Need a Fire/Fire Build for Dmg
Hi all,
I was wondering if someone has a good build for a Fire/Fire, or if someone good at numbers is bored and wants to plug a few things into mids. I am posting on behalf of a friend I got into the game, and said I would ask around for a build. Don't really care about slotting for survivability (defense), just looking for an all out damage toon. Perma-hasten and having the nuke up often would be great. The more AoEs the better. My friend does not like the move 'Combustion' out of Fire secondary, and plans on picking from Mace Mastery for the Web Envelope (group immob) power. No budget on this toon, so purples are okay. Thanks in advance, if anyone can come up with something |
Hero Plan by Mids' Hero Designer 1,803
http://www.cohplanner.com/
Click this DataLink to open the build!
Perma Hasten: Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Fitness
Power Pool: Speed
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Mace Mastery
Hero Profile:
Level 1: Fire Blast
- (A) Decimation - Accuracy/Damage
- (3) Decimation - Damage/Endurance
- (3) Decimation - Damage/Recharge
- (5) Decimation - Accuracy/Endurance/Recharge
- (5) Decimation - Accuracy/Damage/Recharge
- (A) Decimation - Accuracy/Damage
- (19) Decimation - Damage/Endurance
- (46) Decimation - Damage/Recharge
- (48) Decimation - Accuracy/Endurance/Recharge
- (48) Decimation - Accuracy/Damage/Recharge
- (A) Ragnarok - Damage
- (7) Ragnarok - Damage/Recharge
- (7) Ragnarok - Accuracy/Damage/Recharge
- (9) Ragnarok - Accuracy/Recharge
- (9) Ragnarok - Damage/Endurance
- (A) Hecatomb - Damage
- (11) Hecatomb - Damage/Recharge
- (11) Hecatomb - Accuracy/Damage/Recharge
- (13) Hecatomb - Accuracy/Recharge
- (13) Hecatomb - Damage/Endurance
- (A) Empty
- (A) Positron's Blast - Chance of Damage(Energy)
- (15) Positron's Blast - Accuracy/Damage
- (15) Positron's Blast - Damage/Endurance
- (17) Positron's Blast - Damage/Recharge
- (17) Positron's Blast - Damage/Range
- (A) Armageddon - Damage
- (19) Armageddon - Damage/Recharge
- (21) Armageddon - Accuracy/Damage/Recharge
- (21) Armageddon - Accuracy/Recharge
- (23) Armageddon - Damage/Endurance
- (A) Recharge Reduction IO
- (23) Recharge Reduction IO
- (25) Recharge Reduction IO
- (A) Celerity - +Stealth
- (50) Celerity - RunSpeed
- (A) Adjusted Targeting - Recharge
- (25) Adjusted Targeting - To Hit Buff/Recharge
- (27) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (27) Adjusted Targeting - Endurance/Recharge
- (29) Adjusted Targeting - To Hit Buff
- (A) Miracle - +Recovery
- (46) Numina's Convalescence - +Regeneration/+Recovery
- (46) Panacea - +Hit Points/Endurance
- (A) Endurance Modification IO
- (29) Performance Shifter - EndMod
- (31) Performance Shifter - Chance for +End
- (A) Adjusted Targeting - To Hit Buff
- (31) Adjusted Targeting - To Hit Buff/Recharge
- (31) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (33) Adjusted Targeting - Endurance/Recharge
- (33) Adjusted Targeting - Recharge
- (A) Apocalypse - Damage
- (33) Apocalypse - Damage/Recharge
- (34) Apocalypse - Accuracy/Damage/Recharge
- (34) Apocalypse - Accuracy/Recharge
- (34) Apocalypse - Damage/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (36) Karma - Knockback Protection
- (A) Efficacy Adaptor - EndMod/Recharge
- (36) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (36) Efficacy Adaptor - Accuracy/Recharge
- (37) Efficacy Adaptor - EndMod/Accuracy
- (37) Efficacy Adaptor - EndMod/Endurance
- (45) Efficacy Adaptor - EndMod
- (A) Positron's Blast - Chance of Damage(Energy)
- (37) Positron's Blast - Damage/Range
- (39) Positron's Blast - Accuracy/Damage
- (39) Positron's Blast - Damage/Recharge
- (A) Obliteration - Damage
- (39) Obliteration - Accuracy/Recharge
- (40) Obliteration - Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Recharge
- (40) Obliteration - Accuracy/Damage/Endurance/Recharge
- (A) Endurance Reduction IO
- (A) Adjusted Targeting - To Hit Buff
- (42) Adjusted Targeting - To Hit Buff/Recharge
- (42) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (42) Adjusted Targeting - Endurance/Recharge
- (43) Adjusted Targeting - Recharge
- (A) Gravitational Anchor - Accuracy/Recharge
- (43) Gravitational Anchor - Immobilize/Recharge
- (43) Gravitational Anchor - Accuracy/Immobilize/Recharge
- (45) Gravitational Anchor - Chance for Hold
- (50) Gravitational Anchor - Immobilize/Endurance
- (A) Luck of the Gambler - Recharge Speed
- (45) Luck of the Gambler - Defense/Endurance
- (A) Soulbound Allegiance - Accuracy/Recharge
- (48) Soulbound Allegiance - Accuracy/Damage/Recharge
- (50) Soulbound Allegiance - Damage/Recharge
- (A) Luck of the Gambler - Recharge Speed
Level 1: Brawl
- (A) Empty
- (A) Empty
- (A) Empty
Level 6: Ninja Run
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Telekin_Quake- Thanks for the build, that looks great! I will pass this along for sure! I can't wait to see this toon in action, might have to make one myself!
