Willpower and my Defenses
IOing for defense is, in the majority of cases, the best way to increase your survivability. Since you already have some defense from invince and tough hide to stack with your IOs, it's definitely a good idea. Take a look at reactive armor - it gives you some S/L as well as E/N. Other options include eradication and cleaving blow.
@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.
This is what it means to be a tank!
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This is good new, I suppose. At what level for defense should I aim for to make it "respectable" as far as numbers go. I don't want to dedicate too much to it, and lose effectiveness is the actual powers I'm slotting if I can help it. But if it comes down to picking up slot mules for such things, I may be persuaded.
IOing for defense is, in the majority of cases, the best way to increase your survivability. Since you already have some defense from invince and tough hide to stack with your IOs, it's definitely a good idea. Take a look at reactive armor - it gives you some S/L as well as E/N. Other options include eradication and cleaving blow.
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The bolded part has me worried, because it references Invulnerability, and I'm talking Willpower.
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I would recommend sticking to Smashing & Lethal defense in your sets. It'll catch any attack with a Smashing or Lethal component, which is a huge percentage of attacks if you look through Mids. Stack as much of that as possible and you'll be in great shape. Grab Heightened Senses, Weave and Combat Jumping for extra defense, as well as a Steadfast Protection Resistance/+3% Defense IO.
So I'm leveling up my Super Strength / Willpower Brute from Preatoria to Paragon, and having a good time. But as always, I'm looking ahead and what kind of Set Bonuses I want to start collecting. So far I have a special hatred of both Energy and Negative Energy attacks (everything from Sappers to CoT Spirits).
So I'm wondering: Is it worth it to try and collect sets to get defense to those types (which are thankfully the same Set Bonus). Or are the amounts so piddly, even with my Defensive toggle, that I would be better off going for... well... anything else? |
Key sets for S/L defense include: Reactive Armor (4pcs, Resist), Kinetic Combat (4pcs, Melee), and Perfect Zinger (6pcs, Taunt). You can pick up smaller chunks from quite a few sets, but they typically require more pieces.
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Oops. I don't know what I was thinking here, somehow I saw 'willpower' and thought 'invul'. Regardless, you still have some S/L/E/N def to start with in heightened senses, so stacking on top of that is a good idea.
IOing for defense is, in the majority of cases, the best way to increase your survivability. Since you already have some defense from invince and tough hide to stack with your IOs, it's definitely a good idea. Take a look at reactive armor - it gives you some S/L as well as E/N. Other options include eradication and cleaving blow.
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As for what to aim for, I find that about 20-25% is where it starts to make a real difference when layered on top of other mitigation. You should be able to get there between smashing haymakers (like kinetic combat but doesn't cost a bazillion inf), reactive armors, weave, and a steadfast 3%.
@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.
This is what it means to be a tank!
Quote:
Oops. I don't know what I was thinking here, somehow I saw 'willpower' and thought 'invul'. Regardless, you still have some S/L/E/N def to start with in heightened senses, so stacking on top of that is a good idea.
As for what to aim for, I find that about 20-25% is where it starts to make a real difference when layered on top of other mitigation. You should be able to get there between smashing haymakers (like kinetic combat but doesn't cost a bazillion inf), reactive armors, weave, and a steadfast 3%. |
Don't forget how alignment merits make everything much cheaper.
Also, what is up with the forums and the slow load sometimes?
It either loads super super super slow(no way it's my internet as other pages load faster) or it goes to the "database error" page.
I really wonder if these forums share the same server as the game login. That could explain why I have sudden lag spikes while playing that are otherwise inexplicable. They do seem to happen with about the same frequency.
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Excellent! Okay, so with Reactive Armor, Weave, Steadfast 3%, I can manage about 27% if I dedicate a few slots to Tough and High Pain Tolerance. I could probably substitute Pounding Slugfest into a few minor attacks, so I don't have to dedicate too many slots to resistance powers, when pure resistance would benefit me better.
Oops. I don't know what I was thinking here, somehow I saw 'willpower' and thought 'invul'. Regardless, you still have some S/L/E/N def to start with in heightened senses, so stacking on top of that is a good idea.
As for what to aim for, I find that about 20-25% is where it starts to make a real difference when layered on top of other mitigation. You should be able to get there between smashing haymakers (like kinetic combat but doesn't cost a bazillion inf), reactive armors, weave, and a steadfast 3%. |
And if 20-25% is my goal, I think I've got that in the bag for Energy / Negative Energy. That means I can focus on brining my Smashing / Lethal up to par, or continue with the exotic damage types...
Thanks for the advice!
Don't forget slotting for the max health buff in High Pain Tolerance(if I remember correctly) as it gives your regen more to work with and make 0 hp a much more distant goal for the enemy.
Already have that covered. I was thinking more of adding three slots to it for either pure resistance, or Reactive Armor for the extra Defense. But it looks like I can either forgot slotting it further for now, or slot it for Resistance alone, and get the defense elsewhere. Thanks for the reminder though!
So I'm leveling up my Super Strength / Willpower Brute from Preatoria to Paragon, and having a good time. But as always, I'm looking ahead and what kind of Set Bonuses I want to start collecting. So far I have a special hatred of both Energy and Negative Energy attacks (everything from Sappers to CoT Spirits).
So I'm wondering: Is it worth it to try and collect sets to get defense to those types (which are thankfully the same Set Bonus). Or are the amounts so piddly, even with my Defensive toggle, that I would be better off going for... well... anything else?