Lightning Rod
Quote:
http://www.cityofheroes.com/news/pat...patch_not.html
How is the damage distributed in Lightning Rod? I heard that it's dealt in several radii but I can't find the numbers.
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Quote:
Shield Charge Changes * Made several changes to correct balance problems introduced a few months back: * Brute Version: Damage broken into 2 stages -- stage one has a 5' radius and does scale 1.8 Stage 2 has a 20' radius and does scale 1.275 * Tanker Version: Damage broken into 2 stages -- stage one has a 5' radius and does scale 2.04 Stage 2 has a 20' radius and does scale 1.445 * Scrapper Version: Damage broken into 2 stages -- stage one has a 5' radius and does scale 2.7 Stage 2 has a 20' radius and does scale 1.9125 |
Quote:
Shield Charge Changes * Made several changes to correct balance problems introduced a few months back: * Brute Version: Damage broken into 2 stages -- stage one has a 5' radius and does scale 1.8 Stage 2 has a 20' radius and does scale 1.275 * Tanker Version: Damage broken into 2 stages -- stage one has a 5' radius and does scale 2.04 Stage 2 has a 20' radius and does scale 1.445 * Scrapper Version: Damage broken into 2 stages -- stage one has a 5' radius and does scale 2.7 Stage 2 has a 20' radius and does scale 1.9125 |
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AND INSERT MASSIVE FACE PAW HERE..

I just read back through that and realized you asked about Lightning Rod, not Shield Charge.
The combat numbers aren't much help here:


They don't make a note of the radii change on Shield Charge, so if there is one on Lightning Rod, it's not listed.
The patch notes also don't say much about lightning rod either: http://www.cityofheroes.com/news/pat...00909184t.html
Quote:
Electric Melee - the Stalker version of Lightning Rod received a moderate damage increase. |
Quote:
Corrected combat spam for Lightning Rod |
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So, since there is no clear answer, let's go ahead and find one.
Take one part ice / electric tank and find a bunch of nemesis:

Stir in 1 Cup Lightning Rod and check Pet Damage

Okay, from the combat spam, it seems that Lightning Rod is kicking off a constant damage across all targets. There does not seem to be a radii split between targets that were close and targets that were far away.
Lightning Rod does not apply a constant damage across all targets, it has a decreasing damage radii.
Virtue: @Santorican

Dark/Shield Build Thread
I haven't noticed the damage decrease at all. The numbers appear even across all enemies...
Edit: Tested it then. It seems that there's additional energy damage on those who are close to the center. I wish I could find where that is shown on mid's, the pets seem to all have the same radius so I can't be sure.
How is the damage distributed in Lightning Rod? I heard that it's dealt in several radii but I can't find the numbers.
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