Fire/EM PvE build?


DreadShinobi

 

Posted

Hey

I'm a long time PvPer and havent played my blaster in PvE since I got my accolades, which was years ago. I want that to change but I have no idea how to build for PvE with IOs on a blaster.

Can anyone link me a build that I can use as a starting point?


@TheBro

solo pvp?

Cooler than every single owl EVER.

 

Posted

That depends, how do you want to play your Blaster? Do you want to fight solely from range, melee, or a combination of the two?

If range, go for ranged defense cap, if melee, go for s/l defense cap, if for both get most of your positional defenses to around 30% and some good regeneration, recovery, and s/l resistances.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

So 30% is the benchmark on defense?

Would it be more ideal to grab hover and get my ranged Def up then?


@TheBro

solo pvp?

Cooler than every single owl EVER.

 

Posted

Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/

Click this DataLink to open the build!

Lady Dementia: Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Energy Manipulation
Power Pool: Leaping
Power Pool: Speed
Power Pool: Teleportation
Power Pool: Fitness
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Fire Blast -- Dev'n-Acc/Dmg:39(A), Dev'n-Dmg/EndRdx:39(3), Dev'n-Acc/Dmg/EndRdx/Rchg:39(3), Dev'n-Dmg/Rchg:39(9), Range-I:40(9), Dev'n-Acc/Dmg/Rchg:39(17)
Level 1: Power Thrust -- Acc-I:20(A), ExStrk-Dam%:20(43)
Level 2: Fire Ball -- Posi-Acc/Dmg:39(A), Posi-Dmg/EndRdx:39(5), Posi-Dmg/Rchg:39(5), Posi-Dmg/Rng:39(7), Posi-Acc/Dmg/EndRdx:39(7), Det'tn-Dmg/Rchg:39(15)
Level 4: Build Up -- RechRdx-I:40(A), AdjTgt-Rchg:39(36), AdjTgt-ToHit/Rchg:39(36), Rec'dRet-Pcptn:20(36)
Level 6: Super Jump -- Jump-I:40(A)
Level 8: Fire Breath -- Ragnrk-Acc/Rchg:50(A), Posi-Acc/Dmg:39(11), Posi-Dmg/EndRdx:39(11), Posi-Dmg/Rchg:39(13), Posi-Dmg/Rng:39(13), Posi-Acc/Dmg/EndRdx:39(15)
Level 10: Bone Smasher -- T'Death-Acc/Dmg:39(A), T'Death-Dmg/EndRdx/Rchg:39(17), T'Death-Acc/Dmg/EndRdx:39(25), T'Death-Dmg/Rchg:39(27), HO:Perox(27), Dsrnt-I:40(34)
Level 12: Aim -- RechRdx-I:40(A), AdjTgt-Rchg:39(34), AdjTgt-ToHit/Rchg:39(37)
Level 14: Combat Jumping -- Krma-ResKB:30(A), ULeap-Stlth:39(48)
Level 16: Flares -- Dev'n-Acc/Dmg:39(A), Dev'n-Dmg/EndRdx:39(37), Dev'n-Dmg/Rchg:39(37), Dev'n-Acc/Dmg/EndRdx/Rchg:39(40), HO:Centri(46), Dev'n-Acc/Dmg/Rchg:39(46)
Level 18: Blaze -- Dev'n-Acc/Dmg/EndRdx/Rchg:39(A), Dev'n-Acc/Dmg:39(19), Dev'n-Dmg/Rchg:39(19), Dev'n-Dmg/EndRdx:39(21), HO:Centri(21), HO:Centri(23)
Level 20: Conserve Power -- RechRdx-I:40(A), RechRdx-I:40(43)
Level 22: Hasten -- RechRdx-I:40(A), RechRdx-I:40(23), RechRdx-I:40(25)
Level 24: Super Speed -- EndRdx-I:40(A)
Level 26: Blazing Bolt -- Mantic-Acc/Dmg:39(A), Mantic-Dmg/EndRdx:39(29), Mantic-Acc/ActRdx/Rng:39(29), Mantic-Dmg/ActRdx/Rchg:39(31), Mantic-Dmg/EndRdx/Rchg:39(31), HO:Centri(31)
Level 28: Recall Friend -- IntRdx-I:40(A)
Level 30: Hurdle -- Empty(A), Empty(45)
Level 32: Inferno -- Sciroc-Acc/Rchg:39(A), Sciroc-Dmg/Rchg:39(33), HO:Nucle(33), Dmg-I:40(33), M'Strk-Dmg/Rchg:30(34)
Level 35: Boost Range -- RechRdx-I:40(A), RechRdx-I:40(46)
Level 38: Total Focus -- C'ngImp-Acc/Dmg:39(A), C'ngImp-Acc/Dmg/EndRdx:39(39), C'ngImp-Dmg/EndRdx/Rchg:39(39), C'ngImp-Acc/Dmg/Rchg:39(39), C'ngImp-Dmg/EndRdx:39(40), Dsrnt-I:40(40)
Level 41: Char -- Lock-Acc/Hold:39(A), Lock-Acc/EndRdx/Rchg/Hold:39(42), Lock-EndRdx/Rchg/Hold:39(42), G'Wdw-Acc/Hold/Rchg:39(42), G'Wdw-EndRdx/Hold:39(43), G'Wdw-Hold/Rng:39(50)
Level 44: Fire Shield -- ResDam-I:40(A), ResDam-I:40(45), HO:Ribo(45)
Level 47: Health -- Heal-I:40(A), Numna-Heal:39(48), Numna-Regen/Rcvry+:39(48)
Level 49: Rise of the Phoenix -- RechRdx-I:40(A), RechRdx-I:40(50), Empty(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 21.5% DamageBuff(Smashing)
  • 21.5% DamageBuff(Lethal)
  • 21.5% DamageBuff(Fire)
  • 21.5% DamageBuff(Cold)
  • 21.5% DamageBuff(Energy)
  • 21.5% DamageBuff(Negative)
  • 21.5% DamageBuff(Toxic)
  • 21.5% DamageBuff(Psionic)
  • 0.938% Defense(Energy)
  • 0.938% Defense(Negative)
  • 1.875% Defense(Ranged)
  • 2.5% Enhancement(Held)
  • 25% Enhancement(Accuracy)
  • 25% Enhancement(RechargeTime)
  • 135.54 HP (11.25%) HitPoints
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Held) 6.6%
  • MezResist(Immobilize) 4.95%
  • 20% Perception
  • 5% (0.084 End/sec) Recovery
  • 70% (3.522 HP/sec) Regeneration
  • 3.15% Resistance(Fire)
  • 3.15% Resistance(Cold)
  • 5% RunSpeed



