Best aoe for scrapper


Airhammer

 

Posted

Claws/Fire/Mu sounds good on the surface. Claws doesn't suck for AoE. Add in Burn and Ball Lightning, and it sounds pretty good.

OK, I'd really like to see us get at least a few hard numbers for AoE capability, like we have for DPS in the pylon thread. I'll start.

Or... maybe I won't. Herostats isn't showing me Shield Charge. Hmmm, well, it knows I USED it 24 times. It just doesn't know how much damage it did? Yeah, total defeats is much more than total damage would indicate. But it only tells me total defeats, and doesn't break them down by type of enemy, so I can't even calculate damage done from defeats. Oh, there we are, 139 lieutenants = 111,895 damage, 205 minions = 88,150 damage. Total is 200,045 in 13:04. 255 DPS?

I suck.

Well, let me compare to my Katana/Dark/Body who has the same map. 28 bosses = 71960, 118 lieutenants = 94990, 247 minions = 106210, so 273160 damage total in 27:26 is 167 DPS.

Wait, what? Why so close on a mostly single-target character vs. AoE nuking? Also, how were there 42 more minions? I think I missed a category of minion on the original run.

Well, unfortunately, I don't have time to redo it, and I didn't save it. I'll have to try again some other time.

Anyway, any REAL farmer want to show some numbers?


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Claws/Fire should be decent, but I'd play it on a Brute instead of Scrapper because of the taunt aura.

As far as calculating numbers, wouldn't it just be easier to show inf/minute?


[U][URL="http://boards.cityofheroes.com/showthread.php?t=251594"][/URL][/U]

 

Posted

Quote:
Originally Posted by Fiery-Enforcer View Post
As far as calculating numbers, wouldn't it just be easier to show inf/minute?
Is there a fixed ratio between hit points and influence? I don't think there is? Actually, there can't be, because level 50 and level 51 enemies have the same hit points (minions and lieutenants... didn't check bosses and other).

Also, I think it's more meaningful to state a damage comparison in DPS than in inf/minute.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Spines/Fire/Fire (or MU) I'd say is probably number 1.

Elec/SD/Pyre (or MU) a close number two.

the Elec/SD has amazing burst if you are going from spawn to spawn just nuking them. The Spines/Fire has incredible sustained AoE damage. Your entire chain is an AOE and you have two damage auras running, the only problem is its too much damage with no strong source of taunt so mobs will be fleeing. (Breaks mob morale really quick)

If you'd want to test, probably find a static task. (Whether it be taking out a massive ambush or running around doing a council or battle maiden run) and see who is quicker. Having an Elec/SD/Pyre with 80-90% global recharge and seeing my Fire/SS/Pyre *tank* clear massive ambush maps quicker, I'd guess the Spines/Fire is going to win.