Fire/Psi Whats the synergy?
The synergy has been high damage, really. I'm not sure where it stands now, after the Dom buffs of last year, but it still seems like a high damage output combo to me.
fire is melee oriented as is psi? not that complicated really
Fire/ has hotfeet, a PBAoE toggle for damage. Psi has two of its most potent powers, drain psyche and psy shockwave, that activate as PBAoE's as well. Add in that Fire's group hold is PBAoE, and that its stun and immobilize can be done from both long and short range, you have a combo that not only controls well from the center of a mob, but with drain psyche and psy shockwave it actually survives better from there.
This used to be even a bigger boon when psy shockwave did extreme damage to a giant range. /Psy was rebalanced, psy shockwave was tooled down as the rest of the set was tooled up, so centering a character around that one power became a bit less useful. It still works, but won't win any farming races...which seems a big thing to some folks. I dunno, I never got all that, but that's me.
Try it, if it's fun, enjoy it. If not, then there's something else I'm sure.
the real Synergy is Fire Control's stun power and Psi's Stun power with PSW.
Earth with Fissure has great synergy with Fire Control for this reason too.
I've read somewhere that the Fire/Psi is a great combo, and I'm not doubting that, however I dont see the combo or synergy that makes it great. So that's my question.. What's the synergy with Fire/Psi?