Making a bots/bubble


Airhammer

 

Posted

BBQ PORK i was having trouble getting mids on my comp if your running off vista you will need to install as admin instead of just installing thats how i got mine up and running


 

Posted

Quote:
Originally Posted by chaoticorder View Post
BBQ PORK i was having trouble getting mids on my comp if your running off vista you will need to install as admin instead of just installing thats how i got mine up and running
Windows 7, actually, but I'll take a look when I get home.


 

Posted

Chaotic: Some suggestions:

3-4 slots in your deflection shield, Insulation Shield and Dispersion bubble should be enough. With IOs, 3 def, 1 end should do you well. And the 1 end could be skipped on the single target bubbles. (Unless you are doing something where you need to slot a full set for IO set bonuses)

Same for Maneuvers, tactics, and Assault gets no benefit from slots excpt end reduction, so 2 at the max there. If you can live without Flight, And you really want Stealth capabilities, go with Stealth + SS, or Stealth + a Stealth IO, and skip getting invisibility.

Upgrade and equip robot probably don't need 3 slots each.

I'd probably go with repulsion field, OR Force bubble. Not both.

Repulsion Bomb is a great power now, Some older guides didn't like the old version. Makes a nice AOE Attack with KD. Great for muting alpha strikes from groups.

One thing you want to do, is try your best to get your defense to 45. Use what you ahve already, but add to it with IO set bonuses. And probably switch Charged armor for a +def armor instead of a resist one. (Check the hero sets.)

Might want to switch out Repair for Heal other from the Medicine pool. It's a smaller heal, but a lot more useful when teaming, and recharges faster.

And my obligatory suggestion for anyone with bots... At least consider group fly. Nothing looks cooler than a half dozen robots flying beside you with rocket boots. It's not practical, but it is awesome, and does occasionally come in handy when fighting on ledges, preventing KB down several stories, etc.


 

Posted

Ok ive been messing around with the build some of my slotting dosnt quite make since but im kinda looking at IOs trying to pull some defens bonuses from some of the IO sets to help get my up there.
Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Force Field
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fitness
Power Pool: Concealment
Ancillary Pool: Mace Mastery
Villain Profile:
Level 1: Battle Drones

  • (A) Empty
  • (3) Empty
  • (3) Empty
  • (5) Empty
  • (5) Empty
  • (7) Empty
Level 1: Force Bolt
  • (A) Empty
Level 2: Deflection Shield
  • (A) Empty
  • (9) Empty
  • (9) Empty
  • (11) Empty
Level 4: Insulation Shield
  • (A) Empty
  • (11) Empty
  • (21) Empty
  • (21) Empty
Level 6: Equip Robot
  • (A) Empty
  • (7) Empty
Level 8: Hover
  • (A) Empty
Level 10: Maneuvers
  • (A) Empty
  • (31) Empty
  • (31) Empty
  • (33) Empty
  • (34) Empty
  • (39) Empty
Level 12: Protector Bots
  • (A) Empty
  • (13) Empty
  • (13) Empty
  • (15) Empty
  • (15) Empty
  • (17) Empty
Level 14: Swift
  • (A) Empty
Level 16: Health
  • (A) Empty
  • (17) Empty
  • (19) Empty
  • (42) Empty
  • (42) Empty
  • (45) Empty
Level 18: Repair
  • (A) Empty
  • (19) Empty
  • (43) Empty
  • (43) Empty
Level 20: Personal Force Field
  • (A) Empty
  • (37) Empty
  • (46) Empty
Level 22: Stamina
  • (A) Empty
  • (23) Empty
  • (23) Empty
  • (40) Empty
  • (42) Empty
  • (46) Empty
Level 24: Dispersion Bubble
  • (A) Empty
  • (25) Empty
  • (25) Empty
  • (34) Empty
Level 26: Assault Bot
  • (A) Empty
  • (27) Empty
  • (27) Empty
  • (29) Empty
  • (29) Empty
  • (31) Empty
Level 28: Fly
  • (A) Empty
Level 30: Tactics
  • (A) Empty
  • (33) Empty
  • (34) Empty
  • (36) Empty
  • (37) Empty
  • (37) Empty
Level 32: Upgrade Robot
  • (A) Empty
  • (33) Empty
Level 35: Repulsion Bomb
  • (A) Empty
  • (36) Empty
  • (36) Empty
  • (40) Empty
  • (40) Empty
  • (43) Empty
Level 38: Force Bubble
  • (A) Empty
  • (39) Empty
  • (39) Empty
  • (48) Empty
  • (48) Empty
Level 41: Stealth
  • (A) Empty
Level 44: Scorpion Shield
  • (A) Empty
  • (45) Empty
  • (45) Empty
  • (46) Empty
  • (50) Empty
  • (50) Empty
Level 47: Invisibility
  • (A) Empty
  • (48) Empty
Level 49: Assault
  • (A) Empty
  • (50) Empty
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Run Speed IO
Level 2: Rest
  • (A) Recharge Reduction IO
Level 1: Supremacy
Level 0: Ninja Run


