Which Primary/Secondary for AoE's?
Do you want much AOE-Damage with many control-options or as much AOE-controlpowers as possible?
If you want the first then i would say Fire/Kin is your only option. But you can roll a Dominator instead to get some additional AOE-Attacks in your Secondary instead of the Controller Buffs/Debuffs. Plant/Thorns for example.
Hi, I'm looking for an AoE character which has many helds, traps etc.. with that in mind which is the better primary/secondary? Thanks.
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If you are looking for damage, then Fire/Kin is certainly popular for good reason, but it is not that strong on AoE control. Fire/Kin is great for killing large numbers of low level foes, which is why it is popular among the folks who like to farm, but it is not as strong against tougher foes.
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Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control
While not an expert, I've tried all the controller primaries, and played most of them to 50. So any advice is based on my experience, which is a subjective thing, and has a fair amount to do with play styles, as well as your powerset.
So, with that disclaimer, I think the best AoE control is Earth, hands down. The least control is Fire (However, Fire does the best AoE damage because of Hot Feet). Something that has strong control and decent damage is Plant, because of Carrion Creepers.
The one that is almost anti-control, to me, is Illusion. I say this, because the powers are sort of a grab bag of stuff that seems mostly unrelated. So, in play, I face off on some huge group (because I solo my Illusionist at +0/x8), I fire off my Confuse power, then Phantom Army, and suddenly stuff is flying EVERYWHERE. In a minor panic, I fire off holds and fears and whatever crap I can pull out of my hat, as I pray my death is a quick and painless one. Then, before I've fired off half of my tricks, I look up and everything is dead, and I have no idea why.
YMMV
For secondary, I can't really give the best advice - I almost always end up with a debuffer, Rad or Kin for preferrence. You absolutely cannot go wrong with rad or with kin, whatever flavor primary you have. In my case, I really disliked playing my empathy secondary toon, as it was so labor intensive, I often couldn't actually control much of anything to prevent all that damage I spent all my time healing! A frustration of grrrrr-worthy proportions! This has soured me on buff secondaries, perhaps irrationally so. The buffs (AM + Healing Aura for Rad, and Speed Boost + Inertial Reduction for kin) usually don't intrude on my control ability (though I will forgo IR on big teams, unless specifically asked - Speed Boost alone keeps you pretty busy).
While not an expert, I've tried all the controller primaries, and played most of them to 50. So any advice is based on my experience, which is a subjective thing, and has a fair amount to do with play styles, as well as secondaries.
So, with that disclaimer, I think the best AoE control is Earth, hands down. The least control is Fire (However, Fire does the best AoE damage because of Hot Feet). Something that has strong control and decent damage is Plant, because of Carrion Creepers. The one that is almost anti-control, to me, is Illusion. I say this, because the powers are sort of a grab bag of stuff that seems mostly unrelated. So, in play, I face off on some huge group (because I solo my Illusionist at +0/x8), I fire off my Confuse power, then Phantom Army, and suddenly stuff is flying EVERYWHERE. In a minor panic, I fire off holds and fears and whatever crap I can pull out of my hat, as I pray my death is a quick and painless one. Then, before I've fired off half of my tricks, I look up and everything is dead, and I have no idea why. YMMV For secondary, I can't really give the best advice - I almost always end up with a debuffer, Rad or Kin for preferrence. You absolutely cannot go wrong with rad or with kin, whatever flavor primary you have. In my case, I really disliked playing my empathy secondary toon, as it was so labor intensive, I often couldn't actually control much of anything to prevent all that damage I spent all my time healing! A frustration of grrrrr-worthy proportions! This has soured me on buff secondaries, perhaps irrationally so. The buffs (AM + Healing Aura for Rad, and Speed Boost + Inertial Reduction for kin) usually don't intrude on my control ability (though I will forgo IR on big teams, unless specifically asked - Speed Boost alone keeps you pretty busy). |
I agree 100% with what you said here. I have alot of trollers and I'd say my earth/rad provides the best control. Nothing gets a chance to hit you, downside is that it does not do a great deal of damage. I have 19 damage procs in my build to make it a bit more of a killer. Damage aside this is a very fun toon to play. Ice/rad is similar but earth beats it out a bit.
The buffs (AM + Healing Aura for Rad, and Speed Boost + Inertial Reduction for kin) usually don't intrude on my control ability (though I will forgo IR on big teams, unless specifically asked - Speed Boost alone keeps you pretty busy).
Whoops, I meant Increase Density, not Inertial Reduction, as I said above. I didn't care for IR at all. DOH!
I have alot of trollers and I'd say my earth/rad provides the best control. Nothing gets a chance to hit you, downside is that it does not do a great deal of damage. I have 19 damage procs in my build to make it a bit more of a killer. Damage aside this is a very fun toon to play. Ice/rad is similar but earth beats it out a bit.
My earth is rad also. I always end up taking the fire epics, so I can do damage. I always say "this time, I'll try something different!". And invariably, after 41 lvls of doing no damage whatsoever, I get fire again. However, once you DO have whatever attacks you may want (especially when they end up being fire), you do the kind of damage that makes my scrappers want to slink away in utter shame.
Hi, I'm looking for an AoE character which has many helds, traps etc.. with that in mind which is the better primary/secondary? Thanks.