So when I respec for I19...


EmperorSteele

 

Posted

...what should I use to replace Fitness on my Ill/Rad? I'm planning a build on Mids and have already given her everything from her primary except Group Invisibility, everything in her secondary except Fallout and Choking Cloud, Hasten, and everything from the flight pool except Group Fly. I'm left trying to figure out what to take at levels 30 and 35. Already tried the Fighting pool but Boxing didn't fit into her attack chain, and I don't want whatever I take to be quite that wasted a pick.

Any insights?


 

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Well, in regards to slots, anything you chose may be a "wasted pick" because you won't have any additional slots to use. In other words, unless you plan on reassigning slots from other powers, any new powers you pick will only have one slot to be enhanced with. And in -most- cases, you're not going to get a whole lot of mileage out of a power, at least not enough to worry about whether or not picking it is a "waste"

If you need extra recharge, pic up some stealth powers, slot LoTG +Recharge into them and just don't use the powers. In gamer terms, just use the powers as "Mules".

For something a bit more useful, maybe pick up Recall Friend for your teaming needs. Maybe SuperSpeed for faster land travel? Some Leadership powers to increase you and your team's damage output?

Here's an odd idea: Presence pool- Challenge (don't use) and Intimidate to stack fear on bosses along with Spectral Terror. You may need to pull a slot or two from other powers, and yeah with your pets blasting everything, the fear effect might not last too long anyway, but just throwing ideas out there!


-STEELE =)


Allied to all sides so that no matter what, I'll come out on top!
Oh, and Crimson demands you play this arc-> Twisted Knives (MA Arc #397769)

 

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Hmm - Recall Friend definitely sounds like a decent idea. And picking up Maneuvers gives me a place to put a LotG, which I didn't think of before since I wasn't even looking at Leadership due to the buffs not affecting PA... and those two powers don't even need to be slotted, really. I think this problem may be solved, thanks!


 

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On my Ill/Rad build, I am definitely taking Recall Friend and probably Mutation. The last spot I haven't decided on yet. Leveling up, I had Recall Friend for stealthing missions, and I really miss it. Mutation is another team-friendly power that is nice to have, although it is needed less now than a while ago.

From your description of powers, it sounds as though you may not have all that many of the APP powers. You may want to look at those. If you don't have it, the single target blast can be a huge contributer to your overall damage. (I currently have Fire Blast, Fireball and Fire Shield.)

Since I have the Fire APP, I have considered both Consume and Rise of the Phoenix. RotP is the only self-rez available for Controllers, and can easily be limited to one slot. I really don't faceplant very often, but the RotP graphic is pretty cool.

I can't go with Leadership because I already have Hasten, Hover&Fly, Combat Jumping and (plan to get) Recall Friend, so I'm out of Power Pools -- to go with Leadership, I would have to trade out Combat Jumping (which holds a LotG Recharge) for Group Invis, and then I could take Leadership. I would probably go with Assault for more damage since I already have perma-PA.

Another option is to add in Group Invis. It can hold another LotG Recharge -- I don't really need it but more recharge doesn't hurt -- and, of course, it would allow me to invis the team. Another advantage of GI would be to save endurance for those tough fights -- I could hit GI at the start of the fight and then turn off SI to save the endurance. By the time GI runs out, everything except maybe the AV is dead. My endurance Recovery is very good, but for tough fights, running SI, EF, RI, CJ and Fire Shield while firing off my fast attack chain of Blind-SW-Blast-SW can slowly nibble on my blue bar. Cutting out SI might help there.


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

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Ah yeah, I forgot to mention the APP powers. Power Blast, Energy Torrent, and Conserve Power from Primal Forces are all in there, though Conserve Power might get traded for something else.


 

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I was gonna say the Presence Pool would be kinda cool to go with the Illusion Powers
Give that extra "touch of scary punch" to the toon..... and if memory serves the end drag is not all that bad either





@Patrick Magellen
Infinity & Freedom Servers!

 

Posted

Quote:
Originally Posted by flashrains View Post
Ah yeah, I forgot to mention the APP powers. Power Blast, Energy Torrent, and Conserve Power from Primal Forces are all in there, though Conserve Power might get traded for something else.
You might want to consider changing to the Fire APP. Fire Blast does more damage (DoT) than primal and activates faster. Fireball is a targetted AoE rather than a cone . . . no need to get in just the right position. The other powers in the set have some nice utility, but if you are only keeping the Blast and Cone from Primal, then Fire is probably better.


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control

 

Posted

Quote:
Originally Posted by Local_Man View Post
You might want to consider changing to the Fire APP. Fire Blast does more damage (DoT) than primal and activates faster. Fireball is a targetted AoE rather than a cone . . . no need to get in just the right position. The other powers in the set have some nice utility, but if you are only keeping the Blast and Cone from Primal, then Fire is probably better.
I took Primal Forces with my Ill/Empathy for Power Boost, and because the appearance of the blast is consistent with the rest of the set (it's like Phantasm's). While I'm usually a straight-up min-maxer, for some reason I can't force myself to take powers that just have the totally wrong feel for a character, just because they have better numbers.

Power Boost probably helps Empathy more than it does Rad, but a power-boosted EM Pulse should be awesome.

I have an elemental-themed Earth/Storm that does have Fire Mastery, and has a lot of synergy with Earth/Storm.


 

Posted

Quote:
Originally Posted by Rodion View Post
I took Primal Forces with my Ill/Empathy for Power Boost, and because the appearance of the blast is consistent with the rest of the set (it's like Phantasm's). While I'm usually a straight-up min-maxer, for some reason I can't force myself to take powers that just have the totally wrong feel for a character, just because they have better numbers.

Power Boost probably helps Empathy more than it does Rad, but a power-boosted EM Pulse should be awesome.

I have an elemental-themed Earth/Storm that does have Fire Mastery, and has a lot of synergy with Earth/Storm.
Concept wins over practicality, most of the time. And yes, I agree that Power Boost does a lot more for Empathy than Rad. I actually had the Primal APP set on my Ill/Rad for quite a while, and found that Power Boost had limited benefits. Yes, PB'd EM Pulse is great, but I just don't use EM Pulse all that much. I generally stay at range, use PA and ST for my ranged control and use my ranged attack chain.


LOCAL MAN! The most famous hero of all. There are more newspaper stories about me than anyone else. "Local Man wins Medal of Honor." "Local Man opens Animal Shelter." "Local Man Charged with..." (Um, forget about that one.)
Guide Links: Earth/Rad Guide, Illusion/Rad Guide, Electric Control