Electric Armor Revamp
But that would be assuming that you would get another power at that level that will accept Resistance sets.....in a powerset that ALREADY gets higher resistance numbers than the others.
What you describe here is pretty much the definition of a violation of the Cottage Rule. Yes, Electric Armor DID get Conserve Power changed to Energize....but it still functions the same as Conserve Power, just for less of a discount and for a shorter duration. If you change a passive resistance power to a self rez it is completely changing the function of the power....even if you can slot resistance sets in it. Edit: I find it somewhat amusing that the OP is suggesting that a set be given a self rez, when most other players would rather the rez be removed in sets that already have them....in favor of something more useful. |
Also.... I'm pretty sure Elec Armor doesn't have the highest resist numbers. In Energy, definitely. All around? Hardly. Unless for some strange reason you're counting Power Surge. Otherwise... Hell, I've got a Crab that has better resist numbers.
I'm happy to see the thoughts kicked around in this thread its really nice to see the various ideas and pros and cons to it. Upon going over this whole set I think something that would compliment the +regen function of energize would be helpful, i'm still in favor of combining grounded and static field since grounded has become more or less an IO mule for me when i'm trying to go for a mixed defense resistance set and it'd be nice to have an all in one mez protect power as i consider KB a type of mez.
a new power would be nice in its place hell even if it was something along the lines of a HP boosting passive (Like High Pain Tolerance/True Grit) without the +Resistance part of it. A higher HP would mean you could stay standing a bit longer on top of making it so that the Heal in Energize would heal/regen more HP since its partially based on your max hp, this is all off the top of my head though since i don't know the numbers like a lot of the high end COHers do.
I say move the KB protection to static field, keep the auto resistances in and add the +HP to it. That'd be perfect for me.
"the reason there are so many sarcastic pvpers is we already had a better version of pvp taken away from us to appease bad players. Back then we chuckled at how bad players came here and whined. If we knew that was the actual voice devs would listen to instead of informed, educated players we probably would have been bigger dicks back then." -ConFlict
Also.... I'm pretty sure Elec Armor doesn't have the highest resist numbers. |
The base numbers of Electric Armor's shields are higher than the other resist sets, probably to make up for the fact that it gets nothing else. No added damage (like Burn, Shield Charge, Fiery Embrace) and no inherent defense.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
I say move the KB protection to static field, keep the auto resistances in and add the +HP to it. That'd be perfect for me.
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just seems right to have "Grounded" be the one that protects you from KB, rather than a wall of Static. though the static wall could scramble energy draining attacks by being diffuse...
-Rachel-
I'd move the Immob and End Drain resistance over, personally, and then add in the +HP component...
just seems right to have "Grounded" be the one that protects you from KB, rather than a wall of Static. though the static wall could scramble energy draining attacks by being diffuse... -Rachel- |
What you describe here is pretty much the definition of a violation of the Cottage Rule.
Yes, Electric Armor DID get Conserve Power changed to Energize....but it still functions the same as Conserve Power, just for less of a discount and for a shorter duration.
If you change a passive resistance power to a self rez it is completely changing the function of the power....even if you can slot resistance sets in it.
Edit: I find it somewhat amusing that the OP is suggesting that a set be given a self rez, when most other players would rather the rez be removed in sets that already have them....in favor of something more useful.
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.