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this is what I use, but this is a old comfort toon so I have things set oddly, and its respected to I19 standards, so hurdle and health will be TP and team teleport with the empty slots in the build going to stamina. On the whole tho I clock in a 253% regen and a 21% dmg increase with a 25% recharge boost along with 25% more acc. Overall tho this is what my live build looks like.


Now we aren't ready quite yet to let the catgirls out of the bag.... (quote from ex libris)

 

Posted

Total Focus is bad btw.


 

Posted

ummm no it isnt??? Sure it not the gotta have of back in the heyday when it was mag 4 stun, but I have bonesmasher slotted with stuns which I pull first then I use TF on them. Sure the windup is long but it still does stun mag 3 100% and a huge butload of dmg


Now we aren't ready quite yet to let the catgirls out of the bag.... (quote from ex libris)

 

Posted

Quote:
Originally Posted by Head_Kracker View Post
ummm no it isnt??? Sure it not the gotta have of back in the heyday when it was mag 4 stun, but I have bonesmasher slotted with stuns which I pull first then I use TF on them. Sure the windup is long but it still does stun mag 3 100% and a huge butload of dmg
Total Focus is significantly lower dps than EP and BS. EP and BS do more damage combined than TF in less time. And they will not get you killed. The only thing TF has over EP and BS is that it costs less endurance to use than the 2 other attacks together, although its still lower DPE.

A rough attack chain that is good on a high recharge build: Blaze > energy punch > bonesmasher > Blaze > energy punch > fire ball > [fire blast if lower recharge] > blaze