Is It Just Me Or Are Scrappers More Prone To Knockback?
Because scrappers play in melee, they might catch a few more KB effects that way.
Grab an anti-knockback IO (Steadfast, Karma or BotZ) and you'll do considerably better.
Comrade Smersh, KGB Special Section 8 50 Inv/Fire, Fire/Rad, BS/WP, SD/SS, AR/EM
Other 50s: Plant/Thorn, Bots/Traps, DB/SR, MA/Regen, Rad/Dark - All on Virtue.

You picked one of the two secondary without KB protection. On squishies, you'll notice it a lot less if someone is taking the aggro and they almost all have mezz or other ways( pets!) to protect themselves.
If you take one KB protection IO, you'll be good for 95% of the game. (just watch for nemesis)
"It's a scrapper. If he can't handle it, no one can." -BrandX
I just thought through observation that it felt like the amount of knockback was "more" on this toon than my others. Is there something I'm missing here? Thanks.
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Welcome to the wonderful world of brutal melee combat!

In melee, there are not just more status effects flying around, there are WAY more. And /fire, as has been mentioned, has a big hole against those effects. So yes, you're getting planted on your bottom a lot more, because melee is not for the delicate.
To fix this, you can take and run acrobatics, or slot -kb IO's, or take IO sets than grant knockback resistance as part of their effects.
Of those three, I recommend either the IO's or the sets, depending on how slot-rich your build is.
Now, I would have pointed you at a /willpower instead of a /fire, you'd do a lot less damage but you'd feel...a lot tougher.
A LOT tougher.

But as long as you're having fun, play what you like!
As I recall, this is your first "armored" toon, IE, scrap/tank/brute.
Welcome to the wonderful world of brutal melee combat! ![]() In melee, there are not just more status effects flying around, there are WAY more. And /fire, as has been mentioned, has a big hole against those effects. So yes, you're getting planted on your bottom a lot more, because melee is not for the delicate. To fix this, you can take and run acrobatics, or slot -kb IO's, or take IO sets than grant knockback resistance as part of their effects. Of those three, I recommend either the IO's or the sets, depending on how slot-rich your build is. Now, I would have pointed you at a /willpower instead of a /fire, you'd do a lot less damage but you'd feel...a lot tougher. A LOT tougher. ![]() But as long as you're having fun, play what you like! |


Sounds like you need some Iron in your diet!
Anyway yeah, melee is a lot more hectic my friend. You'll bleed, you'll burn, you'll get knocked down, up, and back, and you'll love every second of it.
I hate every second of the getting knocked down part. 10 mill and 2 KB IO's will fix most of it.
Built my first Scrapper about a month ago, now a level 41 Fire/Fire. The thing that I noticed with her during team play and solo play is the amount of knockback she gets. When I say knockback, I mean how much she gets knocked back on her butt..heh...heh. With all my other toons, Blaster, Controller, Widow, Corruptor, Dominator, MM, Stalker and Warshade, I cannot remember the amount of knockback being greater than with my Scrapper. I currently have her slotted with SO's but I am pretty sure I can get her slotted with better Invention Sets that might take some of the "land on her butt" away? It really is no big deal, all this knockback. I just thought through observation that it felt like the amount of knockback was "more" on this toon than my others. Is there something I'm missing here? Thanks.