Hehe, it's the build I've been working on that I would want, but could never afford
Oh I hear ya, I only have 2 purpled toons and it was a slow road to get them There are so many uber toons I would make if I had an endless supply of money!
In the build posted about, the Damage/End in all of the purple slotted powers should be replaced with the Proc. Slotting the Damage/End is almost a complete waste, since the damage is already ED capped.
With the changed to Burn is it worth putting that in the build now? Im just curious
Telekin has a good build posted-especially if you're all about the recharge and decent damage.
However- in my personal experience, you can dumb down a build with overkill stats, and from what I've tested, that much recharge and accuracy on a Fire/Fire is overkill and not fully utilized. But again, thats personal opinion.
With pure offensive damage numbers in mind, I've seen very few to builds that can match my offensive Fire/Fire build I put together last year.
Per your OP Hazzard, you said raw damage- and with only 8 seconds of hasten downtime but significantly higher damage numbers, you'll get more pure damage from this build I posted below, as your AOE powers are still cycling quicker than you can use them. Just compare the damage from each attack and you'll see what I mean. (Completely no offense, btw, Telekin- thats a very good build if recharge is top priority)
You can throw Inferno in there to replace FSC if need be (all your preference), and of course throw the Gaussians Chance for Build Up Proc in Tactics (taken out so you can see base global bonuses). I don't use this as my primary build on my Fire/Fire, but from an offensive damage perspective, I haven't seen very many blaster builds that can match it. With Assault it's almost a 36% Global Damage buff. Thats almost 10% higher than most damage builds out there. Could it be even higher? A bit, yes- I've seen it a few times- but you'll want SOMETHING in terms of survivability, and this build below will at least give you more options with a heal and hibernate instead of having to rely on insps to stay alive.
Hope you like it:
Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Nova Vega - Offense: Level 50 Mutation Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Leadership
Ancillary Pool: Cold Mastery
Set Bonus Totals:
- 24.5% DamageBuff(Smashing)
- 24.5% DamageBuff(Lethal)
- 24.5% DamageBuff(Fire)
- 24.5% DamageBuff(Cold)
- 24.5% DamageBuff(Energy)
- 24.5% DamageBuff(Negative)
- 24.5% DamageBuff(Toxic)
- 24.5% DamageBuff(Psionic)
- 0.94% Defense(Energy)
- 0.94% Defense(Negative)
- 1.88% Defense(Ranged)
- 4% Enhancement(Heal)
- 82.5% Enhancement(RechargeTime)
- 60% Enhancement(Accuracy)
- 5% Enhancement(Immobilize)
- 140.1 HP (11.6%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Immobilize) 3.3%
- MezResist(Stun) 2.2%
- MezResist(Terrorized) 2.2%
- 17% (0.28 End/sec) Recovery
- 50% (2.52 HP/sec) Regeneration
- 6.93% Resistance(Fire)
- 6.93% Resistance(Cold)
- 1.26% Resistance(Energy)
- 1.26% Resistance(Negative)
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Ping me at @Psion or Psion2.
Hi all,
I was wondering if someone has a good build for a Fire/Fire, or if someone good at numbers is bored and wants to plug a few things into mids. I am posting on behalf of a friend I got into the game, and said I would ask around for a build. Don't really care about slotting for survivability (defense), just looking for an all out damage toon. Perma-hasten and having the nuke up often would be great. The more AoEs the better. My friend does not like the move 'Combustion' out of Fire secondary, and plans on picking from Mace Mastery for the Web Envelope (group immob) power. No budget on this toon, so purples are okay.
Thanks in advance, if anyone can come up with something