Are melee-focused forts viable?
If you have the inf to blow, its the way to go.
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Ok thanks for the confirmation Luxun, on paper it looks like a beast. Gonna mess around with some builds and see how it goes. Thanks again!
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Hey guys, I've seen a few "melee forts" posts floating around, but an unsure of how effective they really are. The reason I ask is because the idea of double-stacked FU + stacked assault + aim looks like the recipe for some wicked damage.
Anyone have success with something like this? |
Im pretty sure you cant take Follow Up and Aim on the same Character. However, Double Stacked FU+Stacked Assaults is still pretty good.
--Frog
You can't take Follow Up and Build Up on a Night Widow. On a Fortunata however, you can take Aim and Follow Up. It's probably one of those things not WAI, but it's slipped under the radar for a long time. Helps with the burst and sustained damage since Forts get locked out of slash.
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This is why SoA are so powerful. You can make it any way and it's still highly effective.
I see melee Fort as a melee Controller type. You've got decent melee and range attacks and one of the best control powers in the game in Dominate for damage and hold.
Dominate will cause redraw. One of my friends' Fort is a melee hybrid.
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
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You also get two excellent PBAOEs as your level 32 and 38 powers both of which can put out serious damage, either directly or indirectly. Widows 32 and 38 powers are pretty much skippable.
This is why SoA are so powerful. You can make it any way and it's still highly effective.
I see melee Fort as a melee Controller type. You've got decent melee and range attacks and one of the best control powers in the game in Dominate for damage and hold. Dominate will cause redraw. One of my friends' Fort is a melee hybrid. |
The main drawback is that you've more downtime on Mind Link and therefore less reliable defenses than a Widow, but that's where Set Bonuses come in.
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I haven't made a melee Fort hybrid yet because my 2nd build is Blood Widow build but even with less Mind Link, Fort has controls that can help her survive very well. Just stack two holds on the boss and start slashing. Fort also has a mag 4 stun. :P
You also get two excellent PBAOEs as your level 32 and 38 powers both of which can put out serious damage, either directly or indirectly. Widows 32 and 38 powers are pretty much skippable.
The main drawback is that you've more downtime on Mind Link and therefore less reliable defenses than a Widow, but that's where Set Bonuses come in. |
Maybe I should give melee fort a try.. sounds interesting. I think the fact Fort has high defense with excellent mez protection makes her easier to play than most dominators without set bonuses. (although Dom's melee attacks can really put a lot of hurt and Fort's highest damage is in Lunge)
What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.
Hey guys, I've seen a few "melee forts" posts floating around, but an unsure of how effective they really are. The reason I ask is because the idea of double-stacked FU + stacked assault + aim looks like the recipe for some wicked damage.
Anyone have success with something like this?