Crey Pistol/Stolen Immobilizer Recharge


AzureSkyCiel

 

Posted

Let's lower that sucker. It's not like it's game breakingly powerful like Demonic Aura, Archmage, et al.

I propose we lower the Recharge of the Crey Pistol/Stolen Immobilizer accolade from 25 minutes to about 10 or 15.


Wavicle, Energy/Energy Blaster, dinged 50 in Issue 4, summer of 2005.
@Wavicle, mostly on the Justice server.

 

Posted

It'd also be nice if it didn't fire the shot before I was done drawing it. While minor, it's a little annoying to fire an ice blast from my chest and then wave a pistol around.


 

Posted

Heck, it should be a matter of seconds. It's a fun little gun. They can just disable it in PvP zones and Arenas if they're worried about people exploiting it.


 

Posted

Quote:
Originally Posted by FredrikSvanberg View Post
The recharge should be 25 seconds instead of 25 minutes.
I agree completely. Its current recharge rate makes it so pointless I haven't even tried to use it in years.

Quote:
Originally Posted by FredrikSvanberg View Post
I think it's just a typo and now it's become a matter of pride. Nobody is willing to admit that it was an error.
A "matter of pride" is apparently what happened with the original requirement for the Empath badge.
It was originally set at 1 billion(!?!?) HP healed. It's now set at 10 million - a reduction by a factor of 100.

People made the case for YEARS that it was virtually impossible to earn a 1 billion HP Empath without farming for it. Eventually with Issue 13 the Devs made some kind of off-handed excuse that it was "always" supposed to be 100 million and that the whole thing was just a "decimal point" error. So they corrected that "decimal point" error (a bug that apparently took around 3 years to find) only to lower the requirement down again to 10 million just a few Issues later.

It still amazes me it took several years to get over their "pride" with that one.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
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Posted

I'd love to see the Crey Pistol get it's recharge reduced! I never really use it, but I'd likely use it more if it's recharge was better than 25 minutes.

I usually just like to wave it around and feel like my melee has a cool looking pistol.


BrandX Future Staff Fighter
The BrandX Collection

 

Posted

Quote:
Originally Posted by BrandX View Post
I usually just like to wave it around and feel like my melee has a cool looking pistol.
From that point of view this accolade power might as well be an unlockable emote.
Somehow I have to hope the Devs intended it to be more than that.


Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀

 

Posted

One possible reason why the high recharge time was originally put in, assuming this was an issue 1 power, was because I recall hearing that some enemy groups use to having NOTHING for a ranged attack, resulting in the possibility of blasters being able to really stack those immobs.

I still agree with this suggestion about shortening the recharge down to seconds.


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Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.

 

Posted

I'm not sure about *seconds* - the concern might be with stacking there (non-controller immobilizes) but 30 seconds to a minute should work around that, as well, and still make it "fast" enough to be useful.


 

Posted

Quote:
Originally Posted by Memphis_Bill View Post
I'm not sure about *seconds* - the concern might be with stacking there (non-controller immobilizes) but 30 seconds to a minute should work around that, as well, and still make it "fast" enough to be useful.
true, though part of it consideration for not all classes having the controller or dom/defender/corruptor control modifiers, and the fact that, in my experiences with immobs, their not too useful compared to even stuns.


Click here to find all the All Things Art Threads!
Quote:
Originally Posted by Samuel_Tow View Post
City of Heroes is a game about freedom of expression and variety of experiences far more so than it is about representing any one theme, topic or genre.