SS/WP Brute Upgrade?


Atago

 

Posted

Hi Denizens of the CoX Forums,

Some time ago I sought advice on a sturdy build for my SS/WP Brute, and as always I was not disappointed with the advice I received

I feel the time has come to 'upgrade' (although I use the word tentatively) and wedge a few purple enhancements in there. Now I understand Purples are not suddenly going to make my Brute a zillion percent better however is there any scope to improve him further or am I better off sticking to his current build? I dont want to spend a fortune on purples then find out I have gimped him beyond all recognition!

Current build is:

Villain Plan by Mids' Villain Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

OodjaTest: Level 50 Natural Brute
Primary Power Set: Super Strength
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5)
Level 1: High Pain Tolerance -- Numna-Heal(A), Numna-Heal/EndRdx(7), Heal-I(7), ResDam-I(9), ResDam-I(9)
Level 2: Haymaker -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(11), C'ngImp-Dmg/Rchg(11), C'ngImp-Acc/Dmg/Rchg(13), C'ngImp-Acc/Dmg/EndRdx(13)
Level 4: Mind Over Body -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(15), ImpArm-ResDam/Rchg(15), ImpArm-ResDam/EndRdx/Rchg(17)
Level 6: Fast Healing -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(17), Mrcl-Rcvry+(19), Numna-Heal(19), Numna-Heal/EndRdx(21)
Level 8: Knockout Blow -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(21), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(23), P'ngS'Fest-Acc/Dmg(25), P'ngS'Fest-Dmg/Rchg(25)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A)
Level 12: Swift -- Run-I(A)
Level 14: Combat Jumping -- LkGmblr-Rchg+(A)
Level 16: Rise to the Challenge -- Mrcl-Heal(A), Mrcl-Heal/EndRdx(27), Mrcl-Heal/Rchg(27), Numna-Heal(29), Numna-Heal/EndRdx(29)
Level 18: Rage -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(31), AdjTgt-ToHit/EndRdx/Rchg(31), AdjTgt-ToHit(31), AdjTgt-EndRdx/Rchg(46)
Level 20: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(33), P'Shift-EndMod/Acc(33), EndMod-I(33)
Level 22: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(34), RgnTis-Regen+(36)
Level 24: Stamina -- P'Shift-End%(A), P'Shift-EndMod(34), P'Shift-EndMod/Acc(34)
Level 26: Super Jump -- Jump-I(A)
Level 28: Heightened Senses -- LkGmblr-Rchg+(A), LkGmblr-Def(36), LkGmblr-Def/EndRdx(36), LkGmblr-Def/EndRdx/Rchg(37)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(37), RechRdx-I(37)
Level 32: Foot Stomp -- Erad-Acc/Rchg(A), Erad-Dmg/Rchg(39), Erad-Acc/Dmg/Rchg(39), Erad-Acc/Dmg/EndRdx/Rchg(39), Sciroc-Dmg/Rchg(40), Sciroc-Acc/Dmg/EndRdx(40)
Level 35: Boxing -- Dmg-I(A)
Level 38: Strength of Will -- S'fstPrt-ResDam/Def+(A), RctvArm-ResDam(40), RctvArm-ResDam/EndRdx(42), RctvArm-ResDam/Rchg(42)
Level 41: Soul Tentacles -- Enf'dOp-Acc/EndRdx(A), Enf'dOp-EndRdx/Immob(42), Enf'dOp-Immob/Rng(43), Enf'dOp-Acc/Immob/Rchg(43), Enf'dOp-Acc/Immob(43)
Level 44: Darkest Night -- DisWord-ToHitDeb(A), DisWord-ToHitDeb/Rchg(45), DisWord-ToHitDeb/Rchg/EndRdx(45), DarkWD-Rchg/EndRdx(45), DarkWD-ToHitdeb/Rchg/EndRdx(46), DarkWD-ToHitDeb/EndRdx(46)
Level 47: Tough -- RctvArm-ResDam(A), RctvArm-ResDam/EndRdx(48), RctvArm-ResDam/Rchg(48), RctvArm-ResDam/EndRdx/Rchg(48)
Level 49: Weave -- LkGmblr-Rchg+(A), S'dpty-Def(50), S'dpty-Def/EndRdx(50), S'dpty-Def/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run


Any advice as always much appreciated!

