Rad/Sonic is awesome.


Biscuits_EU

 

Posted

So I made a Rad/Sonic Defender and it is awesome. I love clicking 1 toggle and having an entire group be unable to hit me/my team.

I'm going for this build (Will be replacing Fitness with Mutation, Fallout and Venegance in I19)

Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Sonic Attack
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Fighting
Ancillary Pool: Dark Mastery
Hero Profile:
Level 1: Radiation Infection -- EndRdx-I(A), EndRdx-I(3), EndRdx-I(3), Achilles-ResDeb%(46)
Level 1: Shriek -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(5), Decim-Dmg/Rchg(5), Decim-Acc/EndRdx/Rchg(7), Decim-Acc/Dmg/Rchg(7)
Level 2: Scream -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(9), Decim-Dmg/Rchg(9), Decim-Acc/EndRdx/Rchg(11), Decim-Acc/Dmg/Rchg(11)
Level 4: Howl -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(13), Posi-Dmg/Rchg(13), Posi-Dmg/Rng(15), Posi-Acc/Dmg/EndRdx(15)
Level 6: Accelerate Metabolism -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17)
Level 8: Radiant Aura -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(19), Dct'dW-Heal/Rchg(19), Dct'dW-Heal/EndRdx/Rchg(21), Dct'dW-Heal(21)
Level 10: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 12: Lingering Radiation -- Acc-I(A), Acc-I(25), RechRdx-I(25), RechRdx-I(27), RechRdx-I(27)
Level 14: Swift -- Run-I(A)
Level 16: Shout -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(29), Decim-Dmg/Rchg(29), Decim-Acc/EndRdx/Rchg(31), Decim-Acc/Dmg/Rchg(31)
Level 18: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(31), Mrcl-Heal(33), Numna-Regen/Rcvry+(46)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(33), P'Shift-EndMod/Acc(33), P'Shift-EndMod/Rchg(46)
Level 22: Enervating Field -- EndRdx-I(A), EndRdx-I(34), EndRdx-I(34)
Level 24: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(34), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(36)
Level 26: Assault -- EndRdx-I(A)
Level 28: Siren's Song -- FtnHyp-Sleep(A), FtnHyp-Sleep/Rchg(36), FtnHyp-Acc/Sleep/Rchg(37), FtnHyp-Plct%(37), FtnHyp-Acc/Rchg(37), FtnHyp-Sleep/EndRdx(39)
Level 30: Tactics -- EndRdx-I(A)
Level 32: Boxing -- Empty(A)
Level 35: Screech -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(39), Stpfy-Acc/EndRdx(39), Stpfy-Stun/Rng(40), Stpfy-Acc/Stun/Rchg(40), Stpfy-KB%(42)
Level 38: Tough -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(40), ImpArm-ResDam/EndRdx/Rchg(42), S'fstPrt-ResDam/Def+(42)
Level 41: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(43), LkGmblr-Def/EndRdx(43), LkGmblr-Def/EndRdx/Rchg(43)
Level 44: Dark Consumption -- Acc-I(A), RechRdx-I(45), RechRdx-I(45), RechRdx-I(45)
Level 47: Dark Embrace -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(48), ImpArm-ResDam/EndRdx/Rchg(48), ImpArm-ResDam/Rchg(48)
Level 49: Soul Drain -- Acc-I(A), RechRdx-I(50), RechRdx-I(50), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance
Level 4: Ninja Run

Was also looking at the Musculature Radial Paragon for the alpha slot. Perhaps a Spiritual until I get another purple set for perma-hasten.


Also feel free to point out any glaring mistakes I have made in my build (I probably have made at least one...)


 

Posted

Hehe, Mutation, Fallout, Vengeance is hilarious fun.

"Oh no, my team mate! We will avenge you! We will also blow you up and mutate your corpse into an unstoppable killing machine!"

On topic, looks pretty good. I like to enhance the to hit/def debuff on the toggles, but I am a fan of overkill.


 

Posted

I'm not sure Siren's Song is really useful, since the toggles make enemies' attacks close to meaningless anyway and sleep is going to be broken left and right by all but the tightest teams.

However, yes. Rad/Sonic is beyond awesome.


 

Posted

Well I got the sleep for a cheaper Purple set and because if I'm soloing it could be nice for some problem enemies that say "Screw you" to -tohit or can make me run out of end.

That and my only experience of /Sonic when building was reading the Blaster board and that Siren's Song + Screech was awesome for survival...


 

Posted

On a higher level build, I'd say swap Siren's for Oppressive Gloom. Just hop into the group after RI is down and just laugh. If you can fit them in somewhere, Amplify works nicely with Soul Drain for a massive spike, especially with slotted Fallout. Works wonders with Dreadful Wail too.

And yes, Rad/Sonic is awesome.


 

Posted

Quote:
Originally Posted by Kiwi View Post
That and my only experience of /Sonic when building was reading the Blaster board and that Siren's Song + Screech was awesome for survival...
Controls in blast sets are really important for blasters because those are usually the best defenses that they have. Sonic's great control options are the reason why it continues to be played by blasters despite having questionable area damage output. Controls in the blast set can still be useful for defenders, but defenders have a lot more defensive options to choose from so they aren't as reliant on them.


 

Posted

Not a mistake, as I'm not sure how keen on HO's you are, but I'd suggest swapping the three Endurance Reductions in:

Level 1: Radiation Infection -- EndRdx-I(A), EndRdx-I(3), EndRdx-I(3), Achilles-ResDeb%(46)

For three Enzyme Exposure Hami-O's. It'll have a similar endurance use, but also debuff tohit and defense to silly amounts.


 

Posted

Quote:
Originally Posted by Biscuits_EU View Post
Not a mistake, as I'm not sure how keen on HO's you are, but I'd suggest swapping the three Endurance Reductions in:

Level 1: Radiation Infection -- EndRdx-I(A), EndRdx-I(3), EndRdx-I(3), Achilles-ResDeb%(46)

For three Enzyme Exposure Hami-O's. It'll have a similar endurance use, but also debuff tohit and defense to silly amounts.
Hmm... I'm not familiar with Hami-O usage (Thus none of my builds ever having one) or the price, but in my build I've put the 3 Enzyme Exposures in RI now and also moved an accuracy from Lingering Radiation (Since I always use it after RI, and I don't need 190% accuracy with a 50% defence debuff) and put in a Dark Watcher chance for recharge slow into RI (It looks like RI will be my iwin button...)