Which Blaster Is best ?


Airhammer

 

Posted

Ok i on my super cool SS/Inv brute pounding though my farm mish , solo +3/8 mobs
spawn at like 60 or more
takes me like 10 min or so to clear out

Thinking I'm all godly , but bored of going solo i invite some random blaster
rad/mm
So we go in i spawn all like normal , half expecting her to die in a few min like most people do in there.

BUT WHATS THIS !!!???
Shes clears the entire 60+ spawn in less then a couple of minutes ??????

So yea now i'm thinking of going with a farming blaster
What do you think ?
I want of course Massive AoE dmgs, really fast.. and no purps at first
Rad/MM/fire
Fire/Fire/fire
Rad/Fire /fire
ice/ice/ice
WHich would be the best way to go ?

Run in pop some purps , kill all , reset


 

Posted

For pure, up in your face blapper style AoE damage?

Fire/Fire/Mace, Rad/Psy/Mace, and Elec/Psy/Mace.

/Mace lets you softcap S/L, which means you get to carry reds instead of purps.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

Fire/Fire, Rad/Fire, Fire/MM, Rad/MM

I'd go with any of those with Mace Mastery to softcap S/L defense and to get Web Envelope.


[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]

 

Posted

ARRRRRRGH CAN'T NOT DO THIS


There is no blaster thats going to kill 600+ mobs in less than 2 minutes, let alone +3 mobs, The AOEs don't even fire that fast. They're all in the 2 second cast range and even at the damage cap you need 2 to kill a minion. Never mind about lieutenants or bosses.

If you meant 10 minutes to kill 60 mobs, you need to get your footstomp speed up.


 

Posted

Quote:
Originally Posted by Fiery-Enforcer View Post
Fire/Fire, Rad/Fire, Fire/MM, Rad/MM

I'd go with any of those with Mace Mastery to softcap S/L defense and to get Web Envelope.
In the situation OP described where you probably have tons of mobs around you constantly, Fire/MM lacks the AoE/PBAoE chain the other combos you mentioned have.

The issue I have with Rad/Fire is synergy. Rad/Fire has so many AoE's(Too many with decent recharge), some very end intensive(Irradiate, FSC) and with Consume as your endurance power things can get tough on the blue bar.


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster

 

Posted

Fire/MM still works well in that situation and as far as endurance goes, it shouldn't be a problem considering you'll pretty much have an unlimited supply of inspirations dropping.


[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]

 

Posted

I think Arch/Fire has the straight best overall dmg output in a PbAOE situation, with a decent amount of recharge. Arch/MM though will give you more survivability.


 

Posted

Im building a Rad/Fire that will have about 30 percent Melee defense since he will be in Melee a lot.

However his end bar will be a constant battle...


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

Posted

Here's an example of a Blaster that would be great for what OP has in mind and then some:

Hero Plan by Mids' Hero Designer 1.81
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Blaster
Primary Power Set: Electrical Blast
Secondary Power Set: Mental Manipulation
Power Pool: Speed
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Charged Bolts -- Apoc-Dmg/EndRdx(A), Apoc-Dam%(36), Apoc-Dmg/Rchg(42), Apoc-Acc/Rchg(43), Apoc-Acc/Dmg/Rchg(43)
Level 1: Subdual -- Acc-I(A)
Level 2: Lightning Bolt -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(3), Decim-Acc/EndRdx/Rchg(37), Decim-Acc/Dmg/Rchg(40)
Level 4: Mind Probe -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(5), C'ngImp-Dmg/EndRdx/Rchg(5), C'ngImp-Acc/Dmg/Rchg(37), C'ngImp-Acc/Dmg/EndRdx(37)
Level 6: Ball Lightning -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(7), Posi-Dmg/Rchg(7), Posi-Acc/Dmg/EndRdx(17), Posi-Dam%(36), RechRdx-I(43)
Level 8: Short Circuit -- Oblit-Dmg(A), Oblit-Acc/Rchg(9), Oblit-Dmg/Rchg(9), Oblit-Acc/Dmg/Rchg(11), Oblit-Acc/Dmg/EndRdx/Rchg(15), Oblit-%Dam(15)
Level 10: Aim -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-ToHit(11)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13), RechRdx-I(13)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-ResKB(46)
Level 16: Concentration -- Rec'dRet-ToHit/Rchg(A), Rec'dRet-Pcptn(17)
Level 18: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(19), KntkC'bat-Dmg/Rchg(19), KntkC'bat-Dmg/EndRdx/Rchg(36)
Level 20: Drain Psyche -- Numna-Heal(A), Numna-Heal/Rchg(21), Dct'dW-Heal/Rchg(21), P'Shift-EndMod/Rchg(29), P'Shift-EndMod/Acc/Rchg(31), P'Shift-EndMod/Acc(34)
Level 22: Tough -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(23), ResDam-I(23), ResDam-I(50)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(25), LkGmblr-Def/EndRdx(25)
Level 26: Voltaic Sentinel -- ExRmnt-Dmg/EndRdx(A), ExRmnt-Acc/Dmg/Rchg(27), ExRmnt-Acc/Dmg(27), ExRmnt-EndRdx/Dmg/Rchg(29)
Level 28: Combat Jumping -- LkGmblr-Rchg+(A), Ksmt-ToHit+(46)
Level 30: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(31), LkGmblr-Def/EndRdx(31)
Level 32: Thunderous Blast -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(33), Ragnrk-Acc/Dmg/Rchg(33), Ragnrk-Acc/Rchg(33), Ragnrk-Knock%(34)
Level 35: Assault -- EndRdx-I(A)
Level 38: Psychic Shockwave -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(39), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(40), Oblit-%Dam(40)
Level 41: Scorpion Shield -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(42)
Level 44: Web Envelope -- GravAnch-Hold%(A), GravAnch-Immob/EndRdx(45), GravAnch-Acc/Rchg(45), GravAnch-Acc/Immob/Rchg(45), GravAnch-Immob(50)
Level 47: Summon Spiderlings -- ExRmnt-Acc/Rchg(A), ExRmnt-EndRdx/Dmg/Rchg(48), ExRmnt-Acc/Dmg(48), ExRmnt-Acc/Dmg/Rchg(48)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(34), KntkC'bat-Dmg/Rchg(46), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Level 4: Ninja Run


Mains (Freedom) @Auroxis
Auroxis - Emp/Rad/Power Defender Pylon Video Soloing an AV
Pelvic Thunder - SS/Elec/Mu Brute
Sorajin - Elec/Nin Stalker
Neuropain - Sonic/Mental/Elec Blaster