Need a Fire/Fire Build for Dmg


Candlestick

 

Posted

Hi all,
I was wondering if someone has a good build for a Fire/Fire, or if someone good at numbers is bored and wants to plug a few things into mids. I am posting on behalf of a friend I got into the game, and said I would ask around for a build. Don't really care about slotting for survivability (defense), just looking for an all out damage toon. Perma-hasten and having the nuke up often would be great. The more AoEs the better. My friend does not like the move 'Combustion' out of Fire secondary, and plans on picking from Mace Mastery for the Web Envelope (group immob) power. No budget on this toon, so purples are okay.

Thanks in advance, if anyone can come up with something


 

Posted

Quote:
Originally Posted by Hazzard_County View Post
Hi all,
I was wondering if someone has a good build for a Fire/Fire, or if someone good at numbers is bored and wants to plug a few things into mids. I am posting on behalf of a friend I got into the game, and said I would ask around for a build. Don't really care about slotting for survivability (defense), just looking for an all out damage toon. Perma-hasten and having the nuke up often would be great. The more AoEs the better. My friend does not like the move 'Combustion' out of Fire secondary, and plans on picking from Mace Mastery for the Web Envelope (group immob) power. No budget on this toon, so purples are okay.

Thanks in advance, if anyone can come up with something
Pure damage? Alright.

Hero Plan by Mids' Hero Designer 1,803
http://www.cohplanner.com/

Click this DataLink to open the build!

Perma Hasten: Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery

Hero Profile:
Level 1: Fire Blast
  • (A) Decimation - Accuracy/Damage
  • (3) Decimation - Damage/Endurance
  • (3) Decimation - Damage/Recharge
  • (5) Decimation - Accuracy/Endurance/Recharge
  • (5) Decimation - Accuracy/Damage/Recharge
Level 1: Ring of Fire
  • (A) Decimation - Accuracy/Damage
  • (19) Decimation - Damage/Endurance
  • (46) Decimation - Damage/Recharge
  • (48) Decimation - Accuracy/Endurance/Recharge
  • (48) Decimation - Accuracy/Damage/Recharge
Level 2: Fire Ball
  • (A) Ragnarok - Damage
  • (7) Ragnarok - Damage/Recharge
  • (7) Ragnarok - Accuracy/Damage/Recharge
  • (9) Ragnarok - Accuracy/Recharge
  • (9) Ragnarok - Damage/Endurance
Level 4: Fire Sword
  • (A) Hecatomb - Damage
  • (11) Hecatomb - Damage/Recharge
  • (11) Hecatomb - Accuracy/Damage/Recharge
  • (13) Hecatomb - Accuracy/Recharge
  • (13) Hecatomb - Damage/Endurance
Level 6: Hurdle
  • (A) Empty
Level 8: Rain of Fire
  • (A) Positron's Blast - Chance of Damage(Energy)
  • (15) Positron's Blast - Accuracy/Damage
  • (15) Positron's Blast - Damage/Endurance
  • (17) Positron's Blast - Damage/Recharge
  • (17) Positron's Blast - Damage/Range
Level 10: Fire Sword Circle
  • (A) Armageddon - Damage
  • (19) Armageddon - Damage/Recharge
  • (21) Armageddon - Accuracy/Damage/Recharge
  • (21) Armageddon - Accuracy/Recharge
  • (23) Armageddon - Damage/Endurance
Level 12: Hasten
  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
  • (25) Recharge Reduction IO
Level 14: Super Speed
  • (A) Celerity - +Stealth
  • (50) Celerity - RunSpeed
Level 16: Build Up
  • (A) Adjusted Targeting - Recharge
  • (25) Adjusted Targeting - To Hit Buff/Recharge
  • (27) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (27) Adjusted Targeting - Endurance/Recharge
  • (29) Adjusted Targeting - To Hit Buff
Level 18: Health
  • (A) Miracle - +Recovery
  • (46) Numina's Convalescence - +Regeneration/+Recovery
  • (46) Panacea - +Hit Points/Endurance
Level 20: Stamina
  • (A) Endurance Modification IO
  • (29) Performance Shifter - EndMod
  • (31) Performance Shifter - Chance for +End
Level 22: Aim
  • (A) Adjusted Targeting - To Hit Buff
  • (31) Adjusted Targeting - To Hit Buff/Recharge
  • (31) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (33) Adjusted Targeting - Endurance/Recharge
  • (33) Adjusted Targeting - Recharge
Level 24: Blaze
  • (A) Apocalypse - Damage
  • (33) Apocalypse - Damage/Recharge
  • (34) Apocalypse - Accuracy/Damage/Recharge
  • (34) Apocalypse - Accuracy/Recharge
  • (34) Apocalypse - Damage/Endurance
Level 26: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
  • (36) Karma - Knockback Protection
Level 28: Consume
  • (A) Efficacy Adaptor - EndMod/Recharge
  • (36) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (36) Efficacy Adaptor - Accuracy/Recharge
  • (37) Efficacy Adaptor - EndMod/Accuracy
  • (37) Efficacy Adaptor - EndMod/Endurance
  • (45) Efficacy Adaptor - EndMod
Level 30: Fire Breath
  • (A) Positron's Blast - Chance of Damage(Energy)
  • (37) Positron's Blast - Damage/Range
  • (39) Positron's Blast - Accuracy/Damage
  • (39) Positron's Blast - Damage/Recharge
Level 32: Inferno
  • (A) Obliteration - Damage
  • (39) Obliteration - Accuracy/Recharge
  • (40) Obliteration - Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Recharge
  • (40) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 35: Assault
  • (A) Endurance Reduction IO
Level 38: Tactics
  • (A) Adjusted Targeting - To Hit Buff
  • (42) Adjusted Targeting - To Hit Buff/Recharge
  • (42) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (42) Adjusted Targeting - Endurance/Recharge
  • (43) Adjusted Targeting - Recharge
Level 41: Web Envelope
  • (A) Gravitational Anchor - Accuracy/Recharge
  • (43) Gravitational Anchor - Immobilize/Recharge
  • (43) Gravitational Anchor - Accuracy/Immobilize/Recharge
  • (45) Gravitational Anchor - Chance for Hold
  • (50) Gravitational Anchor - Immobilize/Endurance
Level 44: Scorpion Shield
  • (A) Luck of the Gambler - Recharge Speed
  • (45) Luck of the Gambler - Defense/Endurance
Level 47: Summon Spiderlings
  • (A) Soulbound Allegiance - Accuracy/Recharge
  • (48) Soulbound Allegiance - Accuracy/Damage/Recharge
  • (50) Soulbound Allegiance - Damage/Recharge
Level 49: Vengeance
  • (A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Defiance
Level 6: Ninja Run



