Autocannon


AzureSkyCiel

 

Posted

The Resistance have it.
I want it.
Simple, neh? I don't actually know what powers they have, and the wiki hasn't been updated with anything yet, so here's a WIP to stand in until I go get shot at in the name of science.

Arclite Autocannon - Blaster + Corruptor Primary, Defender Secondary

Tier 1) Double-Tap - Minor Damage, Lethal + Energy, -Def
A quick double-tap burst that lowers your enemies defences and does moderate damage.

Tier 2) Single shell - Moderate Damage (Lethal/Energy)
A single aimed shell that does moderate damage.

Tier 3) Heavy Burst - Moderate Damage, Cone (Lethal/Energy), Knockdown
Three shells fired in an arc for maximum exposure and moderate damage. The shockwaves have a chance to knock enemies down.

Tier 4) B-10 Shell - Moderate Damage, Targetted AoE (Lethal/Energy), Knockdown
An explosive shell that does moderate damage and has a chance to knock enemies down.

Tier 5) Aim - +To Hit, + Dam
Enough said really

Tier 6) Echo Shell - Minor Damage (Energy), Stun
A special stunner round that does decent damage and stuns an enemy for a while. (More damage than the likes of beanbag for reduced mez duration)

Tier 7) Shrieker Shell - Sniper, High Damage, Targetted AoE (Lethal/Energy), Fear
A high powered round that explodes on impact. The hollow shrieking sound it makes in the air is enough to case some enemies to quake in fear.

Tier 8) Piercer Round - Superior Damage, Narrow Cone (Lethal/Energy), -Res
These special Piercer shells not only do excellent damage, they can also pass through one enemy and hit others behind them. They also leave foes with reduced resistance for a time.

Tier 9) Shell Storm - Extreme Damage, Targetted AoE (Lethal/Energy), Knockdown, Stun, Self -Recovery.
An Autocannon fired on full auto is a terrifting spectacle, not to mention a deafening one. Shell Storm inflicts extreme damage on all opponents caught in the blast, stunning them and possibly knocking them to the floor. Such a barrage is incredibly taxing on your weapon, however, leaving you unable to recover endurance for a while.
(Note! This does NOT cause you to end crash, but it DOES stop your recovery)


So, there we have it. I suddenly though, why don't sniper attacks cause fear? I mean, thats what tends to happen with long range attacks from out of the blue, right? Make sense to me...*shrug*

Anyway, big weapons please?


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Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Sheesh...is it a curse or something? It's like the giant spiders...
Well, it's not. But still...


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

...
I LOVE IT! Except for the sniper only doing high damage.
I mean, we are dealing with two of the more commonly resisted damage types in the game, fear is not exactly worth the damage trade off of the awesome power this weapon is supposed to possess.


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Originally Posted by Samuel_Tow View Post
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Posted

As long as it can be colored I am always for more blaster primaries and this one looks fun!


 

Posted

Quote:
Originally Posted by AzureSkyCiel View Post
...
I LOVE IT! Except for the sniper only doing high damage.
I mean, we are dealing with two of the more commonly resisted damage types in the game, fear is not exactly worth the damage trade off of the awesome power this weapon is supposed to possess.
Yeah, High was a bit of a vague term. One thing that bugs me in game is that sets are not classed 'minor, moderate, high' etc in relation to other sets. They are classed in relation to the same set. So, even though Flares and Charged Bolts do the exact same damage, Flares is classed as minor, while CB is classed as Moderate. Gets really darn confusing real fast >_<

But yeah, bump up the Shrieker shell to Superior/Extreme damage, whichever is normal for snipers.


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Lillika View Post
As long as it can be colored I am always for more blaster primaries and this one looks fun!
Not sure wether it'd be coloured blasts or more like AR, with weapon customisation. Considering it is, y'know, a weapon set


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Yeah, High was a bit of a vague term. One thing that bugs me in game is that sets are not classed 'minor, moderate, high' etc in relation to other sets. They are classed in relation to the same set. So, even though Flares and Charged Bolts do the exact same damage, Flares is classed as minor, while CB is classed as Moderate. Gets really darn confusing real fast >_<
They're classified in relation to their scale damage, actually, with around 1.0 being moderate. Below that, you have around 0.64 being minor, around 1.64 being high, and anything above 2.0 being superior. I think you need to break around 2.6 or 2.7 and above to class as extreme, with Snipes at 2.76. Not that it really matters, just sayin'.

