Brute Maximums
http://paragonwiki.com/wiki/Brute
Right side, under Limits.
Edited to Add: Paragonwiki has everything you could ever want about everything City of Heroes related. It even has links to Red Tomax's City of Data at the bottom of powerset pages.
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."

Okay, now that is more confusing than ever.
The damage resistance says max 90%, straightforward, real number, and I think I saw it in here somewhere.
The max defense says 225% Huh. the numbers I see people talking about in here I thought were around 30% def, and I have seen builds people seem proud of having 22% - 25% def set bonuses. So, what gives? what number am I shooting for?
The defense cap is significantly higher than the 'soft-cap'.
Soft cap defense is 45%, since that number fits neatly into the 'to-hit' equation and essentially makes you untouchable. (minus of course -defense debuffs put on you).
Someone who is MUCH better at math can give you the specifics, but basically the number you are shooting for in defense is 45.
Make a man a fire and keep him warm for the day, SET a man on fire and keep him warm for the rest of his life.
Incarnates: K'lir(Fire/Dark Corr):Hot-House Flower(Plant/Fire Dom):Kinrad X(Kin/Rad Def):Itsy-Bitsy Spider(Crab):Two Ton Tony(Mace/WP Broot):Teeny Weeny Widow(Fortunata/Widow) : Zeroth Law (Ice/Fire Tank)
Okay, now that is more confusing than ever.
The damage resistance says max 90%, straightforward, real number, and I think I saw it in here somewhere. The max defense says 225% Huh. the numbers I see people talking about in here I thought were around 30% def, and I have seen builds people seem proud of having 22% - 25% def set bonuses. So, what gives? what number am I shooting for? |
"This section is largely academic. No attack can have less than a 5% or more than a 95% chance of hitting. So although there are limits to how far a player's or critter's ToHit and Defense can be adjusted, these adjustments almost always drive the final chance of hitting to one of its own limits before the cap on total buffs/debuffs is reached."
Anyway, critters have a 50% tohit chance that means anymore def than 45% is useless unless you are going to be up against something with a lot of def debuffs.
225% might be the max but there is basically no way you can ever reach that without A LOT of purple insp and outside buffs, it would be useless anyway.
"I have ridden the mighty moon worm!"
-Al Gore
Fiery Aura is only good for farming, I'm cereal
@Caucasiafro
Is there a resource that shows Brute maximum values/caps? For Resistance/Defense/Heal/etc.
P.S., the Dark/Invul is going very very well. Since I plan on using this as a badger it is very nice, cause at low levels this thing rocks. Dark/Dark might be stronger at end/game with a high end buildout, but I will be doing tons of flashbacks/task forces/etc. So the sturdiness of this guy is sweet.
At 16 he solo'd a Praetorian mission where a endless, freaking endless, stream of guys came at him. The target in the thing had a dialogue about "sending in 88", and there might have actually been 88 of them. I was spamming my combat heal, using the vators to escape them (they followed-but it strung them out into manageable bunches). In the end he survived, barely, but he made it. Just what I want in a Brute that I will do a lot of exemplaring on.