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Posted

Telekin_Quake- Thanks for the build, that looks great! I will pass this along for sure! I can't wait to see this toon in action, might have to make one myself!


 

Posted

Hehe, it's the build I've been working on that I would want, but could never afford


 

Posted

Oh I hear ya, I only have 2 purpled toons and it was a slow road to get them There are so many uber toons I would make if I had an endless supply of money!


 

Posted

In the build posted about, the Damage/End in all of the purple slotted powers should be replaced with the Proc. Slotting the Damage/End is almost a complete waste, since the damage is already ED capped.


 

Posted

Quote:
Originally Posted by Candlestick View Post
In the build posted about, the Damage/End in all of the purple slotted powers should be replaced with the Proc. Slotting the Damage/End is almost a complete waste, since the damage is already ED capped.
Yeah, this is a build I made before I learned better mids fu, but you can either replace the dam/end or the pure dam, I prefer removing the damage as 10% damage isn't all that much, and can be made up for with global bonuses. And a bit of end reduc is always nice


 

Posted

With the changed to Burn is it worth putting that in the build now? Im just curious


 

Posted

Quote:
Originally Posted by Post_Apocalypse View Post
With the changed to Burn is it worth putting that in the build now? Im just curious
Yes, it does quite a bit of PBAoE damage, but in my experience it's more useful for scrappers, since the old burn protected blasters from people coming at them.


 

Posted

Telekin has a good build posted-especially if you're all about the recharge and decent damage.


However- in my personal experience, you can dumb down a build with overkill stats, and from what I've tested, that much recharge and accuracy on a Fire/Fire is overkill and not fully utilized. But again, thats personal opinion.

With pure offensive damage numbers in mind, I've seen very few to builds that can match my offensive Fire/Fire build I put together last year.

Per your OP Hazzard, you said raw damage- and with only 8 seconds of hasten downtime but significantly higher damage numbers, you'll get more pure damage from this build I posted below, as your AOE powers are still cycling quicker than you can use them. Just compare the damage from each attack and you'll see what I mean. (Completely no offense, btw, Telekin- thats a very good build if recharge is top priority)


You can throw Inferno in there to replace FSC if need be (all your preference), and of course throw the Gaussians Chance for Build Up Proc in Tactics (taken out so you can see base global bonuses). I don't use this as my primary build on my Fire/Fire, but from an offensive damage perspective, I haven't seen very many blaster builds that can match it. With Assault it's almost a 36% Global Damage buff. Thats almost 10% higher than most damage builds out there. Could it be even higher? A bit, yes- I've seen it a few times- but you'll want SOMETHING in terms of survivability, and this build below will at least give you more options with a heal and hibernate instead of having to rely on insps to stay alive.

Hope you like it:

Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/

Click this DataLink to open the build!

Nova Vega - Offense: Level 50 Mutation Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Cold Mastery

Set Bonus Totals:

  • 24.5% DamageBuff(Smashing)
  • 24.5% DamageBuff(Lethal)
  • 24.5% DamageBuff(Fire)
  • 24.5% DamageBuff(Cold)
  • 24.5% DamageBuff(Energy)
  • 24.5% DamageBuff(Negative)
  • 24.5% DamageBuff(Toxic)
  • 24.5% DamageBuff(Psionic)
  • 0.94% Defense(Energy)
  • 0.94% Defense(Negative)
  • 1.88% Defense(Ranged)
  • 4% Enhancement(Heal)
  • 82.5% Enhancement(RechargeTime)
  • 60% Enhancement(Accuracy)
  • 5% Enhancement(Immobilize)
  • 140.1 HP (11.6%) HitPoints
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Immobilize) 3.3%
  • MezResist(Stun) 2.2%
  • MezResist(Terrorized) 2.2%
  • 17% (0.28 End/sec) Recovery
  • 50% (2.52 HP/sec) Regeneration
  • 6.93% Resistance(Fire)
  • 6.93% Resistance(Cold)
  • 1.26% Resistance(Energy)
  • 1.26% Resistance(Negative)


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