As far as this goes, I love your idea, but I can't help but think this is better served as Assault Rifle customization options... Somehow. I realise it's not what you're after, but what you're suggesting is another big gun when we already have a big gun powerset. I'd rather just see bigger, more cannon-like weapoins in Assault Rifle (since it hasn't gotten any new options past what was originally with weapon customization) as well as animation and effect changes to make it feel more like a heavy cannon. I already went through sound alterations for Full Auto, and we can extrapolate from there.

I'm not against the idea, mind you, but it's just too similar to Assault Rifle. If we ever get another rifle set, I feel it ought to be an extension of the Mastermind Pulse Rifle attacks. And if we get an actual cannon, I'd sooner it were a semi-auto cannon like what Resistance Heavy Barrel tot around. No auto fire, just single-shot heavy shells and lots of big explosions. Considering how many things a decent-sized cannon can fire - from incendiaries to high explosives to solid sabot rounds, I feel there's enough there to make a gun that's a lot NOT like the gun we already have.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
As far as this goes, I love your idea, but I can't help but think this is better served as Assault Rifle customization options... Somehow. I realise it's not what you're after, but what you're suggesting is another big gun when we already have a big gun powerset. I'd rather just see bigger, more cannon-like weapoins in Assault Rifle (since it hasn't gotten any new options past what was originally with weapon customization) as well as animation and effect changes to make it feel more like a heavy cannon. I already went through sound alterations for Full Auto, and we can extrapolate from there.

I'm not against the idea, mind you, but it's just too similar to Assault Rifle. If we ever get another rifle set, I feel it ought to be an extension of the Mastermind Pulse Rifle attacks. And if we get an actual cannon, I'd sooner it were a semi-auto cannon like what Resistance Heavy Barrel tot around. No auto fire, just single-shot heavy shells and lots of big explosions. Considering how many things a decent-sized cannon can fire - from incendiaries to high explosives to solid sabot rounds, I feel there's enough there to make a gun that's a lot NOT like the gun we already have.
Uhm....Most sets have a fairly similar structure. And, honestly, I'm sick to death of feeling gimped just because I'm utterlyu sick of flamethrower and ignite.
That, and the devs have said that stuff like a minigun for Assault rifle 'wouldnt work' for some reason...Meh, I say to that.

And this set was designed after the Resistance Heavy Barrel. I even said that at the start, because they are called autocannons. Trust me, I got shot enough by them in Beta to know that. And I would simply do a set rip from them, if 1) They showed up in AE or 2) someone could be bothered to make a Resistance wiki page for them.
Since niether 1 or 2 applies, I had to improvise.

That, and we have three weapon blast sets. Three. Out of how many non-weapon blast sets? I call lame on that one...

Edit: I mean, hell, how can a Pulse rifle set be more interesting? At least with an Autocannon you can have different shells for different attacks. With a laser rifle, cool though it is, what variety is there? That makes less than no sense XD


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Edit: I mean, hell, how can a Pulse rifle set be more interesting? At least with an Autocannon you can have different shells for different attacks. With a laser rifle, cool though it is, what variety is there? That makes less than no sense XD
As someone who did a write-up of a Pulse Rifle set before, I disagree. There are already enough powers in the game to make that happen, between Mastermind attacks, Mace Blasts and the various blasts that Arachnobots posses, plus a copy of Barret's Satellite Beam from FF7

And it's not a case of "more interesting" as it is "more different." Which is my problem with your set. You are advocating another set which consists of automatic machine fire and greandes, which is what Assault Rifle basically is. I know it's not EXACTLY the same, but it's close enough. Legacy sets notwithstanding, the developers haven't really even come close to duplicating old concepts so far. The closest we have is Dual Blades to the other single-blade sets, such as Katana, but even that is still two blades.

That's why I suggested a non-auto cannon, one that doesn't do any auto fire, but instead acts more like a potable howitzer. I feel that would be sufficiently different from Assault Rifle to qualify, as we really don't have a set like this. But you have at least three auto-fire attacks in your set, and I just can't get behind those. I don't know if Resistance Heavy Barrels ever used auto fire, but even if they did, I don't feel it's appropriate if you want such a set to be uniquely different.

I suspect you're thinking something more akin to a 20-30mm autocannon, whereas I'm thinking more akin to a hand-held 120mm. I don't want to bring up Hellsing's Seras, because I know she carried around two autocannons at one point, but I'd sooner see something of the rate of fire and mechanism of her original Harkonen, which was a single-shot breech-loading cannon, though I don't remember what its measurements were. In fact, I would LOVE to see a portable howitzer longer than the character is tall, producing one HUGE shell on each shot. And I'm talking beer can size shell, if not more. In fact, I'd like to introduce a deliberate reload mechanism into such a powerset somehow.