 

Posted

This is gettin tough for me because I am looking at a post issue 19 build and having trouble deciding..

I have most of the standard powers and picked up the Mace Mastery pool and took We Envelope and the Mace Beam Volley which I though would be decent but and kinda meh...

I looked at the MU pool because I liked the idea of Electric Fences and Static Discharge as nice additions but I would lose Scorpion Shield and adding tough and weave doesnt really make up for the loss of that.

Then I heard about adding Provoke and running in Body Guard Mode which makes a LOT of sense..

The good thing is that I have a lot of option... The bad thing is that I have a lot of options !!!


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-

 

Posted

Great now I have three different options to choose from...

Any thoughts from more experience Bots Players ??



Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/

Click this DataLink to open the build!

Onslaught: Level 50 Magic Mastermind
Primary Power Set: Robotics
Secondary Power Set: Force Field
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Medicine
Ancillary Pool: Mu Mastery

Villain Profile:
Level 1: Battle Drones -- BldM'dt-Acc(A), BldM'dt-Acc/Dmg(3), BldM'dt-Dmg/EndRdx(3), BldM'dt-Dmg(5), BldM'dt-Acc/Dmg/EndRdx(5), SvgnRt-PetResDam(7)
Level 1: Force Bolt -- Acc-I(A), Acc-I(7)
Level 2: Deflection Shield -- EndRdx-I(A), DefBuff-I(9), DefBuff-I(9), DefBuff-I(11)
Level 4: Insulation Shield -- EndRdx-I(A), DefBuff-I(11), DefBuff-I(17), DefBuff-I(19)
Level 6: Equip Robot -- EndRdx-I(A), EndRdx-I(19)
Level 8: Hover -- Flight-I(A), Flight-I(21), Flight-I(21)
Level 10: Boxing -- Acc-I(A)
Level 12: Protector Bots -- BldM'dt-Acc(A), BldM'dt-Acc/Dmg(13), BldM'dt-Dmg/EndRdx(13), BldM'dt-Dmg(15), BldM'dt-Acc/Dmg/EndRdx(15), DefBuff-I(17)
Level 14: Fly -- Flight-I(A)
Level 16: Tough -- EndRdx-I(A), ResDam-I(23), ResDam-I(23), ResDam-I(25), S'fstPrt-ResDam/Def+(31)
Level 18: Personal Force Field -- RechRdx-I(A)
Level 20: Weave -- EndRdx-I(A), DefBuff-I(31), DefBuff-I(33), DefBuff-I(42)
Level 22: Dispersion Bubble -- EndRdx-I(A), EndRdx-I(33), EndRdx-I(33), DefBuff-I(34), DefBuff-I(34), DefBuff-I(34)
Level 24: Assault -- EndRdx-I(A), EndRdx-I(25)
Level 26: Assault Bot -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(27), BldM'dt-Acc/Dmg/EndRdx(27), BldM'dt-Acc(29), BldM'dt-Dmg(29), S'bndAl-Build%(31)
Level 28: Tactics -- EndRdx-I(A), ToHit-I(36), ToHit-I(36), ToHit-I(36)
Level 30: Aid Other -- RechRdx-I(A), RechRdx-I(37), Heal-I(37), Heal-I(37), Heal-I(39)
Level 32: Upgrade Robot -- EndRdx-I(A), EndRdx-I(39)
Level 35: Aid Self -- RechRdx-I(A), RechRdx-I(39), Heal-I(40), Heal-I(40), Heal-I(40)
Level 38: Force Bubble -- EndRdx-I(A), EndRdx-I(42), EndRdx-I(42)
Level 41: Charged Armor -- EndRdx-I(A), ResDam-I(43), ResDam-I(43), ResDam-I(43)
Level 44: Electrifying Fences -- Acc-I(A), Acc-I(45), HO:Centri(45), HO:Centri(45), HO:Centri(46)
Level 47: Static Discharge -- Acc-I(A), RechRdx-I(48), HO:Centri(48), HO:Centri(48), HO:Centri(50)
Level 49: Maneuvers -- EndRdx-I(A), EndRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 0: Ninja Run



Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/

Click this DataLink to open the build!

Onslaught: Level 50 Magic Mastermind
Primary Power Set: Robotics
Secondary Power Set: Force Field
Power Pool: Flight
Power Pool: Leadership
Power Pool: Presence
Power Pool: Medicine
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Battle Drones -- BldM'dt-Acc(A), BldM'dt-Acc/Dmg(3), BldM'dt-Dmg/EndRdx(3), BldM'dt-Dmg(5), BldM'dt-Acc/Dmg/EndRdx(5), ExStrk-Dam%(7)
Level 1: Force Bolt -- Acc-I(A), Acc-I(7)
Level 2: Deflection Shield -- EndRdx-I(A), DefBuff-I(9), DefBuff-I(9), DefBuff-I(11)
Level 4: Insulation Shield -- EndRdx-I(A), DefBuff-I(11), DefBuff-I(17), DefBuff-I(19)
Level 6: Equip Robot -- EndRdx-I(A), EndRdx-I(19)
Level 8: Hover -- Flight-I(A), Flight-I(21), Flight-I(21)
Level 10: Assault -- EndRdx-I(A), EndRdx-I(23)
Level 12: Protector Bots -- BldM'dt-Acc(A), BldM'dt-Acc/Dmg(13), BldM'dt-Dmg/EndRdx(13), BldM'dt-Dmg(15), BldM'dt-Acc/Dmg/EndRdx(15), SvgnRt-PetResDam(17)
Level 14: Fly -- Flight-I(A)
Level 16: Tactics -- EndRdx-I(A), ToHit-I(23), ToHit-I(46), ToHit-I(48)
Level 18: Personal Force Field -- RechRdx-I(A), RechRdx-I(25), RechRdx-I(31)
Level 20: Maneuvers -- EndRdx-I(A), EndRdx-I(31)
Level 22: Dispersion Bubble -- EndRdx-I(A), EndRdx-I(33), EndRdx-I(33), DefBuff-I(34), DefBuff-I(34), DefBuff-I(34)
Level 24: Provoke -- Acc-I(A), Acc-I(25), Taunt-I(42), Taunt-I(46), Taunt-I(46)
Level 26: Assault Bot -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(27), BldM'dt-Acc/Dmg/EndRdx(27), BldM'dt-Acc(29), BldM'dt-Dmg(29), S'bndAl-Build%(31)
Level 28: Aid Other -- RechRdx-I(A), RechRdx-I(33), Heal-I(36), Heal-I(36), Heal-I(36)
Level 30: Aid Self -- RechRdx-I(A), RechRdx-I(37), Heal-I(37), Heal-I(37), Heal-I(39)
Level 32: Upgrade Robot -- EndRdx-I(A), EndRdx-I(39)
Level 35: Repulsion Bomb -- Acc-I(A), RechRdx-I(39), EndRdx-I(40), Dmg-I(40), Dmg-I(40), Dmg-I(50)
Level 38: Force Bubble -- EndRdx-I(A), EndRdx-I(42), EndRdx-I(42)
Level 41: Scorpion Shield -- EndRdx-I(A), DefBuff-I(43), DefBuff-I(43), DefBuff-I(43), Krma-ResKB(45)
Level 44: Power Boost -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
Level 47: Repair -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)
Level 49: Vengeance -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 0: Ninja Run



Villain Plan by Mids' Villain Designer 1.81
http://www.cohplanner.com/

Click this DataLink to open the build!

