Best Set Bonuses for Ice/Storm/Ice?


Diabahl

 

Posted

Hey everyone. I've been gone from the game for a while and I'm trying to get all my I19 respecs figured out for my toons. I have an Ice/Storm controller that I'm going to fully IO out and wanted to get some opinions on bonuses. I'm going with the Ice mastery app and having trouble deciding whether to build for s/l def or recharge. I know for sure +recovery is also something I really need to build for but was hoping to get some suggestions on other bonuses that are really helpful for controllers.


 

Posted

If you are going Ice APP then Smashing/Lethal Softcap might be a way to go as it already gives you a boost.

On my Grav/Storm I have aimed for lots of +recharge and +recovery on his build mainly because getting Tornado and Lighting Storm out as much as possible and to help counteract some of the heavy endurance costs of Storm (and I guess Artic Air if you take it).

It also meant I can drop Hasten on his build (Im aiming for 80% recharge on the final build and have hit about 45% so far) as I find the crash can be difficult to manage if involved in a long battle.

A high recharge will also help with getting Ice Storm out as much as possible.


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Posted

A lot depends on how you use your character. My Ice/Storm/Earth (He used to be Ice/Storm/Ice) is intended as a melee support character mostly. With Arctic Air providing a lot of my control, I don't need Recharge as much. Since I'm in melee a lot, Smash/Lethal Defense really helps. So I shoot for S/L defense and Recovery.

If you have a ranged controller, using Shiver rather than Arctic Air, then Recharge may be more useful to get those ranged controls up more often. On most controllers, Recharge is the most important bonus because the click controls need to be up as much as possible.


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Posted

Here's a quick build I threw together. The slots in Brawl will go into Stamina once I19 hits. Seems I might need to cut some Def or Recharge to get more Recovery. Thoughts?

Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Technology Controller
Primary Power Set: Ice Control
Secondary Power Set: Storm Summoning
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Ice Mastery

Hero Profile:
Level 1: Block of Ice -- BasGaze-Acc/Hold(A), BasGaze-Acc/Rchg(3), BasGaze-Rchg/Hold(3), BasGaze-EndRdx/Rchg/Hold(5)
Level 1: Gale -- FrcFbk-Rechg%(A)
Level 2: O2 Boost -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(11), RgnTis-Regen+(15)
Level 4: Snow Storm -- TmpRdns-EndRdx/Rchg/Slow(A), TmpRdns-Acc/EndRdx(5)
Level 6: Arctic Air -- CoPers-Conf(A), CoPers-Conf/Rchg(7), CoPers-Acc/Conf/Rchg(7), CoPers-Acc/Rchg(9), CoPers-Conf/EndRdx(9), CoPers-Conf%(11)
Level 8: Combat Jumping -- LkGmblr-Rchg+(A)
Level 10: Steamy Mist -- S'fstPrt-ResKB(A), LkGmblr-Rchg+(13), GftotA-Def/EndRdx(13), GftotA-Def/EndRdx/Rchg(15)
Level 12: Ice Slick -- RechRdx-I(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Freezing Rain -- ShldBrk-DefDeb(A), ShldBrk-DefDeb/EndRdx/Rchg(17), LdyGrey-DefDeb(17), LdyGrey-DefDeb/Rchg/EndRdx(19), LdyGrey-Rchg/EndRdx(19)
Level 18: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(34)
Level 20: Tough -- S'fstPrt-ResKB(A), EndRdx-I(21), S'fstPrt-ResDam/Def+(21)
Level 22: Weave -- LkGmblr-Rchg+(A), Ksmt-Def/EndRdx(23), Ksmt-Def/EndRdx/Rchg(23), GftotA-Def/EndRdx(25), GftotA-Def(25)
Level 24: Hurricane -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/Rchg(27), DarkWD-ToHitdeb/Rchg/EndRdx(27), DarkWD-Rchg/EndRdx(29), DarkWD-ToHitDeb/EndRdx(29)
Level 26: Glacier -- UbrkCons-Hold(A), UbrkCons-Hold/Rchg(31), UbrkCons-Acc/Hold/Rchg(31), UbrkCons-Acc/Rchg(31), UbrkCons-EndRdx/Hold(33)
Level 28: Maneuvers -- LkGmblr-Rchg+(A), GftotA-Def/EndRdx(46), GftotA-Def/EndRdx/Rchg(46)
Level 30: Thunder Clap -- Amaze-Acc/Stun/Rchg(A), Amaze-EndRdx/Stun(43)
Level 32: Jack Frost -- C'Arms-Acc/Dmg(A), C'Arms-Acc/Dmg/Rchg(34), C'Arms-Acc/Rchg(34), C'Arms-Dmg/EndRdx(36), C'Arms-EndRdx/Dmg/Rchg(36), C'Arms-+Def(Pets)(36)
Level 35: Tornado -- C'Arms-Acc/Rchg(A), C'Arms-Acc/Dmg(37), C'Arms-Dmg/EndRdx(37), C'Arms-Acc/Dmg/Rchg(37), C'Arms-EndRdx/Dmg/Rchg(39)
Level 38: Lightning Storm -- Apoc-Dmg(A), Apoc-Dmg/Rchg(39), Apoc-Acc/Dmg/Rchg(39), Apoc-Acc/Rchg(40), Apoc-Dmg/EndRdx(43)
Level 41: Ice Blast -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(42), Ragnrk-Acc/Dmg/Rchg(42), Ragnrk-Acc/Rchg(42), Ragnrk-Dmg/EndRdx(43)
Level 44: Frozen Armor -- LkGmblr-Rchg+(A), GftotA-Def/EndRdx(45), GftotA-Def(45), Ksmt-Def/EndRdx(45), Ksmt-Def/EndRdx/Rchg(46)
Level 47: Ice Storm -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(48), Posi-Dmg/Rchg(48), Posi-Dmg/Rng(48), Posi-Acc/Dmg/EndRdx(50)
Level 49: Tactics -- Rec'dRet-ToHit(A), Rec'dRet-ToHit/Rchg(50), EndRdx-I(50)
------------
Level 1: Brawl -- Empty(A), Empty(40), Empty(40)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 4: Ninja Run
------------
Set Bonus Totals:

  • 10% DamageBuff(Smashing)
  • 10% DamageBuff(Lethal)
  • 10% DamageBuff(Fire)
  • 10% DamageBuff(Cold)
  • 10% DamageBuff(Energy)
  • 10% DamageBuff(Negative)
  • 10% DamageBuff(Toxic)
  • 10% DamageBuff(Psionic)
  • 5% Defense
  • 8.63% Defense(Smashing)
  • 8.63% Defense(Lethal)
  • 4.25% Defense(Fire)
  • 4.25% Defense(Cold)
  • 8% Defense(Energy)
  • 8% Defense(Negative)
  • 3% Defense(Psionic)
  • 5.81% Defense(Melee)
  • 9.25% Defense(Ranged)
  • 5.5% Defense(AoE)
  • 108.8% Enhancement(RechargeTime)
  • 4% Enhancement(Confused)
  • 39% Enhancement(Accuracy)
  • 106.8 HP (10.5%) HitPoints
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Immobilize) 2.75%
  • 44.5% (0.74 End/sec) Recovery
  • 16% (0.68 HP/sec) Regeneration
  • 3.78% Resistance(Smashing)
  • 3.78% Resistance(Lethal)
  • 6.62% Resistance(Fire)
  • 6.62% Resistance(Cold)