By the way, I don't think the Heavy Barrel cannon is anywhere near 120mm. It's probably around 20, if that.

*edit*
And please don't try to shoot me down, Alpha. You know I'm not trying to shoot your idea down. Cut me some slack here.


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Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
So, there we have it. I suddenly though, why don't sniper attacks cause fear? I mean, thats what tends to happen with long range attacks from out of the blue, right? Make sense to me...*shrug*
Because in most occasions you are dealing with either monstrous humanoids that know no fear, or hardened soldiers, or demonic minions, or mind-controlled minions, or similar objects. I can understand if it might be scary to Hellions, but a Malta operative wouldn't stand there trembling helplessly when his buddy gets sniped.


 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
Edit: I mean, hell, how can a Pulse rifle set be more interesting? At least with an Autocannon you can have different shells for different attacks. With a laser rifle, cool though it is, what variety is there? That makes less than no sense XD
I mean, hell, how can an Autocannon set be more interesting? At least with a Pulse rifle you can have different power settings for different secondary effects. With a full-auto cannon, cool though it is, what variety is there? That makes less than no sense XD


 

Posted

Quote:
Originally Posted by MondoCool View Post
I mean, hell, how can an Autocannon set be more interesting? At least with a Pulse rifle you can have different power settings for different secondary effects. With a full-auto cannon, cool though it is, what variety is there? That makes less than no sense XD


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
As someone who did a write-up of a Pulse Rifle set before, I disagree. There are already enough powers in the game to make that happen, between Mastermind attacks, Mace Blasts and the various blasts that Arachnobots posses, plus a copy of Barret's Satellite Beam from FF7

And it's not a case of "more interesting" as it is "more different." Which is my problem with your set. You are advocating another set which consists of automatic machine fire and greandes, which is what Assault Rifle basically is. I know it's not EXACTLY the same, but it's close enough. Legacy sets notwithstanding, the developers haven't really even come close to duplicating old concepts so far. The closest we have is Dual Blades to the other single-blade sets, such as Katana, but even that is still two blades.

That's why I suggested a non-auto cannon, one that doesn't do any auto fire, but instead acts more like a potable howitzer. I feel that would be sufficiently different from Assault Rifle to qualify, as we really don't have a set like this. But you have at least three auto-fire attacks in your set, and I just can't get behind those. I don't know if Resistance Heavy Barrels ever used auto fire, but even if they did, I don't feel it's appropriate if you want such a set to be uniquely different.

I suspect you're thinking something more akin to a 20-30mm autocannon, whereas I'm thinking more akin to a hand-held 120mm. I don't want to bring up Hellsing's Seras, because I know she carried around two autocannons at one point, but I'd sooner see something of the rate of fire and mechanism of her original Harkonen, which was a single-shot breech-loading cannon, though I don't remember what its measurements were. In fact, I would LOVE to see a portable howitzer longer than the character is tall, producing one HUGE shell on each shot. And I'm talking beer can size shell, if not more. In fact, I'd like to introduce a deliberate reload mechanism into such a powerset somehow.

By the way, I don't think the Heavy Barrel cannon is anywhere near 120mm. It's probably around 20, if that.

*edit*
And please don't try to shoot me down, Alpha. You know I'm not trying to shoot your idea down. Cut me some slack here.
I'm not shooting ya down, I'm pointing out where your wrong

I only ever mentioned full-auto in the Tier 9, and even that can be changed. A semi-auto weapon can stull fire reasonably fast, as fast as its firer can pull the trigger. Hence the first attacking being 'double-tap'; pulling the trigger twice and fast. It's quicker, but it would rely more on splash damage than a single aimed shot, hence the lower damage.
Heavy burst is really the only name I could think of. Its what it says in the description; three shells, fired in a 90degree cone. So;
___O___
O_____O


The O's stand for a shells blast center, catching anything in that arc in the blast. Visually, anyhow; mechanically its a cone attack. (Forums screwed up my original attempt)

Shell storm, ok I put full auto. It was late, I was tired. Rapid semi-auto fire would achieve the same effect.

We're on the same page. Hell, I'd love a Harkonnen style rifle, except maybe not breach loaded. I just thing a 'Big Guns' set fits much better than another small weapon. Im just tired of having little pea-shooters when all the enemy groups get giant cannons to lug around.
And don't get me started on the piddly, scaled down pistols female models got...


