Inherent Fitness and the tankers
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LOL! No doubt! The extra debuff resistance alone will be verah nice indeed, you will like it lots.
I have 3 tanks at lvl 50 that I will be respecing to make their builds better, I hope.
Let me run these ideas past you, with questions, to see if I am thinking correctly about this change. My 50 Inv/Mace currently has Swift (1 slot), Health (3), and Stamina (3) in his primary build, set up for fighting at lvl 50. With inherent fitness Im still going to place those 4 additional slots there, and pick up 3 powers to use with just the base slots. I'll add RPD, REn, and REl, which in addition to tough and weave (already have these 5 slotted) will make that build slightly better, no doubt. |
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His secondary build is geared to fighting exemplared, under lvl 30 mostly. I already have RPD, REl, and REn, so those choices are out. I am stumped what I can take, additionally to make his build better. He has 6 additional slots in his fitness pool powers, and Im putting them all back. Having to choose 3 powers with just minimal slotting to be beneficial prior to lvl 30 wont be easy. |
In my mind, there are two schools of thought here:
1) Take the stealth pool, no slots, never turn any of them on, and mule three LotG 7.5's.
2) Take the leadership pool, slot minimally, and go for as much -end as you can cram in. Use situationally. The real crown jewel here is vengeance: Suddenly, every time a squishy makes a mis-step, you can pop up a HUGE team buff. It is very, very nice.
Since you have six slots, you have the luxury of taking manuevers, tactics, and venge, and then shopping for set bonuses to taste. A very nice place to be.

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My 50 Ice/Fire choices are very limited, I have all the Ice Armor powers except Icicles, but I dont think I'd even use it with just one slot. Since I have Pyre mastery, I have an abundance of attacks, so even though I dont have Fire Sword and Breath of Fire from the secondary, I will not have a need for them. I guess I could pick up Melt Armor, but my question is, will it be any good with one slot? Im thinking Ill just put a lvl 50 Acc IO in it. I guess my main question is what powers am I not considering that will be good with just 1 slot, because I dont really want to move slots around. |

See? ALWAYS a use.
...assuming you don't already have five 7.5's.....
Thanks for the ideas mauk2. This was a big help.
Im liking the LotG 7.5% recharge idea on both the Inv/Mace secondary build and the Ice/Fire.
The Invul/Mace could use some additional global recharge to get DP recharged faster, since unstoppable is not available prior to 30, DP is even more important. And faster recharging ST attacks will help the attack chain.
The Ice/Fire needs some additional recharge to get EA back up faster, this will help. He has more attacks than he can use, but it would be nice to get Fireball to recharge quicker and into the chain more.
BTW, I dont have 5 LotG on any of my characters, I think the most I have is 2 on one scrapper. I might have 5 total, Ill have to look.
-Largo
Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian
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His secondary build is geared to fighting exemplared, under lvl 30 mostly. I already have RPD, REl, and REn, so those choices are out. I am stumped what I can take, additionally to make his build better. He has 6 additional slots in his fitness pool powers, and Im putting them all back. Having to choose 3 powers with just minimal slotting to be beneficial prior to lvl 30 wont be easy.
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One thing to consider with alternate low level builds is using 3-slotted L10 Triumphant Insults in powers you don't have access to (L30-35+) for 1.875% S/L Defense that will exemplar down to Level 7. Combined with a L10 Steadfast +3Def, it can add up.
You can generate one per 4 days thanks to HVMerits. Just speed the 5 tips a day on +0/x1, and only kill the stuff you have to. Doesn't take long per day, so it's not too annoying, especially if you don't make yourself feel like you HAVE to do it on any given day.
I have 3 tanks at lvl 50 that I will be respecing to make their builds better, I hope.
Let me run these ideas past you, with questions, to see if I am thinking correctly about this change.
My 50 Inv/Mace currently has Swift (1 slot), Health (3), and Stamina (3) in his primary build, set up for fighting at lvl 50. With inherent fitness Im still going to place those 4 additional slots there, and pick up 3 powers to use with just the base slots. I'll add RPD, REn, and REl, which in addition to tough and weave (already have these 5 slotted) will make that build slightly better, no doubt.
His secondary build is geared to fighting exemplared, under lvl 30 mostly. I already have RPD, REl, and REn, so those choices are out. I am stumped what I can take, additionally to make his build better. He has 6 additional slots in his fitness pool powers, and Im putting them all back. Having to choose 3 powers with just minimal slotting to be beneficial prior to lvl 30 wont be easy.
My 50 Fire/Mace I am excited about picking up 3 additional powers. I have chosen Temp Protection, Fly, and Weave. Weave I will just use to mule my 3rd KB resist IO to give me +12. I will never toggle on Weave and spend that endurance for just base slotted defense on a resistance based tank.
My 50 Ice/Fire choices are very limited, I have all the Ice Armor powers except Icicles, but I dont think I'd even use it with just one slot. Since I have Pyre mastery, I have an abundance of attacks, so even though I dont have Fire Sword and Breath of Fire from the secondary, I will not have a need for them. I guess I could pick up Melt Armor, but my question is, will it be any good with one slot? Im thinking Ill just put a lvl 50 Acc IO in it.
I guess my main question is what powers am I not considering that will be good with just 1 slot, because I dont really want to move slots around.
-Largo
Founder of A.G.O.N.Y. Supergroup on Victory
Member of Thought Sanctum VG on Victory
Member of St0rm Batallion SG on Guardian