Onslaught: Level 50 Magic Mastermind
Primary Power Set: Robotics
Secondary Power Set: Force Field
Power Pool: Flight
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Medicine
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Battle Drones -- BldM'dt-Acc(A), BldM'dt-Acc/Dmg(3), BldM'dt-Dmg/EndRdx(3), BldM'dt-Dmg(5), BldM'dt-Acc/Dmg/EndRdx(5), ExStrk-Dam%(7)
Level 1: Force Bolt -- Acc-I(A), Acc-I(7)
Level 2: Deflection Shield -- EndRdx-I(A), DefBuff-I(9), DefBuff-I(9), DefBuff-I(11)
Level 4: Insulation Shield -- EndRdx-I(A), DefBuff-I(11), DefBuff-I(17), DefBuff-I(19)
Level 6: Equip Robot -- EndRdx-I(A), EndRdx-I(19)
Level 8: Hover -- Flight-I(A), Flight-I(21), Flight-I(21)
Level 10: Boxing -- Acc-I(A)
Level 12: Protector Bots -- BldM'dt-Acc(A), BldM'dt-Acc/Dmg(13), BldM'dt-Dmg/EndRdx(13), BldM'dt-Dmg(15), BldM'dt-Acc/Dmg/EndRdx(15), SvgnRt-PetResDam(17)
Level 14: Fly -- Flight-I(A)
Level 16: Tough -- EndRdx-I(A), ResDam-I(23), ResDam-I(23), ResDam-I(25), S'fstPrt-ResDam/Def+(31)
Level 18: Personal Force Field -- RechRdx-I(A)
Level 20: Weave -- EndRdx-I(A), DefBuff-I(31), DefBuff-I(33), DefBuff-I(42)
Level 22: Dispersion Bubble -- EndRdx-I(A), EndRdx-I(33), EndRdx-I(33), DefBuff-I(34), DefBuff-I(34), DefBuff-I(34)
Level 24: Assault -- EndRdx-I(A), EndRdx-I(25)
Level 26: Assault Bot -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(27), BldM'dt-Acc/Dmg/EndRdx(27), BldM'dt-Acc(29), BldM'dt-Dmg(29), S'bndAl-Build%(31)
Level 28: Tactics -- EndRdx-I(A), ToHit-I(36), ToHit-I(36), ToHit-I(36)
Level 30: Aid Other -- RechRdx-I(A), RechRdx-I(37), Heal-I(37), Heal-I(37), Heal-I(39)
Level 32: Upgrade Robot -- EndRdx-I(A), EndRdx-I(39)
Level 35: Aid Self -- RechRdx-I(A), RechRdx-I(39), Heal-I(40), Heal-I(40), Heal-I(40)
Level 38: Force Bubble -- EndRdx-I(A), EndRdx-I(42), EndRdx-I(42)
Level 41: Scorpion Shield -- EndRdx-I(A), DefBuff-I(43), DefBuff-I(43), DefBuff-I(43), Krma-ResKB(45)
Level 44: Repair -- RechRdx-I(A), RechRdx-I(45), RechRdx-I(45)
Level 47: Repulsion Bomb -- Acc-I(A), RechRdx-I(48), EndRdx-I(48), Dmg-I(48), Dmg-I(50), Dmg-I(50)
Level 49: Maneuvers -- EndRdx-I(A), EndRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
Level 0: Ninja Run


Its got to be one of these three builds.. Im leaning toward the Tough build or the Mu/Electric build...


The hard things I can do--- The impossible just take a little bit longer.

If numbers are so much more important than a teammate who is fun to play with, forget about the game altogether and go play with a calculator instead. -Claws and Effect-