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

Quote:
Originally Posted by Techbot Alpha View Post
We're on the same page. Hell, I'd love a Harkonnen style rifle, except maybe not breach loaded. I just thing a 'Big Guns' set fits much better than another small weapon. Im just tired of having little pea-shooters when all the enemy groups get giant cannons to lug around.
And don't get me started on the piddly, scaled down pistols female models got...
I actually meant to say "single-shot cannon," if I didn't already. And the reason I say breech-loaded is because at least half of the cool facto of the Harkonen was that *shwing* sound as the barrel levers down and a HUGE cartridge case is ejected out of the back, hunting rifle style. That's kind of why I'm so keen on seeing such a weapon spit huge shell casings when it fires, so you KNOW what's going into each shot.

I am, however, heavily against auto fire or even semi-auto fire. The only way I can stand behind something like this is we're talking about a howitzer-style single-shot cannon. This doesn't have to have a graphic for being manually reloaded after each shot, but by the same token, no power can feature more than a single shot. You don't "double-tap" with a 120mm cannon

Now, I don't want to go out of my way to figure out power stats quite yet, but here are a few things I could see being used, such as:

*Canister Shot - as a cone
*Armour-Piercing Discarding Sabot - as single target, possibly a snipe
*Solid Shot - I mean, why not?
*High Explosive Shell - as AoE
*Incendiary Shell - either as an AoE or as Assault Bot style burn patch spam.
*Cluster Bomb - possibly as a a "nuke." Which reminds me...
*Nuclear Artillery Shell - because it's cool And while we're at it...
*Depleted Uranium Shell, possibly as a tier 3 Blast, and because at this point, we may as ell.
*Gas Grenade, possibly as AoE control, maybe sleep in the way Siren's Song does it.
*Run-of-the-mill Missile - because you can fire a missile out of a sufficiently large gun barrel.

Wikipedia links added to demonstrate that I'm not making this up, and because some of those are just cool


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

Posted

I've wanted a better gun option for years. The "assault rifle" just doesn't give me enough "DAKKA".

I was fortunate enough to get an assault cannon temp power during one of the Praetoria story arcs. Damn I hated to see it go.


[CENTER][U][COLOR=#22229c][URL="http://cit.cohtitan.com/character/53024"][IMG]http://avatars.cohtitan.com/signatures/cit/u53024.png[/IMG][/URL][/COLOR][/U][/CENTER]
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Posted

Quote:
Originally Posted by Samuel_Tow View Post
I actually meant to say "single-shot cannon," if I didn't already. And the reason I say breech-loaded is because at least half of the cool facto of the Harkonen was that *shwing* sound as the barrel levers down and a HUGE cartridge case is ejected out of the back, hunting rifle style. That's kind of why I'm so keen on seeing such a weapon spit huge shell casings when it fires, so you KNOW what's going into each shot.

I am, however, heavily against auto fire or even semi-auto fire. The only way I can stand behind something like this is we're talking about a howitzer-style single-shot cannon. This doesn't have to have a graphic for being manually reloaded after each shot, but by the same token, no power can feature more than a single shot. You don't "double-tap" with a 120mm cannon

Now, I don't want to go out of my way to figure out power stats quite yet, but here are a few things I could see being used, such as:

*Canister Shot - as a cone
*Armour-Piercing Discarding Sabot - as single target, possibly a snipe
*Solid Shot - I mean, why not?
*High Explosive Shell - as AoE
*Incendiary Shell - either as an AoE or as Assault Bot style burn patch spam.
*Cluster Bomb - possibly as a a "nuke." Which reminds me...
*Nuclear Artillery Shell - because it's cool And while we're at it...
*Depleted Uranium Shell, possibly as a tier 3 Blast, and because at this point, we may as ell.
*Gas Grenade, possibly as AoE control, maybe sleep in the way Siren's Song does it.
*Run-of-the-mill Missile - because you can fire a missile out of a sufficiently large gun barrel.

Wikipedia links added to demonstrate that I'm not making this up, and because some of those are just cool
So long as they could give us a 'BIG gun' set that 1) looks cool and 2) Does some decent damage, I don't mind what it is. Heavy Barrel style autocannon, Harkonnen F-Off big breach loader, whatever.
Just something with some size and weight!


Quote:
Originally Posted by Zwillinger View Post
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
Quote:
Originally Posted by Captain_Photon View Post
NOTE: The Incarnate System is basically farming for IOs on a larger scale, and with more obtrusive lore.

 

Posted

I may have mentioned "a 120mm hand-held howitzer." I think that should be big enough

But, yeah, I agree with you.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.