Was Synapse changed...


AzureSkyCiel

 

Posted

Along with Neuron to an Elec/SR scrapper? I'm wondering because i'm initiating a project of mine, in which I create a toon using each of the power combinations of the major Patrons, in order to (hopefully) distract me from my altitis.

EDIT:Also, was Sister Psyche changed, too?


Goodbye. Not to the game, but the players. Goodbye. Everyone, remember to have fun. That's all I can say.

 

Posted

He's not using Blaster powers anymore? When did that happen?


 

Posted

Some characters have seemed to switch archtypes / power sets.

For example, in the Hollows story arcs, Frostfire has elements of Fire Blast, Fire Control, and Ice Control. In the Alignment missions, Frostfire appears to be more of a Blaster and summons no pets.

Neuron has confirmed to be changed: http://paragonwiki.com/wiki/Neuron

Synapse himself has not changed: http://paragonwiki.com/wiki/Synapse

Maruader has also changed, swapping from a Tank to a Brute: http://paragonwiki.com/wiki/Marauder

Back Alley Brawler is still a Tank: http://paragonwiki.com/wiki/Back_Alley_Brawler

Of the other Praetor's available as contacts in Praetoria and their Primal Earth counter-parts, no changes have been recorded for Sister Psyche / Mother Mayhem; Positron / Anti-Matter; Manticore / Chimera; Mynx / Her High Majesty Queen Bobcat; and Miss Liberty / Dominatrix. None of the sub-praetorians available as trainers are recorded to be changed from their original power sets either.


 

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Quote:
Originally Posted by je_saist View Post

Of the other Praetor's available as contacts in Praetoria and their Primal Earth counter-parts, no changes have been recorded for Sister Psyche / Mother Mayhem; Positron / Anti-Matter; Manticore / Chimera; Mynx / Her High Majesty Queen Bobcat; and Miss Liberty / Dominatrix. None of the sub-praetorians available as trainers are recorded to be changed from their original power sets either.
According to the GR website, Mother Mayhem has been changed.


Goodbye. Not to the game, but the players. Goodbye. Everyone, remember to have fun. That's all I can say.

 

Posted

Quote:
Originally Posted by Terminal Velocity View Post
According to the GR website, Mother Mayhem has been changed.
Thing is I've fought her in the new arcs and I haven't actually seen her use any different powers from her incarnations in the old arcs and the Shadow Shard Arcs. So the change on paper is acedemic. From the players point of view, she still does psychic blast with psychic control. The same applies to Marauder. He might now be a brute, but because of the method that NPC powers are exposed to the player, he is standardized against NPC spawn power ratings, not archtype power ratings. The only reason Marauders change might make a difference is due to it being hinted that the blaster strapped to his arm will be a functional weapon in a future game update.

Neuron stands out from the other changes Now because he visibly uses a different set of powers from Synapse now, lacking the ranged blast and having Super Reflexes for his secondary.

This may be a case of potato / potatoe. Most of the other signature characters never really had attacks that mapped completely to any particular power-set combination. Some, such as Sirocco, completely inverse their signature archtype.

In most cases, on power choice alone, any archtypes modeled after the power choices of the Pre-Going Rogue characters should map to the power choices of all of the characters but Neuron.


 

Posted

Quote:
Originally Posted by je_saist View Post
Neuron stands out from the other changes Now because he visibly uses a different set of powers from Synapse now
Does he?

I fought him last night and he was using the same Electric Blast attacks as he ever did, and showed no signs of Super Reflexes.

It seems none of the info listed on the GR web site has any bearing in game at the moment. With the exception of Siege, any updates to the Praetorians were merely visual.

Tyrant is listed as Super Strength, but both of his clones are Energy Melee, same as he always was.

Mother Mayhem, Marauder, Black Swan, Diabolique, Infernal are all the same, powers-wise.

Dominatrix is still Grav Controll(why in the first place?), despite us now having three perfectly servicable energy whip attacks in game to compliment her Super Strength or Martial Arts.

Unless things change with i19 or i20, I suspect whoever wrote the website was just pulling stuff out of their...hat.

In fact, I'm going to say the GR site is just plain wrong because it lists Maelstrom as being Dual Pistols/Energy Melee when in game he's DP/Martial Arts.


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Quote:
Originally Posted by Johnny_Butane View Post
Does he?

I fought him last night and he was using the same Electric Blast attacks as he ever did, and showed no signs of Super Reflexes.

It seems none of the info listed on the GR web site has any bearing in game at the moment. With the exception of Siege, any updates to the Praetorians were merely visual.

Tyrant is listed as Super Strength, but both of his clones are Energy Melee, same as he always was.

Mother Mayhem, Marauder, Black Swan, Diabolique, Infernal are all the same, powers-wise.

Dominatrix is still Grav Controll(why in the first place?), despite us now having three perfectly servicable energy whip attacks in game to compliment her Super Strength or Martial Arts.

Unless things change with i19 or i20, I suspect whoever wrote the website was just pulling stuff out of their...hat.

In fact, I'm going to say the GR site is just plain wrong because it lists Maelstrom as being Dual Pistols/Energy Melee when in game he's DP/Martial Arts.


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I know, I hope they update the AVs soon, and I was annoyed about that 'listing' for Maelstrom's powersets because I have NEVER once seen him use ANY energy attacks, even though it would really make sense here.


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