posted

Hey all just wondering which ppl would thinks better for farming solo a fire/fire/fire brute or a ss/fire/fire brute. I personally think a fire/fire/fire would farm faster as it hits harder and fiery embrace would buff the damage of fire more then other powers (something like 30% more damage) and you get build up but then rage on ss can be stacked but the rage crash leaves u doing no damage for 10 secs. Also fire does more damage (not much but still more) andis lethal/fire or smash/fire or even just fire damage compared to ss thats all smashing damage which is highly resistant. Anyways i was wondering what every1's thinks would be better and reasons why.


 

Posted

SS/Fire/fire would be better, SS/fire/mu is even better but you need to head redside to get that :'( One important thing is that fiery embrace DOES NOT buff fire dmg more than other dmg types any more, devs didnt really make sure ppl know this it seems.


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

Quote:
Originally Posted by ultrawatt View Post
SS/Fire/fire would be better, SS/fire/mu is even better but you need to head redside to get that :'( One important thing is that fiery embrace DOES NOT buff fire dmg more than other dmg types any more, devs didnt really make sure ppl know this it seems.
Indeed, SS/Fire/Mu is far better than XX/Fire/Fire


 

Posted

Why would the Mu epic be better than fire? I thought the Fire epic would do more damage.


Virtue and Freedom
Hi, my name is Northman, and I am an Altoholic. No wait, I'm Lost Nova, no wait, Arc Havoc, no, Dragon Moon, no, Lord Fury......

 

Posted

Quote:
Originally Posted by ultrawatt View Post
SS/Fire/fire would be better, SS/fire/mu is even better but you need to head redside to get that :'( One important thing is that fiery embrace DOES NOT buff fire dmg more than other dmg types any more, devs didnt really make sure ppl know this it seems.
But it does ADD fire damage based on a percentage of the damage done per attack.


My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."

 

Posted

Because you get Fences and Ball Lightning instead of just Fireball (in AOE department).
Slot Fences for damage and you have a nice AOE-chain with Footstomp, Burn, Fences and Ball Lightning.

I have a SS/fire/fire myself and I'm gonna get Mu, because sometimes there is just a "big" gap between the AOEs...


 

Posted

Quote:
Originally Posted by DarkDestroyer View Post
Because you get Fences and Ball Lightning instead of just Fireball (in AOE department).
Slot Fences for damage and you have a nice AOE-chain with Footstomp, Burn, Fences and Ball Lightning.

I have a SS/fire/fire myself and I'm gonna get Mu, because sometimes there is just a "big" gap between the AOEs...
The problem with fences is it prevents the knock down of foot stomp. If it were me I'd stay away from that. Either fire for damage or soul mastery for mitigation is where I'd aim for.


The Porcelain God - DarkKinetics Corruptor
Meat Juice - DarkDarkSoul Brute
Pretty and Strong - Do you really have to ask?

 

Posted

Most of the time stuff is dead before KB protection in fences is a problem. Since the OP said they were gonna be farming kill speed is the top thing you wanna get and mu is the best for that.

This is another interesting thing i think sould be mentioned. Out of the three attacks, Fire ball, Ball lightning and electrifying fences. Fences will most likely end up having the highest DPS.


"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal

@Caucasiafro

 

Posted

Quote:
Originally Posted by ultrawatt View Post
Most of the time stuff is dead before KB protection in fences is a problem. Since the OP said they were gonna be farming kill speed is the top thing you wanna get and mu is the best for that.

This is another interesting thing i think sould be mentioned. Out of the three attacks, Fire ball, Ball lightning and electrifying fences. Fences will most likely end up having the highest DPS.
I suppose if you're using foot stomp purely for damage and don't care about it's very nice damage mitigation component I suppose that'd be true. Can't say that's something I'd trade off for a few points of damage though. But that's just me I'm sure .


The Porcelain God - DarkKinetics Corruptor
Meat Juice - DarkDarkSoul Brute
Pretty and Strong - Do you really have to ask?

 

Posted

FootStomp recharges fast enough to be up every spawn.
If you use it as your first attack and get the mitigation, everything should already be dead after your AOE volley...

Footstomp -> Burn -> Fences -> Ball Lightning -> next mob


 

Posted

Quote:
Originally Posted by DarkDestroyer View Post
FootStomp recharges fast enough to be up every spawn.
If you use it as your first attack and get the mitigation, everything should already be dead after your AOE volley...

Footstomp -> Burn -> Fences -> Ball Lightning -> next mob
Sounds like a plan! Everything DOES always go according to plan right?




The Porcelain God - DarkKinetics Corruptor
Meat Juice - DarkDarkSoul Brute
Pretty and Strong - Do you really have to ask?