Thanks


Golden-Phoenix - Lvl 50 Fire/Fire Tank
Oodja Nikabolokov - Lvl 50 SS/WP Brute
Baby-Phoenix - Lvl 50 Peacebringer
How much wood would a woodchuck chuck if a woodchuck could Chuck Norris?

 

Posted

Purples are really only worth it on high recharge builds. Domi's for perma-dom, Invuls for perma DP, FA for faster healing flames. Granted, you could make use of some but it would mainly only help your footstomp, and pretty much none of the WP aspect.


 

Posted

/signed

PermaHasten and Perma-Doublerage are the only Reasons i see for Purples on a /WP-Toon. But keep in mind that if you decide to go for that it will cost you also a bit of your Survivability(+Recharge Sets instead of the Kinetic Combats, Reactive Armors etc.). You have to decide on your own if this is really worth Billions of Inf.


 

Posted

Thanks guys - definitely not willing to sacrifice survivability for a little extra recharge - with current build I have perma-rage anyway so probably wouldn't benefit me. If at some point purple defence sets come out then it may be worth considering - for now guess I will stick to saving up

Thanks


Golden-Phoenix - Lvl 50 Fire/Fire Tank
Oodja Nikabolokov - Lvl 50 SS/WP Brute
Baby-Phoenix - Lvl 50 Peacebringer
How much wood would a woodchuck chuck if a woodchuck could Chuck Norris?

 

Posted

Quote:
Originally Posted by Baby_Phoenix View Post
If at some point purple defence sets come out then it may be worth considering - for now guess I will stick to saving up
This would be nice, maybe some days....


Quote:
Originally Posted by Baby_Phoenix View Post
with current build I have perma-rage anyway so probably wouldn't benefit me.
Damagewise it will be a benefit.
With the magic 65s Recharge on Rage, it is doubled all the time. 55s Doublerage-10s Downtime-55s Doublerage aso. But for this many Purples, LOTGs and +Rechargesets in most of the other Powers are needed. In my Eyes the Price for the extradamage is too high and in normal Teamplay i find it very disturbing being castrated all 55secs. So i also go only with Permarage and concentrate more on Survivabilty.


 

Posted

Slow and steady wins the race? Sure you can survive for quite a while with that build but just because high levels of recharge do not help WP does not mean that they are useless. On my build I have an attack chain of Footstomp, Elec Fences and Ball Lightning. With massive recharge you end up killing everything before it can get to you.

More brutish and less tankish.


 

Posted

Survivability is definitely not an issue unless i get giddy and try for +4/x8 I was just wondering if It was possibly to enhance him any more now I have had time to save a little cash - might be worth throwing some cash at a different alt


Golden-Phoenix - Lvl 50 Fire/Fire Tank
Oodja Nikabolokov - Lvl 50 SS/WP Brute
Baby-Phoenix - Lvl 50 Peacebringer
How much wood would a woodchuck chuck if a woodchuck could Chuck Norris?

 

Posted

Quote:
Originally Posted by HelinCarnate View Post
Slow and steady wins the race? Sure you can survive for quite a while with that build but just because high levels of recharge do not help WP does not mean that they are useless. On my build I have an attack chain of Footstomp, Elec Fences and Ball Lightning. With massive recharge you end up killing everything before it can get to you.
Higher Recharge helps if you have breaks in your Attackchain, no doubt. And having higher Recharge won't hurt, but i don't think that it is worthwhile to spend some Billions to get the Attacks up a half second earlier. At least not for me.

I can understand that Others try to maximize their DPS at all costs. Anyway i think that Damage-Maniacs will not run with /WP as Secondary. It's more a Tank than a Damagesupport-Set.