Herostats problem?


Call Me Awesome

 

Posted

I'm having problem with Herostats since today's patch.
Anyone got any workarounds to make it work?


 

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Quote:
Originally Posted by Eric Nelson View Post
Usually you have to wait for a new version that is compatible with the current Live build.
There's a new unstable version out now, I got the "updated version is available" when I started the program this evening. I haven't used the "stable" version in years, the unstable is always pretty on the spot on game updates and I've yet to find it buggy in any major way.


COH has just been murdered by NCSoft. http://www.change.org/petitions/ncso...city-of-heroes

 

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Quote:
Originally Posted by Call Me Awesome View Post
There's a new unstable version out now, I got the "updated version is available" when I started the program this evening. I haven't used the "stable" version in years, the unstable is always pretty on the spot on game updates and I've yet to find it buggy in any major way.
I use the Unstable series as well, but for some reason it didn't let me know automatically about the new one (even though I have it checked), but when I went to Help> Check for updates, it was a simple fix.


 

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Quote:
Originally Posted by Master-Blade View Post
I use the Unstable series as well, but for some reason it didn't let me know automatically about the new one (even though I have it checked), but when I went to Help> Check for updates, it was a simple fix.
Same here.


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Looks like an unstable version works just fine.
Thanks for idea.


 

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I haven't been using HeroStats for some time. I quit using it after I couldn't get the game overlay to mesh with Vista. Anyone know of any news on that front?


//Jack


The Kickers base.

Those are my principles, and if you don't like them... well, I have others.
-Groucho Marx

 

Posted

Quote:
Originally Posted by Jack Power View Post
I haven't been using HeroStats for some time. I quit using it after I couldn't get the game overlay to mesh with Vista. Anyone know of any news on that front?


//Jack
You can make it work if you are running CoX in windowed mode. It still doesn't work in fullscreen mode neither on Vista nor on Win7