Elec/Invuln (?) Brute
Invuln is a good, and well documented secondary for brutes... There are any number of guides.
You need to define farmer... Is this guys' only job to feed inf to your other toons?
If so then any AE primary SS, Ele, Fire with WP. You're not gonna get a cheaper, easier, fotm brute farmer than willpower. Anything else will take inf, some thought, and some set IO's.
Kinda defeats the purpose of a "farmer toon" to heavily invest in it eh?
So, I came back to the game after a year away to try out GR. All my friends came back and I've been having fun with the game since.
First, some basic play history. Skip this bit and scroll down to the end if you don't care. My only 50s are a Stone tanker, an Invuln tanker and a Claws/WP scrapper. The tankers are hardcore survivability, aggro control, no damage characters. The scrapper is a pretty basic, common-IO type of character. So when I logged to Praetoria, the first character I rolled was a WP/KM tanker, unsurprising to any of my friends. I got him to about 24 or so in the first couple of days (perma-team of 5 guys). However, since GR rolled out, my undying love for tankers has died, just a bit. Why? I created a DB/WP brute. My almost-exclusive playing of tankers was quickly replaced by an addiction to brutes (they're basically everything tankers are, but with more damage!). In a space of three weeks, that DB/WP brute got to 47, mostly solo-ing, and Hero Merits are providing me with all the expensive IOs I needed to softcap his S/L defense (she's at about 40% now, just need a couple more Kinetic Combats). This is currently the highest-level brute I have. Before GR, I managed to get an SS/DA brute to 31 and a DM/EA brute to 27. However, I preferred Paragon City over Rogue Isles and would always prefer to play CoH over CoV, which limited my Brute play. All that changed with GR, which explains how my current DB brute has leveled so fast. *Important Bit Here* But meaningless backstory aside, I come to these boards to ask a question. In all my time in CoH, I have never had a 'farming' character. I figure this is probably a good time to create one. I've narrowed down my choice of primary - Elec. What I need is a suggestion for a secondary. I'd like something survivable, which prompted my decision to roll an Elec/Inv brute (currently level 18) and I also didn't want to roll another /WP brute so soon. Is Inv any good for a 'farming' character? Or should I go with something that has more damage, like /Fire or /Elec? I'd rather not play /SD, for aesthetic reasons (I only play /SD with weapon sets). tl;dr - What secondary goes well with Elec Melee for the purposes of farming (/SD and /WP are non-options)? Should I just stick with Invuln? |
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
"Dark Armor is a complete waste as a tanking set."
You might consider shield defense. Unlike most lines, it has a powerful AoE attack (with teleport). I've never played shield to the point that it gets that attack though, and they changed it with issue 18/GR, so I don't know if it's still really good. A friend of mine has a MA/shield scrapper and said the shield attack was his highest damage.
Invuln is a good, and well documented secondary for brutes... There are any number of guides.
You need to define farmer... Is this guys' only job to feed inf to your other toons? If so then any AE primary SS, Ele, Fire with WP. You're not gonna get a cheaper, easier, fotm brute farmer than willpower. Anything else will take inf, some thought, and some set IO's. Kinda defeats the purpose of a "farmer toon" to heavily invest in it eh? |
Also, my experience with Hero Merits tells me that difficult-to-obtain IOs are not that difficult to obtain anymore, which will ease the build process.
But I understand where you're coming from and /WP was my first instinct as well. However, I had just leveled a /WP brute and the experience would have been much too familiar for me to enjoy the character fully.
I'm leaning towards /Inv, as its something I'm comfortable with and I know what I can and cannot face (or need to face with insps). A friend suggested /fire because the potential for face-melting was great (in fact, he got really excited about the idea). Yet another suggested /stone, though he couldn't elaborate (he heard it was a popular combination with elec melee a while back).
Does anyone have any experience with an Elec/Fire brute or seen one in action? I've played FA tankers before (before the change to Burn and FE) and found it to be a relatively painful journey. I can only imagine that the relative squishiness of /Fire can be mitigated by a Brute's higher damage output.
Also, I hate being one of those posters who don't really know what they want and only come onto the forums for validation of their choices.
So, I came back to the game after a year away to try out GR. All my friends came back and I've been having fun with the game since.
First, some basic play history. Skip this bit and scroll down to the end if you don't care.
My only 50s are a Stone tanker, an Invuln tanker and a Claws/WP scrapper. The tankers are hardcore survivability, aggro control, no damage characters. The scrapper is a pretty basic, common-IO type of character. So when I logged to Praetoria, the first character I rolled was a WP/KM tanker, unsurprising to any of my friends. I got him to about 24 or so in the first couple of days (perma-team of 5 guys). However, since GR rolled out, my undying love for tankers has died, just a bit. Why?
I created a DB/WP brute. My almost-exclusive playing of tankers was quickly replaced by an addiction to brutes (they're basically everything tankers are, but with more damage!). In a space of three weeks, that DB/WP brute got to 47, mostly solo-ing, and Hero Merits are providing me with all the expensive IOs I needed to softcap his S/L defense (she's at about 40% now, just need a couple more Kinetic Combats).
This is currently the highest-level brute I have. Before GR, I managed to get an SS/DA brute to 31 and a DM/EA brute to 27. However, I preferred Paragon City over Rogue Isles and would always prefer to play CoH over CoV, which limited my Brute play. All that changed with GR, which explains how my current DB brute has leveled so fast.
*Important Bit Here*
But meaningless backstory aside, I come to these boards to ask a question. In all my time in CoH, I have never had a 'farming' character. I figure this is probably a good time to create one. I've narrowed down my choice of primary - Elec. What I need is a suggestion for a secondary. I'd like something survivable, which prompted my decision to roll an Elec/Inv brute (currently level 18) and I also didn't want to roll another /WP brute so soon.
Is Inv any good for a 'farming' character? Or should I go with something that has more damage, like /Fire or /Elec? I'd rather not play /SD, for aesthetic reasons (I only play /SD with weapon sets).
tl;dr - What secondary goes well with Elec Melee for the purposes of farming (/SD and /WP are non-options)? Should I just stick with Invuln?