Epic AT's and Hibernate
with the upcoming fitness changes it wouldn't really be needed, when you can phase is a better get than hibernate
teaming is hard
@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Quote:
Phase has always been better than Hibernate, and still is despite the ability for other players to phase after you. Traditionally builds would only take Hibernate if they couldn't fit both phase and perception into the build, which will no longer be the case on almost 100% of builds come I19.
Meh, with that kind of logic nothing needs hibernate. Hmm, did I just reach an epiphany? Nothing needs hibernate /thinks
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Your comment about "widows can't heal" means you look at hibernate as a heal tool rather than a phase tool, which is easily replaced by a few greens or an Emp/Therm/Pain. I can't think of a single situation where I'd rather have Hibernate over phase because 1) Hibernate is like a giant "FREE KILL HERE" sign in zone PvP, and 2) Hibernate doesn't allow you to react after you activate it meaning the spike you hit Hibernate to avoid may well kill you anyways because the hit rolls were already made.
Nothing needs Hibernate (hell, or phase even) but in the current version of PvP - regardless of whether heal decay and travel suppression are in play - you're a significantly easier target if you don't have one or the other, and of the two you're an easier target if you have Hibernate instead of phase.
@macskull, @Not Mac | XBL: macskull | Steam: macskull | Skype: macskull
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
"One day we all may see each other elsewhere. In Tyria, in Azeroth. We may pass each other and never know it. And that's sad. But if nothing else, we'll still have Rhode Island."
Quote:
/ agree
Phase has always been better than Hibernate, and still is despite the ability for other players to phase after you. Traditionally builds would only take Hibernate if they couldn't fit both phase and perception into the build, which will no longer be the case on almost 100% of builds come I19.
Your comment about "widows can't heal" means you look at hibernate as a heal tool rather than a phase tool, which is easily replaced by a few greens or an Emp/Therm/Pain. I can't think of a single situation where I'd rather have Hibernate over phase because 1) Hibernate is like a giant "FREE KILL HERE" sign in zone PvP, and 2) Hibernate doesn't allow you to react after you activate it meaning the spike you hit Hibernate to avoid may well kill you anyways because the hit rolls were already made. Nothing needs Hibernate (hell, or phase even) but in the current version of PvP - regardless of whether heal decay and travel suppression are in play - you're a significantly easier target if you don't have one or the other, and of the two you're an easier target if you have Hibernate instead of phase. |
on another note.. if veats get hibernate.. heats should get shadow meld.. only fair.
Freedom:
Iron-Blade 50kat/invul Iron Ascension 50trifpb Cinder Reborn 50fire/kin Zaha'doom 50triws Cindered Stones 50fire/ston ColdFusion 35 ice/rad Iron Ash 50 Fir/WP
Iron Wind km/regen Iron Static elec/reg Psy Entity 50 psy/dev Iron-Assassin 50 nin/nin
Yay or Nay?
I don't know too much about widows these days but it seems like something like hibernate could make them very playable...but not OP...thoughts?