Neighborhood Music Problem
I dunno, it sounds like a bug to me. Just because it started recently doesn't mean it's not a bug, nor does the fact that it hasn't been fixed yet (it's probably low priority).
"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...
Hmm, ah well, guess I'll just hope it will get fixed eventually, thank you anyway.
@Blaze Moon, Blaze Moon the 2nd
This is where something more interesting than my global and this sentence would be.
My guess is that it was implemented in order to quiet complaints that people were tired of having the music switch every time they entered a new neighborhood. And when crossing the center of Steel Canyon especially, the music could switch on you rapid-fire. Or what about ship raids when you are taking down the pylons and are zigging all over the map? Annoying.
Yet this new way means that I often don't get to hear music that I actually like.
The game has music?
Whenever you enter a neighborhood with a blue marker like Atlas Plaza, Freedom Court, Red River, Hyperion Way etc., the neighborhood's music plays correct? However, whenever I enter from one marker'd area to another while the music is still playing, the next neighborhood's music won't start unless I enter it while music isn't playing. I highly doubt this is a bug since it has been happening since Issue 17, but it is really starting to get to me.
If it is not, is there any way I can change that? I know it seems kinda minor, but I find it odd to have New Overbrook's music play when I enter Aftershock.
@Blaze Moon, Blaze Moon the 2nd
This is where something more interesting than my global and this sentence would be.